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CWaveBuster: Add Accept implementation
More low hanging fruit that can be resolved.
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@@ -55,6 +55,7 @@ public:
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void ResetBeam(bool deactivate);
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void SetNewTarget(TUniqueId id);
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void Accept(IVisitor& visitor) override;
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void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
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std::optional<zeus::CAABox> GetTouchBounds() const override;
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};
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