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Better octree generation density

This commit is contained in:
Jack Andersen
2018-06-23 13:09:16 -10:00
parent bc9d225c89
commit cfe384b5c2
9 changed files with 72 additions and 31 deletions

View File

@@ -2006,7 +2006,7 @@ CFrontEndUI::CFrontEndUI()
m->ResetGameState();
g_GameState->SetCurrentWorldId(g_ResFactory->TranslateOriginalToNew(g_DefaultWorldTag.id));
g_GameState->CurrentWorldState().SetAreaId(0);
g_GameState->CurrentWorldState().SetAreaId(4);
g_GameState->GameOptions().ResetToDefaults();
g_GameState->WriteBackupBuf();