Merge pull request #39 from SirMangler/fpscvar

CVAR: DebugOverlayShowFramerate
This commit is contained in:
Luke Street 2021-01-09 15:07:19 -05:00 committed by GitHub
commit cd81c8cc54
1 changed files with 4 additions and 0 deletions

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@ -33,6 +33,7 @@ struct CVarCommons {
CVar* m_debugOverlayWorldInfo = nullptr;
CVar* m_debugOverlayAreaInfo = nullptr;
CVar* m_debugOverlayShowFrameCounter = nullptr;
CVar* m_debugOverlayShowFramerate = nullptr;
CVar* m_debugOverlayShowInGameTime = nullptr;
CVar* m_debugOverlayShowResourceStats = nullptr;
CVar* m_debugOverlayShowRandomStats = nullptr;
@ -69,6 +70,9 @@ struct CVarCommons {
m_debugOverlayShowFrameCounter =
m_mgr.findOrMakeCVar("debugOverlay.showFrameCounter"sv, "Displays the current frame index"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
m_debugOverlayShowFramerate =
m_mgr.findOrMakeCVar("debugOverlay.showFramerate"sv, "Displays the current framerate"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
m_debugOverlayShowInGameTime =
m_mgr.findOrMakeCVar("debugOverlay.showInGameTime"sv, "Displays the current in game time"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);