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Work on HUD interfaces
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@@ -9,7 +9,7 @@ static const char* VS =
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"#version 330\n"
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BOO_GLSL_BINDING_HEAD
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"layout(location=0) in vec4 posIn;\n"
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"layout(location=0) in vec4 uvIn;\n"
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"layout(location=1) in vec4 uvIn;\n"
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"\n"
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"UBINDING0 uniform EnergyBarUniform\n"
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"{\n"
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