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Various bug fixes
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@@ -130,7 +130,7 @@ void CScriptPlayerActor::PumpBeamModel(CStateManager& mgr)
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return;
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BuildBeamModelData();
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x314_beamModelData->Touch(mgr, 0);
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mgr.WorldNC()->CyclePauseState();
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mgr.WorldNC()->CycleLoadPauseState();
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x31c_beamModel = TLockedToken<CModel>();
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x354_27_beamModelLoading = false;
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}
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@@ -148,7 +148,7 @@ void CScriptPlayerActor::PumpSuitModel(CStateManager& mgr)
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return;
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x320_suitModel->Touch(0);
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mgr.WorldNC()->CyclePauseState();
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mgr.WorldNC()->CycleLoadPauseState();
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bool didSetup = false;
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if (x354_26_deferOfflineModelData)
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