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Various bug fixes
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@@ -120,7 +120,7 @@ class CGameArea final : public IGameArea
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bool xf0_24_postConstructed : 1;
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bool xf0_25_active : 1;
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bool xf0_26_tokensReady : 1;
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bool xf0_27_paused : 1;
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bool xf0_27_loadPaused : 1;
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bool xf0_28_validated : 1;
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enum class EPhase
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@@ -285,7 +285,7 @@ public:
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bool IsFinishedOccluding() const;
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void ReadDependencyList();
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void SetPauseState(bool paused);
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void SetLoadPauseState(bool paused);
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std::pair<std::unique_ptr<u8[]>, s32> IGetScriptingMemoryAlways() const;
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TAreaId GetAreaId() const { return x4_selfIdx; }
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