Initial CMagdolite imps

This commit is contained in:
Phillip Stephens 2020-03-01 05:14:39 -08:00 committed by Luke Street
parent d3a44259c3
commit d1c796f2a9
10 changed files with 747 additions and 41 deletions

View File

@ -1,22 +1,43 @@
#include "Runtime/MP1/World/CMagdolite.hpp" #include "Runtime/MP1/World/CMagdolite.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/Collision/CCollisionActorManager.hpp"
#include "Runtime/Collision/CJointCollisionDescription.hpp"
#include "Runtime/Graphics/CSkinnedModel.hpp"
#include "Runtime/Weapon/CFlameThrower.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptWater.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
#include <array>
namespace urde::MP1 { namespace urde::MP1 {
CMagdolite::CMagdoliteData::CMagdoliteData(CInputStream& in) namespace {
: x0_propertyCount(in.readUint32Big()) constexpr std::array<SSphereJointInfo, 5> skSpineJoints{{
, x4_(in.readUint32Big()) {"spine1", 0.75f},
, x8_(in) {"spine3", 0.75f},
, xc_(in.readUint32Big()) {"spine5", 0.75f},
, x10_(in.readFloatBig()) {"spine7", 0.75f},
, x18_(in.readFloatBig()) {"spine9", 0.75f},
, x1c_(in.readFloatBig()) {} }};
constexpr std::array<SOBBJointInfo, 2> skHeadJoints{{
{"head", "Top_LCTR", {1.f, 0.15f, 0.5f}},
{"head", "Bottom_LCTR", {0.75f, 0.15f, 0.25f}},
}};
} // namespace
CMagdolite::CMagdolite(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CMagdolite::CMagdolite(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, float f1, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, float f1,
float f2, const CDamageInfo& dInfo1, const CDamageInfo& dInfo2, float f2, const CDamageInfo& dInfo1, const CDamageInfo& dInfo2,
const CDamageVulnerability& dVuln1, const CDamageVulnerability& dVuln2, CAssetId modelId, const CDamageVulnerability& dVuln1, const CDamageVulnerability& dVuln2, CAssetId modelId,
CAssetId skinId, float f3, float f4, float f5, float f6, CAssetId skinId, float f3, float f4, float f5, float f6, const CFlameInfo& magData, float f7,
const CMagdolite::CMagdoliteData& magData, float f7, float f8, float f9) float f8, float f9)
: CPatterned(ECharacter::Magdolite, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, : CPatterned(ECharacter::Magdolite, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large) EMovementType::Flyer, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large)
, x568_(f4) , x568_(f4)
@ -26,28 +47,600 @@ CMagdolite::CMagdolite(TUniqueId uid, std::string_view name, const CEntityInfo&
, x578_(std::cos(zeus::degToRad(f2))) , x578_(std::cos(zeus::degToRad(f2)))
, x57c_(f1) , x57c_(f1)
, x584_boneTracker(*GetModelData()->GetAnimationData(), "head"sv, zeus::degToRad(f1), zeus::degToRad(90.f), , x584_boneTracker(*GetModelData()->GetAnimationData(), "head"sv, zeus::degToRad(f1), zeus::degToRad(90.f),
EBoneTrackingFlags::ParentIk) { EBoneTrackingFlags::ParentIk)
, x5bc_(dVuln1)
, x624_(dVuln2)
, x690_headlessModel(
CToken(TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
g_SimplePool->GetObj({SBIG('CMDL'), modelId}), g_SimplePool->GetObj({SBIG('CSKR'), skinId}),
x64_modelData->GetAnimationData()->GetModelData()->GetLayoutInfo(), 1, 1))))
, x6a8_(magData)
, x6cc_(g_SimplePool->GetObj("FlameThrower"sv))
, x6d4_(dInfo1)
, x6f0_(dInfo2)
, x71c_(xf.origin)
, x744_(f7)
, x748_(f8)
, x74c_(f9) {
x460_knockBackController.SetAutoResetImpulse(false);
x460_knockBackController.SetEnableBurn(false);
} }
void CMagdolite::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { void CMagdolite::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
switch (msg) { switch (msg) {
case EScriptObjectMessage::Touched:
ApplyContactDamage(uid, mgr);
break;
case EScriptObjectMessage::Damage: case EScriptObjectMessage::Damage:
case EScriptObjectMessage::InvulnDamage: case EScriptObjectMessage::InvulnDamage:
/* TODO Implement */ if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid)) {
if (proj->GetOwnerId() == mgr.GetPlayer().GetUniqueId() &&
(GetBodyController()->GetPercentageFrozen() <= 0.f ||
x5bc_.GetVulnerability(proj->GetDamageInfo().GetWeaponMode(), false) == EVulnerability::Deflect)) {
if (x70c_ - HealthInfo(mgr)->GetHP() <= x574_ &&
x624_.GetVulnerability(proj->GetDamageInfo().GetWeaponMode(), false) != EVulnerability::Deflect) {
x400_24_hitByPlayerProjectile = true;
