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Fix compiling of heclTest

This commit is contained in:
2018-05-20 08:31:59 -07:00
parent d0d330062f
commit c5bcd88851
2 changed files with 2 additions and 2 deletions

2
hecl/extern/boo vendored

Submodule hecl/extern/boo updated: 578432eb2f...c7d878a755

View File

@@ -135,7 +135,7 @@ struct HECLApplicationCallback : boo::IApplicationCallback
std::shared_ptr<hecl::Runtime::ShaderPipelines> testShaderObj =
shaderMgr.buildShader(testShaderTag, testShader, "testShader", *gfxF);
gfxF->commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
gfxF->BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
boo::SWindowRect mainWindowRect = m_mainWindow->getWindowFrame();
renderTex = ctx.newRenderTexture(size_t(mainWindowRect.size[0]), size_t(mainWindowRect.size[1]),