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More collision actor work
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@@ -1,4 +1,5 @@
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#include "MP1/World/CActorContraption.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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@@ -12,4 +13,9 @@ MP1::CActorContraption::CActorContraption(TUniqueId uid, const std::string& name
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0.f, false, false, false, false)
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{
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}
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void MP1::CActorContraption::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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}
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