} else {
x70c_ = HealthInfo(mgr)->GetHP();
x754_24_ = true;
}
} else if (x400_24_hitByPlayerProjectile) {
x754_26_ = true;
x401_30_pendingDeath = true;
}
}
return; return;
case EScriptObjectMessage::Registered: case EScriptObjectMessage::SuspendedMove: {
if (x580_)
x580_->SetMovable(mgr, false);
break;
}
case EScriptObjectMessage::Registered: {
x450_bodyController->Activate(mgr); x450_bodyController->Activate(mgr);
RemoveMaterial(EMaterialTypes::Solid, mgr); RemoveMaterial(EMaterialTypes::Solid, mgr);
AddMaterial(EMaterialTypes::NonSolidDamageable, mgr); AddMaterial(EMaterialTypes::NonSolidDamageable, mgr);
x584_boneTracker.SetActive(false); x584_boneTracker.SetActive(false);
CreateShadow(false); CreateShadow(false);
/* TODO Finish */ const zeus::CVector3f boxExtents = GetBoundingBox().extents();
SetBoundingBox({-boxExtents, boxExtents});
SetupCollisionActors(mgr);
x330_stateMachineState.SetDelay(0.f);
CreateFlameThrower(mgr);
x70c_ = GetHealthInfo(mgr)->GetHP();
break;
}
case EScriptObjectMessage::Deleted:
x580_->Destroy(mgr);
if (x6c8_flameThrowerId != kInvalidUniqueId) {
mgr.FreeScriptObject(x6c8_flameThrowerId);
x6c8_flameThrowerId = kInvalidUniqueId;
}
break; break;
default: default:
break; break;
} }
CPatterned::AcceptScriptMsg(msg, uid, mgr); CPatterned::AcceptScriptMsg(msg, uid, mgr);
} }
void CMagdolite::ApplyContactDamage(TUniqueId uid, CStateManager& mgr) {
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
if (!IsAlive())
return;
CDamageInfo dInfo = GetContactDamage();
for (TUniqueId testId : x69c_) {
if (testId == colAct->GetUniqueId()) {
dInfo = x6f0_;
break;
}
}
if (colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId() && x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), dInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
x420_curDamageRemTime = x424_damageWaitTime;
}
}
}
void CMagdolite::SetupCollisionActors(CStateManager& mgr) {
std::vector<CJointCollisionDescription> joints;
joints.reserve(8);
const CAnimData* animData = GetModelData()->GetAnimationData();
for (const auto& info : skSpineJoints) {
joints.push_back(CJointCollisionDescription::SphereCollision(animData->GetLocatorSegId(info.name), info.radius,
info.name, 200.f));
}
for (const auto& info : skHeadJoints) {
joints.push_back(CJointCollisionDescription::OBBAutoSizeCollision(
animData->GetLocatorSegId(info.from), animData->GetLocatorSegId(info.to), info.bounds,
CJointCollisionDescription::EOrientationType::One, info.to, 200.f));
}
x580_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, GetActive()));
for (int i = 0; i < x580_->GetNumCollisionActors(); ++i) {
const auto& desc = x580_->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(desc.GetCollisionActorId())) {
colAct->AddMaterial(EMaterialTypes::AIJoint, mgr);
}
}
for (int i = 0; i < x580_->GetNumCollisionActors(); ++i) {
const auto& desc = x580_->GetCollisionDescFromIndex(i);
if (desc.GetName().compare("Top_LCTR"sv) != 0 && desc.GetName().compare("Bottom_LCTR"sv) != 0) {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(desc.GetCollisionActorId())) {
colAct->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
x69c_.push_back(colAct->GetUniqueId());
}
}
}
}
void CMagdolite::CreateFlameThrower(CStateManager& mgr) {
if (x6c8_flameThrowerId != kInvalidUniqueId)
return;
x6c8_flameThrowerId = mgr.AllocateUniqueId();
mgr.AddObject(new CFlameThrower(x6cc_, "Magdolite_Flame"sv, EWeaponType::Plasma, x6a8_, {},
EMaterialTypes::CollisionActor, x6d4_, x6c8_flameThrowerId, GetAreaIdAlways(),
GetUniqueId(), EProjectileAttrib::None, CAssetId(), -1, CAssetId()));
}
void CMagdolite::LaunchFlameThrower(CStateManager& mgr, bool fire) {
if ((!fire || x754_30_) && IsAlive()) {
if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
if (!fire)
fl->Reset(mgr, false);
else
fl->Fire(GetTransform(), mgr, false);
}
x754_27_ = fire;
}
}
void CMagdolite::Think(float dt, CStateManager& mgr) {
CPatterned::Think(dt, mgr);
if (!GetActive())
return;
x758_ += dt;
if (GetBodyController()->GetPercentageFrozen() > 0.f && x754_27_) {
LaunchFlameThrower(mgr, false);
}
if (!IsAlive()) {
if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
fl->SetTransform(GetLctrTransform("LCTR_MAGMOUTH"sv), dt);
}
}
zeus::CVector3f plPos = mgr.GetPlayer().GetTranslation();
