Resource tracing and memory leak fixes

This commit is contained in:
Jack Andersen 2018-05-19 20:12:32 -10:00
parent 33d9ce1638
commit d0d330062f
10 changed files with 52 additions and 31 deletions

2
hecl/extern/boo vendored

@ -1 +1 @@
Subproject commit 7eb10885ad7b9d135e06511dc9c2aab41e41d08d
Subproject commit 578432eb2f61c176ab41c2a3b758816034d07892

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@ -41,6 +41,7 @@ enum class ZTest : uint8_t
LEqual,
Greater,
Equal,
GEqual,
Original = 0xff
};

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@ -21,13 +21,11 @@ class CVarManager final
template <typename T>
CVar* _newCVar(std::string_view name, std::string_view help, const T& value, CVar::EFlags flags)
{
CVar* ret(new CVar(name, value, help, flags, *this));
if (registerCVar(ret))
if (CVar* ret = registerCVar(std::make_unique<CVar>(name, value, help, flags, *this)))
{
deserialize(ret);
return ret;
}
delete ret;
return nullptr;
}
@ -53,7 +51,7 @@ public:
CVar* newCVar(std::string_view name, std::string_view help, int value, CVar::EFlags flags)
{ return _newCVar<int>(name, help, value, flags); }
bool registerCVar(CVar* cvar);
CVar* registerCVar(std::unique_ptr<CVar>&& cvar);
CVar* findCVar(std::string_view name);
template<class... _Args>
@ -85,7 +83,7 @@ private:
bool suppressDeveloper();
void restoreDeveloper(bool oldDeveloper);
std::unordered_map<std::string, CVar*> m_cvars;
std::unordered_map<std::string, std::unique_ptr<CVar>> m_cvars;
};
}

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@ -80,7 +80,7 @@ private:
void increment(UniformBufferPool& pool)
{
if (useCount.fetch_add(1) == 0)
buffer = pool.m_factory->newPoolBuffer(boo::BufferUse::Uniform,
buffer = pool.m_factory->BooNewPoolBuffer(boo::BufferUse::Uniform,
pool.m_stride, pool.m_countPerBucket);
}

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@ -80,7 +80,7 @@ private:
void increment(VertexBufferPool& pool)
{
if (useCount.fetch_add(1) == 0)
buffer = pool.m_factory->newPoolBuffer(boo::BufferUse::Vertex,
buffer = pool.m_factory->BooNewPoolBuffer(boo::BufferUse::Vertex,
pool.m_stride, pool.m_countPerBucket);
}

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@ -529,6 +529,9 @@ struct GLSLBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
const char* ExtTexnames[8];
@ -618,6 +621,9 @@ struct GLSLBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
const char* ExtTexnames[8];
@ -919,6 +925,9 @@ struct SPIRVBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
boo::ObjToken<boo::IShaderPipeline> ret =

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@ -531,6 +531,9 @@ struct HLSLBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
boo::ObjToken<boo::IShaderPipeline> ret =
@ -652,6 +655,9 @@ struct HLSLBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
boo::ObjToken<boo::IShaderPipeline> ret =

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@ -562,6 +562,9 @@ struct MetalBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
blobs.emplace_back();
@ -652,6 +655,9 @@ struct MetalBackendFactory : IShaderBackendFactory
case hecl::Backend::ZTest::Equal:
zTest = boo::ZTest::Equal;
break;
case hecl::Backend::ZTest::GEqual:
zTest = boo::ZTest::GEqual;
break;
}
auto ret =

