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Fix memcard path CVars and add menu notifying player when they've been reset
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@@ -67,10 +67,12 @@ class CMemoryCardSys {
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rstl::reserved_vector<u32, 6> x30_scanCategoryCounts;
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public:
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static void _ResetCVar(kabufuda::ECardSlot slot);
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static void _ResolveDolphinCardPath(const hecl::CVar* cv, kabufuda::ECardSlot slot);
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static kabufuda::SystemString ResolveDolphinCardPath(kabufuda::ECardSlot slot);
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static kabufuda::SystemString CreateDolphinCard(kabufuda::ECardSlot slot);
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static kabufuda::SystemString _CreateDolphinCard(kabufuda::ECardSlot slot);
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static bool CreateDolphinCard(kabufuda::ECardSlot slot);
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static kabufuda::SystemString _GetDolphinCardPath(kabufuda::ECardSlot slot);
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static kabufuda::SystemString _CreateDolphinCard(kabufuda::ECardSlot slot, bool dolphin);
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using ECardResult = kabufuda::ECardResult;
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struct CardResult {
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