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Update amuse
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@@ -34,10 +34,24 @@ void CScriptRandomRelay::SendLocalScriptMsgs(EScriptObjectState state, CStateMan
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#if 0
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std::vector<std::pair<CEntity*, EScriptObjectMessage>> objs;
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objs.reserve(10);
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for (SConnection& conn : x20_conns)
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for (const SConnection& conn : x20_conns)
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{
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const std::unique_ptr<CObjectList>& objList = stateMgr.GetObjectList();
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auto list = stateMgr.GetIdListForScript(conn.x8_objId);
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auto it = list.first;
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for (; it != list.second; ++it)
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{
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CEntity* ent = stateMgr.ObjectById(it->second);
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if (ent && ent->GetActive())
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objs.emplace_back(ent, conn.x4_msg);
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}
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}
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u32 r0 = x34_connectionCount;
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if (x3c_clamp)
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r0 = u32(0.5 + (float(x34_connectionCount) / 100.f));
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float fVariance = float(x38_variance) * (2.f * stateMgr.GetActiveRandom()->Float());
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#endif
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}
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}
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