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
zeus::CTransform xf = GetLctrTransform("LCTR_MAGMOUTH"sv);
zeus::CVector3f aimDir = (aimPos - xf.origin).normalized();
float angleDiff = zeus::CVector3f::getAngleDiff(xf.basis[1], aimDir);
float dVar7 = std::min(angleDiff, zeus::degToRad(x57c_));
if (xf.basis[2].dot(aimDir) < 0.f) {
dVar7 = -dVar7;
}
float dVar8 = dVar7 + zeus::degToRad(x57c_) / 2.f * zeus::degToRad(x57c_);
float dVar2 = 1.f - dVar8;
x710_ = plPos * dVar2 + (aimPos * dVar8);
if (GetActive()) { // lol tautologies
if (IsAlive()) {
GetModelData()->GetAnimationData()->PreRender();
x584_boneTracker.Update(dt);
x584_boneTracker.PreRender(mgr, *GetModelData()->GetAnimationData(), GetTransform(), GetModelData()->GetScale(),
*GetBodyController());
if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(x6c8_flameThrowerId))) {
fl->SetTransform(GetLctrTransform("LCTR_MAGMOUTH"sv), dt);
}
}
x580_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
zeus::CTransform headXf = GetLocatorTransform("head"sv);
MoveCollisionPrimitive(headXf.rotate(GetModelData()->GetScale() * headXf.origin));
xe4_27_notInSortedLists = true;
}
if (x750_ == 2) {
if (x738_ * 0.5f <= x734_)
x740_ -= x73c_ * dt;
else
x740_ += x73c_ * dt;
x734_ += x740_ * dt;
SetTranslation(GetTranslation() - zeus::CVector3f{0.f, 0.f, x740_ * dt});
if (GetTranslation().z() < x728_.z()) {
SetTranslation(x728_);
x750_ = 0;
}
} else if (x750_ == 1) {
if (x738_ * 0.5f <= x734_)
x740_ -= x73c_ * dt;
else
x740_ += x73c_ * dt;
x734_ += x740_ * dt;
SetTranslation(GetTranslation() + zeus::CVector3f{0.f, 0.f, x740_ * dt});
if (GetTranslation().z() > x728_.z()) {
SetTranslation(x728_);
x750_ = 0;
}
}
}
void CMagdolite::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
if (type == EUserEventType::DamageOff) {
LaunchFlameThrower(mgr, false);
} else if (type == EUserEventType::DamageOn) {
LaunchFlameThrower(mgr, true);
} else if (type == EUserEventType::BreakLockOn) {
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
return;
}
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
void CMagdolite::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
if (IsAlive())
return;
zeus::CTransform tmpXf = GetTransform();
SetTransform(GetLctrTransform("head"sv));
SendScriptMsgs(EScriptObjectState::MassiveDeath, mgr, EScriptObjectMessage::None);
GenerateDeathExplosion(mgr);
SetTransform(tmpXf);
GetModelData()->GetAnimationData()->SubstituteModelData(x690_headlessModel);
x460_knockBackController.SetEnableFreeze(false);
GetBodyController()->UnFreeze();
if (!x754_26_)
x460_knockBackController.SetSeverity(pas::ESeverity::Two);
else
GetModelData()->GetAnimationData()->SubstituteModelData(x690_headlessModel);
CPatterned::Death(mgr, direction, state);
}
void CMagdolite::FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr) {
if (x754_28_ && state == EFluidState::InFluid) {
CFluidPlaneManager* flMgr = mgr.GetFluidPlaneManager();
if (flMgr->GetLastRippleDeltaTime(GetUniqueId()) >= 2.3f) {
zeus::CVector3f center = GetTranslation();
center.z() = float(water.GetTriggerBoundsWR().max.z());
water.GetFluidPlane().AddRipple(3.f, GetUniqueId(), center, water, mgr);
}
}
}
void CMagdolite::SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Update) {
TUniqueId targetId = FindSuitableTarget(mgr, EScriptObjectState::Attack, EScriptObjectMessage::Follow);
if (targetId != kInvalidUniqueId) {
if (TCastToConstPtr<CScriptWaypoint> wp = mgr.GetObjectById(targetId)) {
SetTransform(wp->GetTransform());
x71c_ = GetTranslation();
}
}
} else if (msg == EStateMsg::Deactivate) {
UpdateOrientation(mgr);
}
}
void CMagdolite::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x754_24_ = false;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerateNoXf, 0);
if (x32c_animState == EAnimState::Repeat)
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CMagdolite::Deactivate(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x754_24_ = false;
x584_boneTracker.SetActive(false);
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, int(pas::EStepDirection::Down));
if (x32c_animState == EAnimState::Repeat)
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal7);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CMagdolite::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x584_boneTracker.SetActive(false);
