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RuntimeCommon: Use const on member functions where applicable

Adds missing const qualifiers on class member functions that don't
modify instance state.
This commit is contained in:
Lioncash
2019-08-14 06:04:11 -04:00
parent cf294db9eb
commit d3d629d405
91 changed files with 269 additions and 248 deletions

View File

@@ -543,7 +543,7 @@ void CTryclops::DragPlayer(CStateManager& mgr, const zeus::CVector3f& locOrig) {
player.SetTransform(xf);
}
bool CTryclops::InRangeToLocator(const zeus::CVector3f& vec, float arg) {
bool CTryclops::InRangeToLocator(const zeus::CVector3f& vec, float arg) const {
return (vec - GetLctrTransform("ballGrab_locator"sv).origin).magSquared() <= arg;
}