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Lots of reverse naming functionality added

This commit is contained in:
Jack Andersen
2015-10-26 14:19:03 -10:00
parent fa8b48d43e
commit d46f44cefa
92 changed files with 2396 additions and 41 deletions

View File

@@ -32,6 +32,22 @@ struct MetroidAlpha : IScriptObject
AnimationParameters animationParameters3;
AnimationParameters animationParameters4;
Value<bool> unknown8;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter,
std::unordered_map<UniqueID32, std::pair<UniqueID32, UniqueID32>>& addTo) const
{
actorParameters.addCMDLRigPairs(addTo, patternedInfo.animationParameters.getCINF(pakRouter));
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
{
patternedInfo.nameIDs(pakRouter, name + "_patterned");
actorParameters.nameIDs(pakRouter, name + "_actp");
animationParameters1.nameANCS(pakRouter, name + "_animp1");
animationParameters2.nameANCS(pakRouter, name + "_animp2");
animationParameters3.nameANCS(pakRouter, name + "_animp3");
animationParameters4.nameANCS(pakRouter, name + "_animp4");
}
};
}
}