zeus::CVector3f plPos = mgr.GetPlayer().GetTranslation();
zeus::CTransform headXf = GetLctrTransform("head"sv);
float zDiff = headXf.origin.z() - plPos.z();
float fVar1 = (zDiff - x74c_);
float fVar2 = 0.f;
if (fVar1 >= 0.f) {
fVar2 = fVar1;
if (x748_ < fVar1)
fVar2 = x748_;
}
x728_ = x71c_ - zeus::CVector3f(0.f, 0.f, fVar1 - fVar2);
x740_ = 0.f;
x734_ = 0.f;
x738_ = fVar2;
x73c_ = (2.f * x738_) / (x744_ * x744_);
if (GetTranslation().z() <= x728_.z())
x750_ = 1;
else
x750_ = 2;
x754_30_ = true;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1);
zeus::CVector3f direction = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized();
float angle = zeus::CVector3f::getAngleDiff(GetTransform().basis[1], direction);
if (GetTransform().basis[0].dot(direction) > 0.f)
angle *= -1.f;
if ((57.29f * angle) <= x3b8_turnSpeed && (57.29f * angle) < -x3b8_turnSpeed) {
angle = zeus::degToRad(-x3b8_turnSpeed);
} else {
angle = zeus::degToRad(x3b8_turnSpeed);
}
RotateInOneFrameOR(zeus::CQuaternion::fromAxisAngle({0.f, 0.f, 1.f}, angle), arg);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
LaunchFlameThrower(mgr, false);
x750_ = 1;
x728_ = x71c_;
x740_ = 0.f;
x744_ = 0.f;
x738_ = x728_.z() - GetTranslation().z();
x73c_ = (2.f * x738_) / (x744_ * x744_);
x754_30_ = false;
}
}
void CMagdolite::Active(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
x584_boneTracker.SetActive(true);
x584_boneTracker.SetTarget(mgr.GetPlayer().GetUniqueId());
x400_24_hitByPlayerProjectile = false;
x754_29_ = false;
x330_stateMachineState.SetDelay(x568_);
} else if (msg == EStateMsg::Update) {
zeus::CVector3f posDiff = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f());
if (posDiff.canBeNormalized()) {
posDiff.normalize();
if (GetTransform().basis[1].dot(posDiff) < x578_)
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, posDiff, 1.f));
}
} else if (msg == EStateMsg::Deactivate) {
x330_stateMachineState.SetDelay(((x570_ - x56c_) * mgr.GetActiveRandom()->Float()) + x56c_);
}
}
void CMagdolite::InActive(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
xe7_27_enableRender = false;
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal7);
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
} else if (msg == EStateMsg::Deactivate) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
x754_25_ = false;
UpdateOrientation(mgr);
xe7_27_enableRender = true;
}
}
void CMagdolite::GetUp(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x754_24_ = false;
x754_28_ = true;
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
} else if (msg == EStateMsg::Update) {
if (!x754_25_)
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, int(pas::EStepDirection::Forward));
else
TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, int(pas::EStepDirection::Up));
if (x32c_animState == EAnimState::Repeat)
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
x754_28_ = false;
}
}
void CMagdolite::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x584_boneTracker.SetActive(true);
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 1);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
x584_boneTracker.SetActive(false);
}
}
void CMagdolite::Lurk(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
x584_boneTracker.SetActive(false);
x330_stateMachineState.SetDelay(0.f);
AddMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
} else if (msg == EStateMsg::Deactivate) {
x754_25_ = true;
}
}
void CMagdolite::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
LaunchFlameThrower(mgr, true);
x584_boneTracker.SetActive(true);
x584_boneTracker.SetNoHorizontalAim(true);
x584_boneTracker.SetTarget(kInvalidUniqueId);
x754_30_ = true;
} else if (msg == EStateMsg::Update) {
if (TooClose(mgr, 0.f)) {
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0);
} else {
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 1);
}
x584_boneTracker.SetTargetPosition(x710_);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
LaunchFlameThrower(mgr, false);
x584_boneTracker.SetActive(false);
x584_boneTracker.SetNoHorizontalAim(false);
x754_30_ = false;
x584_boneTracker.SetTarget(mgr.GetPlayer().GetUniqueId());
}
}
void CMagdolite::Flinch(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x400_24_hitByPlayerProjectile = false;
