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various input class implementations

This commit is contained in:
Jack Andersen
2015-08-27 14:11:31 -10:00
parent 3616f14f94
commit ce42cdd3be
39 changed files with 836 additions and 226 deletions

View File

@@ -38,7 +38,7 @@ CGameAllocator::SGameMemInfo* CGameAllocator::GetMemInfoFromBlockPtr(void* ptr)
return reinterpret_cast<SGameMemInfo*>(reinterpret_cast<u8*>(ptr) - 32);
}
bool CGameAllocator::Initialize(COsContext&)
bool CGameAllocator::Initialize()
{
}
void CGameAllocator::Shutdown()