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Fix memcard path CVars and add menu notifying player when they've been reset

This commit is contained in:
2021-06-02 08:06:22 -07:00
parent 561e54527b
commit c6db983c41
7 changed files with 161 additions and 79 deletions

View File

@@ -67,10 +67,12 @@ class CMemoryCardSys {
rstl::reserved_vector<u32, 6> x30_scanCategoryCounts;
public:
static void _ResetCVar(kabufuda::ECardSlot slot);
static void _ResolveDolphinCardPath(const hecl::CVar* cv, kabufuda::ECardSlot slot);
static kabufuda::SystemString ResolveDolphinCardPath(kabufuda::ECardSlot slot);
static kabufuda::SystemString CreateDolphinCard(kabufuda::ECardSlot slot);
static kabufuda::SystemString _CreateDolphinCard(kabufuda::ECardSlot slot);
static bool CreateDolphinCard(kabufuda::ECardSlot slot);
static kabufuda::SystemString _GetDolphinCardPath(kabufuda::ECardSlot slot);
static kabufuda::SystemString _CreateDolphinCard(kabufuda::ECardSlot slot, bool dolphin);
using ECardResult = kabufuda::ECardResult;
struct CardResult {