x584_boneTracker.SetActive(false);
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 0);
} else if (msg == EStateMsg::Deactivate) {
x32c_animState = EAnimState::NotReady;
}
}
void CMagdolite::Retreat(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x32c_animState = EAnimState::Ready;
x754_24_ = false;
x584_boneTracker.SetActive(false);
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
x754_28_ = true;
} else if (msg == EStateMsg::Update) {
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 1);
if (x32c_animState == EAnimState::Repeat)
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal7);
} else if (msg == EStateMsg::Deactivate) {
x754_28_ = false;
x32c_animState = EAnimState::NotReady;
}
}
bool CMagdolite::InAttackPosition(CStateManager& mgr, float arg) {
zeus::CTransform xf = GetLctrTransform("head"sv);
zeus::CVector3f plAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
zeus::CVector3f diff = (plAimPos - GetTranslation());
if (GetTranslation().z() < plAimPos.z() && plAimPos.z() < xf.origin.z())
diff.z() = 0.f;
if (std::fabs(diff.magnitude()) >= FLT_EPSILON) {
printf("InAttackPosition: %08X 1\n", GetEditorId().id);
return ((1.f / diff.magnitude()) * diff).dot(GetTransform().basis[1]) < x578_;
}
printf("InAttackPosition: %08X 0\n", GetEditorId().id);
return false;
}
bool CMagdolite::Leash(CStateManager& mgr, float arg) {
float dist = (GetTranslation() - mgr.GetPlayer().GetTranslation()).magSquared();
bool ret = dist < x3c8_leashRadius * x3c8_leashRadius;
printf("Leash: %08X %i %f\n", GetEditorId().id, ret, dist);
return ret;
}
bool CMagdolite::HasAttackPattern(CStateManager& mgr, float arg) {
bool ret = FindSuitableTarget(mgr, EScriptObjectState::Attack, EScriptObjectMessage::Follow) != kInvalidUniqueId;
printf("LineOfSight: %08X %i\n", GetEditorId().id, ret);
return ret;
}
bool CMagdolite::LineOfSight(CStateManager& mgr, float arg) {
zeus::CTransform mouthXf = GetLctrTransform("LCTR_MAGMOUTH"sv);
zeus::CVector3f diff = x710_ - mouthXf.origin;
if (diff.canBeNormalized()) {
diff.normalize();
if (diff.dot(GetTransform().basis[1]) < x578_)
return false;
}
bool ret = mgr.RayCollideWorld(
mouthXf.origin, x710_,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Character},
{EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough}),
this);
printf("LineOfSight: %08X %i\n", GetEditorId().id, ret);
return ret;
}
bool CMagdolite::ShouldRetreat(CStateManager& mgr, float arg) {
printf("ShouldRetreat: %08X %i\n", GetEditorId().id, x754_24_);
return x754_24_;
}
void CMagdolite::UpdateOrientation(CStateManager& mgr) {
zeus::CVector3f plDiff = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f());
plDiff = plDiff.normalized();
float angle = zeus::CVector3f::getAngleDiff(GetTransform().basis[1], plDiff);
if (GetTransform().basis[0].dot(plDiff) > 0.f)
angle *= -1.f;
zeus::CQuaternion q = GetTransform().basis;
q.rotateZ(angle);
SetTransform(q.toTransform(GetTranslation()));
}
TUniqueId CMagdolite::FindSuitableTarget(CStateManager& mgr, EScriptObjectState state, EScriptObjectMessage msg) {
float lastDistance = FLT_MAX;
int wpCount = 0;
float maxDistanceSq =
x754_29_ ? x3bc_detectionRange * x3bc_detectionRange : x300_maxAttackRange * x300_maxAttackRange;
TUniqueId tmpId = kInvalidUniqueId;
for (const auto& conn : x20_conns) {
if (conn.x0_state != state || conn.x4_msg != msg)
continue;
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
if (const CEntity* ent = mgr.GetObjectById(uid)) {
if (!ent->GetActive())
continue;
if (TCastToConstPtr<CScriptWaypoint> wp = ent) {
++wpCount;
const float dist = (wp->GetTranslation() - mgr.GetPlayer().GetTranslation()).magSquared();
if (dist < maxDistanceSq) {
if (dist < lastDistance) {
lastDistance = dist;
tmpId = uid;
}
}
}
}
}
if (!x754_29_) {
int skipCount = mgr.GetActiveRandom()->Next();
skipCount = skipCount - (skipCount / wpCount) * wpCount;
for (const auto& conn : x20_conns) {
if (conn.x0_state != state || conn.x4_msg != msg)
continue;
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
if (const CEntity* ent = mgr.GetObjectById(uid)) {
if (!ent->GetActive())
continue;
if (TCastToConstPtr<CScriptWaypoint> wp = ent) {
tmpId = uid;
if (skipCount == 0)
break;
--skipCount;
}
}
}
}
return tmpId;
}
} // namespace urde::MP1 } // namespace urde::MP1

