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Initial CScriptGunTurret Implementation
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@@ -100,7 +100,7 @@ public:
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};
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private:
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static const std::unordered_map<std::string_view, EItemType> g_TypeNameMap;
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static const u32 PowerUpMaxValues[41];
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static const char* PowerUpNames[41];
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struct CPowerUp
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@@ -184,7 +184,7 @@ public:
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CPlayerState(CBitStreamReader& stream);
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void PutTo(CBitStreamWriter& stream);
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static u32 GetPowerUpMaxValue(EItemType type) { return PowerUpMaxValues[u32(type)]; }
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static EItemType ItemNameToType(std::string_view name);
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};
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}
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