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aurora: Reimplement textures
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@@ -20,7 +20,7 @@ void CLineRenderer::Shutdown() {
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//hecl::VertexBufferPool<CLineRenderer::SDrawVertNoTex> CLineRenderer::s_vertPoolNoTex = {};
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//hecl::UniformBufferPool<CLineRenderer::SDrawUniform> CLineRenderer::s_uniformPool = {};
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CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const std::shared_ptr<aurora::gfx::TextureHandle>& texture,
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CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const aurora::gfx::TextureHandle& texture,
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bool additive, bool zTest, bool zGEqual)
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: m_mode(mode), m_maxVerts(maxVerts) {
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OPTICK_EVENT();
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