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Initial CScriptGunTurret Implementation

This commit is contained in:
2018-06-04 12:15:35 -07:00
parent e63102e180
commit cb2b9fa8bd
20 changed files with 494 additions and 138 deletions

View File

@@ -169,7 +169,7 @@ private:
CRandom16 x8fc_random;
CRandom16* x900_activeRandom = nullptr;
EGameState x904_gameState = EGameState::Running;
u32 x908_ = 0;
u32 x908_loaderCount = 0;
FScriptLoader x90c_loaderFuncs[int(EScriptObjectType::ScriptObjectTypeMAX)] = {};
bool xab0_worldLoaded = false;