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Tons of DrawWorld-related implementations
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@@ -151,12 +151,12 @@ struct CTweakGui : ITweakGui
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Value<bool> x274_;
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bool x275_ = true;
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Value<float> x278_wtMgrCharsPerSfx;
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Value<atUint32> x27c_;
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Value<float> x280_;
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Value<float> x284_;
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DNAColor x288_;
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Value<float> x28c_;
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DNAColor x290_;
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Value<atUint32> x27c_xrayFogMode;
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Value<float> x280_xrayFogNearZ;
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Value<float> x284_xrayFogFarZ;
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DNAColor x288_xrayFogColor;
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Value<float> x28c_thermalVisorLevel;
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DNAColor x290_thermalVisorColor;
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DNAColor x294_;
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DNAColor x298_;
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DNAColor x29c_;
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@@ -204,6 +204,12 @@ struct CTweakGui : ITweakGui
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float GetXrayBlurScaleLinear() const { return x204_xrayBlurScaleLinear; }
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float GetXrayBlurScaleQuadratic() const { return x208_xrayBlurScaleQuadratic; }
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float GetWorldTransManagerCharsPerSfx() const { return x278_wtMgrCharsPerSfx; }
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atUint32 GetXRayFogMode() const { return x27c_xrayFogMode; }
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float GetXRayFogNearZ() const { return x280_xrayFogNearZ; }
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float GetXRayFogFarZ() const { return x284_xrayFogFarZ; }
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const zeus::CColor& GetXRayFogColor() const { return x288_xrayFogColor; }
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float GetThermalVisorLevel() const { return x28c_thermalVisorLevel; }
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const zeus::CColor& GetThermalVisorColor() const { return x290_thermalVisorColor; }
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float GetScanSpeed(int idx) const
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{
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@@ -224,14 +230,14 @@ struct CTweakGui : ITweakGui
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x210_ = zeus::degToRad(x210_);
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x228_ = x220_ + x224_;
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if (x27c_ == 1)
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x27c_ = 2;
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else if (x27c_ == 2)
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x27c_ = 4;
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else if (x27c_ == 3)
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x27c_ = 5;
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if (x27c_xrayFogMode == 1)
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x27c_xrayFogMode = 2;
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else if (x27c_xrayFogMode == 2)
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x27c_xrayFogMode = 4;
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else if (x27c_xrayFogMode == 3)
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x27c_xrayFogMode = 5;
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else
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x27c_ = 0;
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x27c_xrayFogMode = 0;
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x84_ *= 2.0f;
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}
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