View File

@ -1,9 +1,14 @@
#pragma once #pragma once
#include "Runtime/Character/CBoneTracking.hpp" #include "Runtime/Character/CBoneTracking.hpp"
#include "Runtime/Weapon/CFlameInfo.hpp"
#include "Runtime/World/CPatterned.hpp" #include "Runtime/World/CPatterned.hpp"
namespace urde::MP1 { namespace urde {
class CCollisionActorManager;
class CSkinnedModel;
class CWeaponDescription;
namespace MP1 {
class CMagdolite : public CPatterned { class CMagdolite : public CPatterned {
public: public:
class CMagdoliteData { class CMagdoliteData {
@ -26,15 +31,95 @@ private:
float x574_; float x574_;
float x578_; float x578_;
float x57c_; float x57c_;
u32 x580_; std::unique_ptr<CCollisionActorManager> x580_;
CBoneTracking x584_boneTracker; CBoneTracking x584_boneTracker;
CDamageVulnerability x5bc_;
CDamageVulnerability x624_;
/* x68c_ */
TLockedToken<CSkinnedModel> x690_headlessModel;
TToken<CModel> x698_originalModel;
rstl::reserved_vector<TUniqueId, 5> x69c_;
CFlameInfo x6a8_;
TUniqueId x6c8_flameThrowerId = kInvalidUniqueId;
TLockedToken<CWeaponDescription> x6cc_;
CDamageInfo x6d4_;
CDamageInfo x6f0_;
float x70c_;
zeus::CVector3f x710_;
zeus::CVector3f x71c_;
zeus::CVector3f x728_;
float x734_ = 0.f;
float x738_ = 0.f;
float x73c_ = 0.f;
float x740_ = 0.f;
float x744_;
float x748_;
float x74c_;
u32 x750_ = 0;
#if 0
bool x754_24_ : 1 = false;
bool x754_25_ : 1 = false;
bool x754_26_ : 1 = false;
bool x754_27_ : 1 = false;
bool x754_28_ : 1 = false;
bool x754_29_ : 1 = true;
bool x754_30_ : 1 = false;
#else
bool x754_24_ = false;
bool x754_25_ = false;
bool x754_26_ = false;
bool x754_27_ = false;
bool x754_28_ = false;
bool x754_29_ = true;
bool x754_30_ = false;
#endif
float x758_ = 0.f;
void ApplyContactDamage(TUniqueId uid, CStateManager& mgr);
void SetupCollisionActors(CStateManager& mgr);
void CreateFlameThrower(CStateManager& mgr);
void LaunchFlameThrower(CStateManager& mgr, bool fire);
void UpdateOrientation(CStateManager& mgr);
TUniqueId FindSuitableTarget(CStateManager& mgr, EScriptObjectState state, EScriptObjectMessage msg);
public: public:
DEFINE_PATTERNED(Magdolite) DEFINE_PATTERNED(Magdolite)
CMagdolite(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, CMagdolite(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, const CActorParameters&, float, float, const CDamageInfo&, const CDamageInfo&, const CPatternedInfo&, const CActorParameters&, float, float, const CDamageInfo&, const CDamageInfo&,
const CDamageVulnerability&, const CDamageVulnerability&, CAssetId, CAssetId, float, float, float, float, const CDamageVulnerability&, const CDamageVulnerability&, CAssetId, CAssetId, float, float, float, float,
const CMagdoliteData&, float, float, float); const CFlameInfo& flameInfo, float, float, float);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override; void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void Think(float dt, CStateManager& mgr) override;
void Touch(CActor&, CStateManager&) override {};
const CDamageVulnerability* GetDamageVulnerability() const override {
return x400_25_alive ? CAi::GetDamageVulnerability() : &CDamageVulnerability::ImmuneVulnerabilty();
}
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
const CDamageInfo&) const override {
return GetDamageVulnerability();
}
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
void FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr) override;
void SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) override;
void Generate(CStateManager& mgr, EStateMsg msg, float arg) override;
void Deactivate(CStateManager& mgr, EStateMsg msg, float arg) override;
void Attack(CStateManager& mgr, EStateMsg msg, float arg) override;
void Active(CStateManager& mgr, EStateMsg msg, float arg) override;
void InActive(CStateManager& mgr, EStateMsg msg, float arg) override;
void GetUp(CStateManager& mgr, EStateMsg msg, float arg) override;
void Taunt(CStateManager& mgr, EStateMsg msg, float arg) override;
void Lurk(CStateManager& mgr, EStateMsg msg, float arg) override;
void ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
void Flinch(CStateManager& mgr, EStateMsg msg, float arg) override;
void Retreat(CStateManager& mgr, EStateMsg msg, float arg) override;
bool InAttackPosition(CStateManager& mgr, float arg) override;
bool Leash(CStateManager& mgr, float arg) override;
bool HasAttackPattern(CStateManager& mgr, float arg) override;
bool LineOfSight(CStateManager& mgr, float arg) override;
bool ShouldRetreat(CStateManager& mgr, float arg) override;
}; };
} // namespace urde::MP1 } // namespace MP1
} // namespace urde

