mirror of https://github.com/AxioDL/metaforce.git
Revert test changes
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@ -289,12 +289,12 @@ bool CActorLights::BuildAreaLightList(const CStateManager& mgr, const CGameArea&
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}
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/* Ambient color for overflow area lights */
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zeus::CColor overflowAmbColor = zeus::skBlack;
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zeus::CColor overflowAmbColor = zeus::skClear;
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/* Averaged light for overflow area lights */
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CLight overflowLight = CLight::BuildCustom(zeus::skZero3f, zeus::skZero3f, zeus::skBlack,
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0.f, 0.f, 0.f, 0.f, 0.f, 0.f);
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zeus::CColor overflowLightColor = zeus::skBlack;
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zeus::CColor overflowLightColor = zeus::skClear;
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float overflowMag = 0.f;
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/* Max significant lights */
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@ -133,9 +133,6 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr) {
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}
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const zeus::CVector3f force = forceMult * x11c_forceField;
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if (TCastToPtr<CPlayer>(pact)) {
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fmt::print(FMT_STRING("FORCE {}\n"), force);
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}
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if (True(x12c_flags & ETriggerFlags::UseCollisionImpulses)) {
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pact->ApplyImpulseWR(force, zeus::CAxisAngle());
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pact->UseCollisionImpulses();
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