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Runtime/Particle: Replace bitfield unions with constructor initializers

This commit is contained in:
2020-04-11 00:39:49 -04:00
parent f483f5c1e6
commit c7ca8dc3a7
11 changed files with 134 additions and 121 deletions

View File

@@ -83,21 +83,15 @@ class CParticleSwoosh : public CParticleGen {
float x1c4_ = 0.f;
float x1c8_ = 0.f;
float x1cc_TSPN;
union {
struct {
bool x1d0_24_emitting : 1;
bool x1d0_25_AALP : 1;
bool x1d0_26_forceOneUpdate : 1;
bool x1d0_27_renderGaps : 1;
bool x1d0_28_LLRD : 1;
bool x1d0_29_VLS1 : 1;
bool x1d0_30_VLS2 : 1;
bool x1d0_31_constantTex : 1;
bool x1d1_24_constantUv : 1;
};
u32 _dummy = 0;
};
bool x1d0_24_emitting : 1;
bool x1d0_25_AALP : 1;
bool x1d0_26_forceOneUpdate : 1;
bool x1d0_27_renderGaps : 1;
bool x1d0_28_LLRD : 1;
bool x1d0_29_VLS1 : 1;
bool x1d0_30_VLS2 : 1;
bool x1d0_31_constantTex : 1;
bool x1d1_24_constantUv : 1;
SUVElementSet x1d4_uvs = {};
CTexture* x1e4_tex = nullptr;