CFlyingPirate: Start implementing methods

This commit is contained in:
Luke Street 2020-03-12 05:41:41 -04:00
parent 5765fd8951
commit d4982270e8
3 changed files with 297 additions and 15 deletions

View File

@ -1,9 +1,16 @@
#include "Runtime/MP1/World/CFlyingPirate.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/Character/CPASAnimParmData.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Weapon/CGameProjectile.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptCoverPoint.hpp"
#include "Runtime/World/CTeamAiMgr.hpp"
#include "Runtime/World/CWorld.hpp"
namespace urde::MP1 {
namespace {
@ -178,4 +185,270 @@ CFlyingPirate::CFlyingPirate(TUniqueId uid, std::string_view name, const CEntity
}
x460_knockBackController.SetLocomotionDuringElectrocution(true);
}
void CFlyingPirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
if (msg == EScriptObjectMessage::Alert) {
if (GetActive()) {
x400_24_hitByPlayerProjectile = true; // ?
}
} else if (msg == EScriptObjectMessage::Activate) {
AddToTeam(mgr);
} else if (msg == EScriptObjectMessage::Deleted) {
RemoveFromTeam(mgr);
}
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg) {
case EScriptObjectMessage::SetToZero:
x6a2_28_ = true;
break;
case EScriptObjectMessage::Start:
x6a1_31_ = false;
break;
case EScriptObjectMessage::Stop:
x6a1_31_ = true;
break;
case EScriptObjectMessage::OnFloor:
x7ec_burstFire.SetBurstType(2);
break;
case EScriptObjectMessage::Falling:
if (x450_bodyController->GetPercentageFrozen() == 0.f && !x400_28_pendingMassiveDeath && !x6a1_30_) {
SetMomentumWR({0.f, 0.f, -GetGravityConstant() * xe8_mass});
}
break;
case EScriptObjectMessage::Registered:
x86c_ = x568_data.xc0_ * mgr.GetActiveRandom()->Float() + x568_data.xbc_;
break;
case EScriptObjectMessage::InitializedInArea:
for (const auto& conn : x20_conns) {
if (conn.x0_state == EScriptObjectState::Retreat) {
if (TCastToPtr<CScriptCoverPoint> cover = mgr.ObjectById(mgr.GetIdForScript(conn.x8_objId))) {
cover->Reserve(x8_uid);
}
} else if (conn.x0_state == EScriptObjectState::Patrol && conn.x4_msg == EScriptObjectMessage::Follow) {
x6a0_27_ = true;
} else if (conn.x0_state == EScriptObjectState::Attack && conn.x4_msg == EScriptObjectMessage::Action) {
x85c_ = mgr.GetIdForScript(conn.x8_objId);
}
}
x6a8_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(x4_areaId)->GetPostConstructed()->x10bc_pathArea);
if (x30_24_active) {
AddToTeam(mgr);
}
UpdateParticleEffects(mgr, 0.f, x6a0_24_);
GetModelData()->GetAnimationData()->SetParticleEffectState("s_Eyes", true, mgr);
break;
case EScriptObjectMessage::Jumped:
if (CScriptCoverPoint* cover = GetCoverPoint(mgr, x6a4_id1)) {
x328_25_verticalMovement = false;
SetMomentumWR({0.f, 0.f, -xe8_mass * GetGravityConstant()});
AddMaterial(EMaterialTypes::GroundCollider, mgr);
SetDestPos(cover->GetTranslation());
const zeus::CVector3f& dist = cover->GetTranslation() - GetTranslation();
if (dist.z() < 0.f) {
zeus::CVector3f velocity = GetVelocity();
const float gravity = GetGravityConstant();
float fVar1 = (2.f * gravity) * dist.z() - (velocity.z() * velocity.z());
float fVar2 = -fVar1;
float fVar3 = 0.f;
if (0.f != -fVar1) {
fVar3 = fVar2 * (1.f / std::sqrt(fVar2));
}
float dVar9 = (-velocity.z() + fVar3) / gravity;
if (0.f < dVar9) {
zeus::CVector2f dist2f(dist.x(), dist.y());
const zeus::CVector2f& normal = dist2f.normalized();
const float mag = dist2f.magnitude();
velocity.x() = (mag / dVar9) * normal.x();
velocity.y() = (mag / dVar9) * normal.y();
SetVelocityWR(velocity);
x870_.zeroOut();
x87c_.zeroOut();
x898_ = 1.f;
}
}
}
break;
default:
break;
}
}
void CFlyingPirate::AddToTeam(CStateManager& mgr) {
if (x890_teamAiMgr == kInvalidUniqueId) {
x890_teamAiMgr = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
}
if (x890_teamAiMgr != kInvalidUniqueId) {
if (TCastToPtr<CTeamAiMgr> team = mgr.ObjectById(x890_teamAiMgr)) {
team->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Melee, CTeamAiRole::ETeamAiRole::Ranged,
CTeamAiRole::ETeamAiRole::Invalid);
}
}
}
void CFlyingPirate::RemoveFromTeam(CStateManager& mgr) {
if (x890_teamAiMgr != kInvalidUniqueId) {
if (TCastToPtr<CTeamAiMgr> team = mgr.ObjectById(x890_teamAiMgr)) {
if (team->IsPartOfTeam(GetUniqueId())) {
