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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't modify instance state.
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@@ -1131,7 +1131,7 @@ void CBabygoth::UpdateHealthInfo(CStateManager& mgr) {
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}
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}
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float CBabygoth::CalculateShellCrackHP(EShellState state) {
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float CBabygoth::CalculateShellCrackHP(EShellState state) const {
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if (state == EShellState::Default)
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return x570_babyData.GetShellHitPoints();
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else if (state == EShellState::CrackOne)
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