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Minor fixes from decomp
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@@ -275,6 +275,9 @@ void CChozoGhost::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node,
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LaunchProjectile(xf, mgr, 5, EProjectileAttrib::DamageFalloff | EProjectileAttrib::StaticInterference, true,
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{x640_projectileVisor}, x650_sound_ProjectileVisor, false, zeus::skOne3f);
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if (proj) {
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if (GetProjectileInfo()->GetProjectileSpeed() > 0.f) {
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proj->SetDamageFalloffSpeed(80.f / GetProjectileInfo()->GetProjectileSpeed());
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}
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proj->AddAttrib(EProjectileAttrib::BigStrike);
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proj->SetDamageDuration(x62c_);
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proj->AddAttrib(EProjectileAttrib::StaticInterference);
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