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@ -32,15 +32,16 @@ CVarManager::~CVarManager()
{
}
bool CVarManager::registerCVar(CVar* cvar)
CVar* CVarManager::registerCVar(std::unique_ptr<CVar>&& cvar)
{
std::string tmp(cvar->name());
athena::utility::tolower(tmp);
if (m_cvars.find(tmp) != m_cvars.end())
return false;
return nullptr;
m_cvars[tmp] = cvar;
return true;
CVar* ret = cvar.get();
m_cvars[tmp] = std::move(cvar);
return ret;
}
CVar* CVarManager::findCVar(std::string_view name)
@ -51,15 +52,15 @@ CVar* CVarManager::findCVar(std::string_view name)
if (search == m_cvars.end())
return nullptr;
return search->second;
return search->second.get();
}
std::vector<CVar*> CVarManager::archivedCVars() const
{
std::vector<CVar*> ret;
for (const std::pair<std::string, CVar*>& pair : m_cvars)
for (const auto& pair : m_cvars)
if (pair.second->isArchive())
ret.push_back(pair.second);
ret.push_back(pair.second.get());
return ret;
}
@ -67,8 +68,8 @@ std::vector<CVar*> CVarManager::archivedCVars() const
std::vector<CVar*> CVarManager::cvars() const
{
std::vector<CVar*> ret;
for (const std::pair<std::string, CVar*>& pair : m_cvars)
ret.push_back(pair.second);
for (const auto& pair : m_cvars)
ret.push_back(pair.second.get());
return ret;
}
@ -159,7 +160,7 @@ void CVarManager::serialize()
if (m_useBinary)
{
CVarContainer container;
for (const std::pair<std::string, CVar*>& pair : m_cvars)
for (const auto& pair : m_cvars)
if (pair.second->isArchive() || (pair.second->isInternalArchivable() &&
pair.second->wasDeserialized() && !pair.second->hasDefaultValue()))
container.cvars.push_back(*pair.second);
@ -179,7 +180,7 @@ void CVarManager::serialize()
r.close();
docWriter.setStyle(athena::io::YAMLNodeStyle::Block);
for (const std::pair<std::string, CVar*>& pair : m_cvars)
for (const auto& pair : m_cvars)
if (pair.second->isArchive() || (pair.second->isInternalArchivable() &&
pair.second->wasDeserialized() && !pair.second->hasDefaultValue()))
docWriter.writeString(pair.second->name().data(), pair.second->toLiteral());
@ -220,7 +221,7 @@ void CVarManager::setCVar(Console* con, const std::vector<std::string> &args)
return;
}
CVar* cv = m_cvars[cvName];
const auto& cv = m_cvars[cvName];
std::string value = args[1];
auto it = args.begin() + 2;
for (; it != args.end(); ++it)
@ -246,7 +247,7 @@ void CVarManager::getCVar(Console* con, const std::vector<std::string> &args)
return;
}
const CVar* cv = m_cvars[cvName];
const auto& cv = m_cvars[cvName];
con->report(Console::Level::Info, "'%s' = '%s'", cv->name().data(), cv->value().c_str());
}

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@ -399,7 +399,7 @@ ShaderCacheManager::buildShader(const ShaderTag& tag, std::string_view source,
ShaderCachedData foundData = lookupData(tag);
if (foundData)
{
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
SCM_Log.report(logvisor::Info, "building cached shader '%s' %016llX", diagName.data(), tag.val64());
boo::ObjToken<boo::IShaderPipeline> build = buildFromCache(foundData, ctx);
@ -419,7 +419,7 @@ ShaderCacheManager::buildShader(const ShaderTag& tag, std::string_view source,
SCM_Log.report(logvisor::Warning, "invalid cache read, rebuilding shader '%s'", diagName.data());
}
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
hecl::Frontend::IR ir = FE.compileSource(source, diagName);
SCM_Log.report(logvisor::Info, "building shader '%s' %016llX", diagName.data(), tag.val64());
@ -446,7 +446,7 @@ ShaderCacheManager::buildShader(const ShaderTag& tag, const hecl::Frontend::IR&
ShaderCachedData foundData = lookupData(tag);
if (foundData)
{
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
SCM_Log.report(logvisor::Info, "building cached shader '%s' %016llX", diagName.data(), tag.val64());
boo::ObjToken<boo::IShaderPipeline> build = buildFromCache(foundData, ctx);
@ -466,7 +466,7 @@ ShaderCacheManager::buildShader(const ShaderTag& tag, const hecl::Frontend::IR&
SCM_Log.report(logvisor::Warning, "invalid cache read, rebuilding shader '%s'", diagName.data());
}
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
SCM_Log.report(logvisor::Info, "building shader '%s' %016llX", diagName.data(), tag.val64());
FE.getDiagnostics().reset(diagName);
@ -507,7 +507,7 @@ ShaderCacheManager::buildExtendedShader(const ShaderTag& tag, std::string_view s
ShaderCachedData foundData = lookupData(tag);
if (foundData)
{
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
SCM_Log.report(logvisor::Info, "building cached shader '%s' %016llX", diagName.data(), tag.val64());
ret->m_pipelines = buildExtendedFromCache(foundData, ctx);
@ -524,7 +524,7 @@ ShaderCacheManager::buildExtendedShader(const ShaderTag& tag, std::string_view s
hecl::Frontend::IR ir = FE.compileSource(source, diagName);
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
ret->m_pipelines.reserve(m_extensions.m_extensionSlots.size());
FE.getDiagnostics().reset(diagName);
@ -555,7 +555,7 @@ ShaderCacheManager::buildExtendedShader(const ShaderTag& tag, const hecl::Fronte
ShaderCachedData foundData = lookupData(tag);
if (foundData)
{
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
SCM_Log.report(logvisor::Info, "building cached shader '%s' %016llX", diagName.data(), tag.val64());
ret->m_pipelines = buildExtendedFromCache(foundData, ctx);
@ -570,7 +570,7 @@ ShaderCacheManager::buildExtendedShader(const ShaderTag& tag, const hecl::Fronte
SCM_Log.report(logvisor::Warning, "invalid cache read, rebuilding shader '%s'", diagName.data());
}
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
factory.BooCommitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
ret->m_pipelines.reserve(m_extensions.m_extensionSlots.size());
FE.getDiagnostics().reset(diagName);