CSfxManager: Make use of designated initializers

Same behavior, less duplication of variable names.
This commit is contained in:
Lioncash 2020-07-31 22:46:09 -04:00
parent bc3b6ff274
commit cb2fe959a4
1 changed files with 24 additions and 22 deletions

View File

@ -393,33 +393,35 @@ void CSfxManager::UpdateEmitter(const CSfxHandle& handle, const zeus::CVector3f&
CSfxHandle CSfxManager::AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, bool useAcoustics,
bool looped, s16 prio, s32 areaId) {
CAudioSys::C3DEmitterParmData parmData;
parmData.x0_pos = pos;
parmData.xc_dir = dir;
parmData.x18_maxDist = 150.f;
parmData.x1c_distComp = 0.1f;
parmData.x20_flags = 1; // Continuous parameter update
parmData.x24_sfxId = id;
parmData.x26_maxVol = 1.f;
parmData.x27_minVol = 0.165f;
parmData.x28_important = false;
parmData.x29_prio = 0x7f;
const CAudioSys::C3DEmitterParmData parmData{
.x0_pos = pos,
.xc_dir = dir,
.x18_maxDist = 150.f,
.x1c_distComp = 0.1f,
.x20_flags = 1, // Continuous parameter update
.x24_sfxId = id,
.x26_maxVol = 1.f,
.x27_minVol = 0.165f,
.x28_important = false,
.x29_prio = 0x7f,
};
return AddEmitter(parmData, useAcoustics, prio, looped, areaId);
}
CSfxHandle CSfxManager::AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, float vol,
bool useAcoustics, bool looped, s16 prio, s32 areaId) {
CAudioSys::C3DEmitterParmData parmData;
parmData.x0_pos = pos;
parmData.xc_dir = dir;
parmData.x18_maxDist = 150.f;
parmData.x1c_distComp = 0.1f;
parmData.x20_flags = 1; // Continuous parameter update
parmData.x24_sfxId = id;
parmData.x26_maxVol = std::max(vol, 0.165f);
parmData.x27_minVol = 0.165f;
parmData.x28_important = false;
parmData.x29_prio = 0x7f;
const CAudioSys::C3DEmitterParmData parmData{
.x0_pos = pos,
.xc_dir = dir,
.x18_maxDist = 150.f,
.x1c_distComp = 0.1f,
.x20_flags = 1, // Continuous parameter update
.x24_sfxId = id,
.x26_maxVol = std::max(vol, 0.165f),
.x27_minVol = 0.165f,
.x28_important = false,
.x29_prio = 0x7f,
};
return AddEmitter(parmData, useAcoustics, prio, looped, areaId);
}