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Update README.md
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README.md
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README.md
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@ -25,9 +25,7 @@ Everything else is much too experimental to make portable/stable release builds
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* **[OS X]** [Xcode Tools](https://developer.apple.com/xcode/download/)
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* **[Linux]** recent development packages of `udev`, `xorg+xcb`, `xinput`, `glx`, `asound`
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### Build Directions (Release)
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#### make
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### Prep Directions
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```sh
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git clone https://github.com/AxioDL/urde.git
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@ -35,31 +33,39 @@ mkdir urde-build
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cd urde
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git submodule update --init --recursive
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cd ../urde-build
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cmake -DCMAKE_BUILD_TYPE=Release ../urde
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```
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### Build Directions (Debug)
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#### make
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```sh
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cmake -DCMAKE_BUILD_TYPE=Debug ../urde
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make
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```
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#### Qt Creator *(main development / debugging IDE)*
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Open the repository's `CMakeLists.txt` via File > Open Project.
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Configure the desired CMake targets to build in the *Projects* area of the IDE.
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Build / Debug / Run on Windows, OS X and Linux in a unified way.
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#### Visual Studio
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Using *Git Shell* with [GitHub for Windows](https://desktop.github.com/)
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```sh
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git clone https://github.com/AxioDL/urde.git
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mkdir urde-build
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cd urde
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git submodule update --init --recursive
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cd ../urde-build
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```
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Windows 7/8 users should then run:
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Windows 7/8 users should run:
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```sh
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cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Release ../urde
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cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Debug ../urde
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```
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Windows 10 users should then run:
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Windows 10 users should run:
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```sh
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cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_BUILD_TYPE=Release ../urde
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cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_BUILD_TYPE=Debug ../urde
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```
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Then open `urde.sln`
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@ -67,12 +73,7 @@ Then open `urde.sln`
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#### Xcode
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```sh
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git clone https://github.com/AxioDL/urde.git
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mkdir urde-build
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cd urde
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git submodule update --init --recursive
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cd ../urde-build
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cmake -G Xcode -DCMAKE_BUILD_TYPE=Release -DLLVM_ROOT_DIR=<path-to-llvm-dev-lib-package> ../urde
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cmake -G Xcode -DCMAKE_BUILD_TYPE=Debug -DLLVM_ROOT_DIR=<path-to-llvm-dev-package> ../urde
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```
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Then open `urde.xcodeproj`
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