mirror of https://github.com/AxioDL/metaforce.git
CElitePirate: Add missing const specifiers
Note to self: Remember to stage all of the necessary changes in commits.
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@ -202,7 +202,8 @@ private:
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std::vector<CJointCollisionDescription>& outJoints) const;
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std::vector<CJointCollisionDescription>& outJoints) const;
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void SetupCollisionManager(CStateManager& mgr);
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void SetupCollisionManager(CStateManager& mgr);
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void SetupCollisionActorInfo(CStateManager& mgr);
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void SetupCollisionActorInfo(CStateManager& mgr);
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bool IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info, size_t infoCount);
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bool IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info,
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size_t infoCount) const;
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void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
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void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
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void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid);
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void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid);
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void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf);
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void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf);
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@ -214,7 +215,7 @@ private:
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void CheckAttackChance(CStateManager& mgr);
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void CheckAttackChance(CStateManager& mgr);
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void AttractProjectiles(CStateManager& mgr);
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void AttractProjectiles(CStateManager& mgr);
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void UpdateAbsorbBodyState(CStateManager& mgr, float dt);
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void UpdateAbsorbBodyState(CStateManager& mgr, float dt);
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bool IsAttractingEnergy();
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bool IsAttractingEnergy() const;
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void UpdateTimers(float dt);
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void UpdateTimers(float dt);
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void UpdatePositionHistory();
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void UpdatePositionHistory();
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void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name);
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void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name);
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