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Lots of reverse naming functionality added
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@@ -23,6 +23,15 @@ struct VisorGoo : IScriptObject
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Value<atVec4f> unknown6; // CColor
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Value<atUint32> unknown7;
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Value<bool> unknown8;
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
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{
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if (particle)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle);
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ent->name = name + "_part";
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}
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}
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};
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}
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}
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