mirror of https://github.com/AxioDL/metaforce.git
Minor fixes from decomp
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84724906a2
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d180c253d1
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@ -275,6 +275,9 @@ void CChozoGhost::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node,
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LaunchProjectile(xf, mgr, 5, EProjectileAttrib::DamageFalloff | EProjectileAttrib::StaticInterference, true,
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LaunchProjectile(xf, mgr, 5, EProjectileAttrib::DamageFalloff | EProjectileAttrib::StaticInterference, true,
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{x640_projectileVisor}, x650_sound_ProjectileVisor, false, zeus::skOne3f);
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{x640_projectileVisor}, x650_sound_ProjectileVisor, false, zeus::skOne3f);
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if (proj) {
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if (proj) {
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if (GetProjectileInfo()->GetProjectileSpeed() > 0.f) {
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proj->SetDamageFalloffSpeed(80.f / GetProjectileInfo()->GetProjectileSpeed());
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}
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proj->AddAttrib(EProjectileAttrib::BigStrike);
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proj->AddAttrib(EProjectileAttrib::BigStrike);
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proj->SetDamageDuration(x62c_);
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proj->SetDamageDuration(x62c_);
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proj->AddAttrib(EProjectileAttrib::StaticInterference);
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proj->AddAttrib(EProjectileAttrib::StaticInterference);
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@ -97,4 +97,11 @@ void CWeapon::FluidFXThink(EFluidState state, CScriptWater& water, CStateManager
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}
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}
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}
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}
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void CWeapon::SetDamageFalloffSpeed(float d) {
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if (d <= 0.f) {
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return;
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}
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x14c_damageFalloffSpeed = 1.f / d;
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}
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} // namespace metaforce
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} // namespace metaforce
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@ -50,5 +50,7 @@ public:
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EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
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EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
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const CWeaponMode&, EProjectileAttrib) const override;
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const CWeaponMode&, EProjectileAttrib) const override;
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void FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr) override;
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void FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr) override;
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void SetDamageFalloffSpeed(float d);
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};
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};
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} // namespace metaforce
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} // namespace metaforce
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@ -25,11 +25,14 @@ public:
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CAiTrigger* GetAnd() const { return x10_andTrig; }
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CAiTrigger* GetAnd() const { return x10_andTrig; }
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CAiState* GetState() const { return x14_state; }
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CAiState* GetState() const { return x14_state; }
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bool CallFunc(CStateManager& mgr, CAi& ai) const {
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bool CallFunc(CStateManager& mgr, CAi& ai) const {
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bool ret = true;
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if (x0_func) {
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if (x0_func) {
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bool ret = (ai.*x0_func)(mgr, xc_arg);
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ret = (ai.*x0_func)(mgr, xc_arg);
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return x18_lNot == !ret;
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if (x18_lNot) {
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ret = !ret;
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}
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}
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return true;
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}
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return ret;
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}
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}
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void Setup(CAiTriggerFunc func, bool lnot, float arg, CAiTrigger* andTrig) {
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void Setup(CAiTriggerFunc func, bool lnot, float arg, CAiTrigger* andTrig) {
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