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MP1: Load RS5 pak if exists
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@ -384,6 +384,10 @@ void CMain::AddOverridePaks() {
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if (CDvdFile::FileExists("URDE.upak")) {
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loader->AddPakFile("URDE", false, false, true);
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}
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if (CDvdFile::FileExists("RS5.upak")) {
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loader->AddPakFile("RS5", false, false, true);
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}
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}
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void CMain::ResetGameState() {
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