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Windows refactors
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@@ -57,7 +57,7 @@ public:
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void StreamNewGameState(CInputStream&);
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void CheckTweakManagerDebugOptions() {}
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void AddWorldPaks();
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int RsMain(int argc, const char* argv[]);
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int RsMain(int argc, const boo::SystemChar* argv[]);
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bool CheckReset();
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bool CheckTerminate() {return false;}
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void DrawDebugMetrics(double, CStopwatch&) {}
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