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RuntimeCommon: Use const on member functions where applicable

Adds missing const qualifiers on class member functions that don't
modify instance state.
This commit is contained in:
Lioncash
2019-08-14 06:04:11 -04:00
parent cf294db9eb
commit d3d629d405
91 changed files with 269 additions and 248 deletions

View File

@@ -90,8 +90,8 @@ public:
CGameState();
CGameState(CBitStreamReader& stream, u32 saveIdx);
void SetCurrentWorldId(CAssetId id);
std::shared_ptr<CPlayerState> GetPlayerState() { return x98_playerState; }
std::shared_ptr<CWorldTransManager> GetWorldTransitionManager() { return x9c_transManager; }
std::shared_ptr<CPlayerState> GetPlayerState() const { return x98_playerState; }
std::shared_ptr<CWorldTransManager> GetWorldTransitionManager() const { return x9c_transManager; }
void SetTotalPlayTime(float time);
CPersistentOptions& SystemOptions() { return xa8_systemOptions; }
CGameOptions& GameOptions() { return x17c_gameOptions; }