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CPhazonSuitFilter: wait I did the wrong thing again
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@ -11,7 +11,7 @@ namespace urde {
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using namespace hsh::pipeline;
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using namespace hsh::pipeline;
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template <bool NoIndTex>
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template <bool NoIndTex>
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struct CPhazonSuitFilterPipeline : pipeline<topology<hsh::TriangleStrip>, SubtractAttachment<>, depth_write<false>> {
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struct CPhazonSuitFilterPipeline : pipeline<topology<hsh::TriangleStrip>, AdditiveAttachment<>, depth_write<false>> {
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CPhazonSuitFilterPipeline(hsh::vertex_buffer<CPhazonSuitFilter::Vert> vbo,
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CPhazonSuitFilterPipeline(hsh::vertex_buffer<CPhazonSuitFilter::Vert> vbo,
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hsh::uniform_buffer<CPhazonSuitFilter::Uniform> ubo, hsh::render_texture2d screenTex,
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hsh::uniform_buffer<CPhazonSuitFilter::Uniform> ubo, hsh::render_texture2d screenTex,
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hsh::texture2d indTex, hsh::render_texture2d maskTex, hsh::render_texture2d maskTexBlur) {
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hsh::texture2d indTex, hsh::render_texture2d maskTex, hsh::render_texture2d maskTexBlur) {
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