View File

@ -157,12 +157,15 @@ constexpr std::array skWingEffects{
"WingSparks8"sv, "WingSparks8"sv,
}; };
constexpr std::array<SOBBRadiiJointInfo, 4> skTail{{{"Tail_1", "Tail_3", 0.66f}, constexpr std::array<SOBBRadiiJointInfo, 4> skTail{{
{"Tail_1", "Tail_3", 0.66f},
{"Tail_3", "Tail_5", 0.66f}, {"Tail_3", "Tail_5", 0.66f},
{"Tail_5", "Tail_7", 0.66f}, {"Tail_5", "Tail_7", 0.66f},
{"Tail_7", "Tail_9", 0.66f}}}; {"Tail_7", "Tail_9", 0.66f},
}};
constexpr std::array<SSphereJointInfo, 10> skSphereJoints{{{"Skeleton_Root", 0.6f}, constexpr std::array<SSphereJointInfo, 10> skSphereJoints{{
{"Skeleton_Root", 0.6f},
{"Spine_2", 0.6f}, {"Spine_2", 0.6f},
{"breastPlate_LCTR", 0.6f}, {"breastPlate_LCTR", 0.6f},
{"Head_1", 0.6f}, {"Head_1", 0.6f},
@ -171,7 +174,8 @@ constexpr std::array<SSphereJointInfo, 10> skSphereJoints{{{"Skeleton_Root", 0.6
{"L_ankle", 0.6f}, {"L_ankle", 0.6f},
{"R_ankle", 0.6f}, {"R_ankle", 0.6f},
{"L_pinky_1", 0.4f}, {"L_pinky_1", 0.4f},
{"R_pinky_1", 0.4f}}}; {"R_pinky_1", 0.4f},
}};
struct SSomeRidleyStruct3 { struct SSomeRidleyStruct3 {
float x0_; float x0_;

View File

@ -198,7 +198,7 @@ void CSeedling::Generate(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) if (msg == EStateMsg::Activate)
x32c_animState = EAnimState::Ready; x32c_animState = EAnimState::Ready;
else if (msg == EStateMsg::Update) else if (msg == EStateMsg::Update)
TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 0); TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerateNoXf, 0);
} }
bool CSeedling::ShouldAttack(CStateManager& mgr, float) { bool CSeedling::ShouldAttack(CStateManager& mgr, float) {

View File

@ -3,6 +3,14 @@
namespace urde { namespace urde {
CFlameInfo::CFlameInfo(s32 w1, s32 w2, CAssetId flameFxId, s32 w3, float f1, float f2, float f3) CFlameInfo::CFlameInfo(s32 w1, s32 w2, CAssetId flameFxId, s32 w3, float f1, float f2, float f3)
: x0_(w1), x4_attributes(w2), x8_flameFxId(flameFxId), xc_length(w3), x10_(f1), x18_(f2), x1c_(f3) {} : x0_propertyCount(w1), x4_attributes(w2), x8_flameFxId(flameFxId), xc_length(w3), x10_(f1), x18_(f2), x1c_(f3) {}
CFlameInfo::CFlameInfo(CInputStream& in)
: x0_propertyCount(in.readUint32Big())
, x4_attributes(in.readUint32Big())
, x8_flameFxId(in)
, xc_length(in.readUint32Big())
, x10_(in.readFloatBig())
, x18_(in.readFloatBig())
, x1c_(in.readFloatBig()) {}
} // namespace urde } // namespace urde

View File

@ -1,11 +1,12 @@
#pragma once #pragma once
#include "Runtime/Weapon/CGameProjectile.hpp" #include "Runtime/Weapon/CGameProjectile.hpp"
#include "Runtime/IOStreams.hpp"
namespace urde { namespace urde {
class CFlameInfo { class CFlameInfo {
friend class CFlameThrower; friend class CFlameThrower;
s32 x0_; s32 x0_propertyCount;
s32 x4_attributes; s32 x4_attributes;
CAssetId x8_flameFxId; CAssetId x8_flameFxId;
s32 xc_length; s32 xc_length;
@ -15,6 +16,7 @@ class CFlameInfo {
public: public:
CFlameInfo(s32, s32, CAssetId, s32, float, float, float); CFlameInfo(s32, s32, CAssetId, s32, float, float, float);
CFlameInfo(CInputStream& in);
s32 GetAttributes() const { return x4_attributes; } s32 GetAttributes() const { return x4_attributes; }
s32 GetLength() const { return xc_length; } s32 GetLength() const { return xc_length; }

View File

@ -651,8 +651,10 @@ bool CPatterned::Leash(CStateManager&, float arg) {
} }
bool CPatterned::InDetectionRange(CStateManager& mgr, float arg) { bool CPatterned::InDetectionRange(CStateManager& mgr, float arg) {
zeus::CVector3f delta = mgr.GetPlayer().GetTranslation() - GetTranslation(); zeus::CVector3f delta = GetTranslation() - mgr.GetPlayer().GetTranslation();
if (delta.magSquared() < x3bc_detectionRange * x3bc_detectionRange) { const float maxRange = x3bc_detectionRange * x3bc_detectionRange;
const float dist = delta.magSquared();
if (dist < maxRange) {
if (x3c0_detectionHeightRange > 0.f) if (x3c0_detectionHeightRange > 0.f)
return delta.z() * delta.z() < x3c0_detectionHeightRange * x3c0_detectionHeightRange; return delta.z() * delta.z() < x3c0_detectionHeightRange * x3c0_detectionHeightRange;
return true; return true;
@ -884,7 +886,11 @@ void CPatterned::TryMeleeAttack(CStateManager& mgr, int arg) {
} }
void CPatterned::TryGenerate(CStateManager& mgr, int arg) { void CPatterned::TryGenerate(CStateManager& mgr, int arg) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType(arg), x2e0_destPos, true)); x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType(arg), x2e0_destPos, false));
}
void CPatterned::TryGenerateNoXf(CStateManager& mgr, int arg) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero, x2e0_destPos, true));
} }
void CPatterned::TryJump(CStateManager& mgr, int arg) { void CPatterned::TryJump(CStateManager& mgr, int arg) {
@ -939,6 +945,10 @@ void CPatterned::TryGenerateDeactivate(urde::CStateManager& mgr, int arg) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType(arg), zeus::skZero3f)); x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType(arg), zeus::skZero3f));
} }
void CPatterned::TryStep(CStateManager& mgr, int arg) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection(arg), pas::EStepType::Normal));
}
void CPatterned::BuildBodyController(EBodyType bodyType) { void CPatterned::BuildBodyController(EBodyType bodyType) {
if (x450_bodyController) if (x450_bodyController)
return; return;

