CElitePirate: Add missing const specifiers

Note to self: Remember to stage all of the necessary changes in commits.
This commit is contained in:
Lioncash 2020-04-02 01:55:35 -04:00
parent b562905266
commit d26521b41d
1 changed files with 3 additions and 2 deletions

View File

@ -202,7 +202,8 @@ private:
std::vector<CJointCollisionDescription>& outJoints) const; std::vector<CJointCollisionDescription>& outJoints) const;
void SetupCollisionManager(CStateManager& mgr); void SetupCollisionManager(CStateManager& mgr);
void SetupCollisionActorInfo(CStateManager& mgr); void SetupCollisionActorInfo(CStateManager& mgr);
bool IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info, size_t infoCount); bool IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info,
size_t infoCount) const;
void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid); void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid); void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid);
void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf); void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf);
@ -214,7 +215,7 @@ private:
void CheckAttackChance(CStateManager& mgr); void CheckAttackChance(CStateManager& mgr);
void AttractProjectiles(CStateManager& mgr); void AttractProjectiles(CStateManager& mgr);
void UpdateAbsorbBodyState(CStateManager& mgr, float dt); void UpdateAbsorbBodyState(CStateManager& mgr, float dt);
bool IsAttractingEnergy(); bool IsAttractingEnergy() const;
void UpdateTimers(float dt); void UpdateTimers(float dt);
void UpdatePositionHistory(); void UpdatePositionHistory();
void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name); void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name);