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Initial string fixes

This commit is contained in:
2020-04-15 23:57:04 -07:00
parent 582d8a6999
commit c64e3d2ba7
8 changed files with 104 additions and 32 deletions

View File

@@ -200,7 +200,10 @@ void CLogBookScreen::UpdateBodyText() {
if (IsArtifactCategorySelected()) {
const int headIdx = GetSelectedArtifactHeadScanIndex();
if (headIdx >= 0 && g_GameState->GetPlayerState()->HasPowerUp(CPlayerState::EItemType(headIdx + 29))) {
accumStr = std::u16string(u"\n\n\n\n\n\n").append(g_MainStringTable->GetString(105));
if (g_Main->IsUSA())
accumStr = std::u16string(u"\n\n\n\n\n\n").append(g_MainStringTable->GetString(105));
else
accumStr = std::u16string(u"\n\n\n\n\n\n").append(g_MainStringTable->GetString(107));
}
}