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Windows fixes
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@@ -10,7 +10,7 @@ namespace DataSpec
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struct ITweakPlayerRes : ITweak
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struct ITweakPlayerRes : ITweak
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{
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{
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using ResId = int64_t;
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using ResId = uint64_t;
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using EBeamId = urde::CPlayerState::EBeamId;
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using EBeamId = urde::CPlayerState::EBeamId;
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ResId x4_saveStationIcon;
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ResId x4_saveStationIcon;
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@@ -6,6 +6,7 @@
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#include "AutoMapper/CMapArea.hpp"
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#include "AutoMapper/CMapArea.hpp"
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#include "zeus/CEulerAngles.hpp"
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#include "zeus/CEulerAngles.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "Particle/CGenDescription.hpp"
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namespace urde
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namespace urde
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{
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{
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@@ -118,8 +119,8 @@ zeus::CVector2i CAutoMapper::GetMiniMapViewportSize()
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{
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{
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float scaleX = g_Viewport.x8_width / 640.f;
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float scaleX = g_Viewport.x8_width / 640.f;
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float scaleY = g_Viewport.xc_height / 480.f;
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float scaleY = g_Viewport.xc_height / 480.f;
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return {scaleX * g_tweakAutoMapper->GetMiniMapViewportWidth(),
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return {int(scaleX * g_tweakAutoMapper->GetMiniMapViewportWidth()),
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scaleY * g_tweakAutoMapper->GetMiniMapViewportHeight()};
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int(scaleY * g_tweakAutoMapper->GetMiniMapViewportHeight())};
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}
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}
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float CAutoMapper::GetMapAreaMiniMapDrawAlphaSurfaceVisited(const CStateManager& stateMgr)
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float CAutoMapper::GetMapAreaMiniMapDrawAlphaSurfaceVisited(const CStateManager& stateMgr)
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@@ -7,11 +7,11 @@
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#include "zeus/CTransform.hpp"
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#include "zeus/CTransform.hpp"
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#include "IFactory.hpp"
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#include "IFactory.hpp"
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#include "CToken.hpp"
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#include "CToken.hpp"
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#include "CMapArea.hpp"
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namespace urde
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namespace urde
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{
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{
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class CStateManager;
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class CStateManager;
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class CMapArea;
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class CMapUniverse
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class CMapUniverse
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{
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{
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public:
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public:
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@@ -6,11 +6,11 @@
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#include "zeus/CColor.hpp"
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#include "zeus/CColor.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CTransform.hpp"
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#include "zeus/CTransform.hpp"
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#include "CMapArea.hpp"
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namespace urde
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namespace urde
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{
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{
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class IWorld;
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class IWorld;
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class CMapArea;
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class CMapWorldInfo;
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class CMapWorldInfo;
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class CStateManager;
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class CStateManager;
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class CMapWorld
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class CMapWorld
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@@ -3,6 +3,7 @@
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#include "TCastTo.hpp"
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#include "TCastTo.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "CPlayer.hpp"
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#include "CPlayer.hpp"
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#include "Particle/CGenDescription.hpp"
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namespace urde
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namespace urde
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{
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{
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2
hecl
2
hecl
Submodule hecl updated: 2bc1c30547...5d11c53fea
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