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CPhysicsActor imps
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@@ -293,4 +293,12 @@ void CActor::SetSfxPitchBend(s32 val)
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CSfxManager::PitchBend(*x8c_sfxHandle.get(), val);
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}
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void CActor::SetTranslation(const zeus::CVector3f &tr)
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{
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x34_transform.origin = tr;
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_ = true;
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}
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}
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