View File

@ -322,6 +322,7 @@ public:
void TryProjectileAttack(CStateManager& mgr, int arg); void TryProjectileAttack(CStateManager& mgr, int arg);
void TryMeleeAttack(CStateManager& mgr, int arg); void TryMeleeAttack(CStateManager& mgr, int arg);
void TryGenerate(CStateManager& mgr, int arg); void TryGenerate(CStateManager& mgr, int arg);
void TryGenerateNoXf(CStateManager& mgr, int arg);
void TryJump(CStateManager& mgr, int arg); void TryJump(CStateManager& mgr, int arg);
void TryTurn(CStateManager& mgr, int arg); void TryTurn(CStateManager& mgr, int arg);
void TryGetUp(CStateManager& mgr, int arg); void TryGetUp(CStateManager& mgr, int arg);
@ -334,6 +335,7 @@ public:
void TryWallHang(CStateManager& mgr, int arg); void TryWallHang(CStateManager& mgr, int arg);
void TryKnockBack(CStateManager& mgr, int arg); void TryKnockBack(CStateManager& mgr, int arg);
void TryGenerateDeactivate(CStateManager& mgr, int arg); void TryGenerateDeactivate(CStateManager& mgr, int arg);
void TryStep(CStateManager& mgr, int arg);
virtual bool KnockbackWhenFrozen() const { return true; } virtual bool KnockbackWhenFrozen() const { return true; }
virtual void MassiveDeath(CStateManager& mgr); virtual void MassiveDeath(CStateManager& mgr);

View File

@ -65,6 +65,8 @@ void CStateMachineState::Update(CStateManager& mgr, CAi& ai, float delta) {
if (x4_state) { if (x4_state) {
x8_time += delta; x8_time += delta;
x4_state->CallFunc(mgr, ai, EStateMsg::Update, delta); x4_state->CallFunc(mgr, ai, EStateMsg::Update, delta);
fmt::print(fmt("Update: {} {} {} - {} {}\n"), ai.GetUniqueId(), ai.GetEditorId(), ai.GetName(),
x4_state->xc_name, int(x4_state - x0_machine->GetStateVector().data()));
for (int i = 0; i < x4_state->GetNumTriggers(); ++i) { for (int i = 0; i < x4_state->GetNumTriggers(); ++i) {
CAiTrigger* trig = x4_state->GetTrig(i); CAiTrigger* trig = x4_state->GetTrig(i);
CAiState* state = nullptr; CAiState* state = nullptr;

View File

@ -3019,7 +3019,7 @@ CEntity* ScriptLoader::LoadMagdolite(CStateManager& mgr, CInputStream& in, int p
float f4 = in.readFloatBig(); float f4 = in.readFloatBig();
float f5 = in.readFloatBig(); float f5 = in.readFloatBig();
float f6 = in.readFloatBig(); float f6 = in.readFloatBig();
MP1::CMagdolite::CMagdoliteData magData(in); CFlameInfo flameInfo(in);
float f7 = in.readFloatBig(); float f7 = in.readFloatBig();
float f8 = in.readFloatBig(); float f8 = in.readFloatBig();
float f9 = in.readFloatBig(); float f9 = in.readFloatBig();
@ -3030,7 +3030,7 @@ CEntity* ScriptLoader::LoadMagdolite(CStateManager& mgr, CInputStream& in, int p
return new MP1::CMagdolite(mgr.AllocateUniqueId(), actorHead.x0_name, info, actorHead.x10_transform, return new MP1::CMagdolite(mgr.AllocateUniqueId(), actorHead.x0_name, info, actorHead.x10_transform,
std::move(modelData), pInfo, actorParameters, f1, f2, damageInfo1, damageInfo2, std::move(modelData), pInfo, actorParameters, f1, f2, damageInfo1, damageInfo2,
damageVulnerability1, damageVulnerability2, modelId, skinId, f3, f4, f5, f6, magData, f7, damageVulnerability1, damageVulnerability2, modelId, skinId, f3, f4, f5, f6, flameInfo, f7,
f8, f9); f8, f9);
} }