team->RemoveTeamAiRole(GetUniqueId());
x890_teamAiMgr = kInvalidUniqueId;
}
}
}
}
void CFlyingPirate::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const {
for (const auto& gen : x684_particleGens) {
if (frustum.aabbFrustumTest(GetBoundingBox())) {
g_Renderer->AddParticleGen(*gen);
}
}
CPatterned::AddToRenderer(frustum, mgr);
}
bool CFlyingPirate::AggressionCheck(CStateManager& mgr, float arg) { return x6a2_24_; }
bool CFlyingPirate::AnimOver(CStateManager& mgr, float arg) {
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Death) {
return true;
} else {
return CPatterned::AnimOver(mgr, arg);
}
}
void CFlyingPirate::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
switch (msg) {
case EStateMsg::Activate:
x32c_animState = EAnimState::Ready;
if (!x6a2_25_) {
float fVar1;
if (3.f <= x858_) {
fVar1 = x568_data.xe8_;
} else {
fVar1 = 2.f * x568_data.xe8_;
}
x6a2_24_ = mgr.GetActiveRandom()->Range(0.f, 100.f) < fVar1;
x6a2_25_ = true;
}
break;
case EStateMsg::Update:
TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 1);
x450_bodyController->FaceDirection((mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(), arg);
DeliverGetUp();
UpdateCantSeePlayer(mgr);
break;
case EStateMsg::Deactivate:
x32c_animState = EAnimState::NotReady;
x6a2_24_ = false;
break;
default:
break;
}
}
bool CFlyingPirate::Attacked(CStateManager& mgr, float arg) { return x854_ < (arg != 0.f ? arg : 0.5f); }
zeus::CVector3f CFlyingPirate::AvoidActors(CStateManager& mgr) {
const zeus::CVector3f& origin = GetTranslation();
zeus::CAABox box(origin - 8.f, origin + 8.f);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, box, CMaterialFilter::MakeInclude(EMaterialTypes::CameraPassthrough), this);
zeus::CVector3f ret;
for (const auto& id : nearList) {
if (TCastToConstPtr<CActor> actor = mgr.GetObjectById(id)) {
ret += x45c_steeringBehaviors.Separation(*this, actor->GetTranslation(), 10.f);
}
}
const zeus::CVector3f& playerPos = mgr.GetPlayer().GetTranslation();
ret += x45c_steeringBehaviors.Separation(*this, {playerPos.x(), playerPos.y(), origin.z()}, 20.f);
return ret;
}
void CFlyingPirate::Bounce(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Ranged, mgr, x8_uid, x890_teamAiMgr, true);
} else if (msg == EStateMsg::Update) {
switch (x450_bodyController->GetCurrentStateId()) {
case pas::EAnimationState::Locomotion:
x330_stateMachineState.SetCodeTrigger();
break;
case pas::EAnimationState::LieOnGround:
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGetupCmd(pas::EGetupType::Zero));
break;
case pas::EAnimationState::Hurled:
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
x328_25_verticalMovement = true;
break;
default:
break;
}
}
}
void CFlyingPirate::CalculateRenderBounds() {
if (!x89c_ragDoll || !x89c_ragDoll->IsPrimed()) {
CActor::CalculateRenderBounds();
} else {
const zeus::CAABox& bounds = x89c_ragDoll->CalculateRenderBounds();
const zeus::CVector3f& scale = 0.25f * GetModelData()->GetScale();
x9c_renderBounds = {bounds.min - scale, bounds.max + scale};
}
}
bool CFlyingPirate::CanFireMissiles(CStateManager& mgr) {
for (const auto& seg : x864_missileSegments) {
const zeus::CTransform& xf = GetLctrTransform(seg);
// TODO is this right?
const zeus::CVector3f& pos = xf.origin + (3.f * zeus::CVector3f(xf.basis[0][1], xf.basis[0][2], xf.basis[0][3]));
CMaterialList matList(EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough);
if (!LineOfSightTest(mgr, xf.origin, pos, matList) || !LineOfSightTest(mgr, pos, GetTargetPos(mgr), matList)) {
x6a1_28_ = true;
return false;
}
}
return true;
}
void CFlyingPirate::CheckForProjectiles(CStateManager& mgr) {
if (!x6a0_29_)
return;
const zeus::CVector3f& playerPos = mgr.GetPlayer().GetTranslation();
zeus::CAABox box(playerPos - 5.f, playerPos + 5.f);
x6a0_30_ = false;
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, box, CMaterialFilter::MakeInclude(EMaterialTypes::Projectile), this);
for (const auto& id : nearList) {
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(id)) {
zeus::CVector3f dist = GetBoundingBox().center() - proj->GetTranslation();
if (dist.isMagnitudeSafe()) {
if (GetTranslation().dot(dist) < 0.f) {
dist.normalize();
zeus::CVector3f nv = proj->GetTranslation() - proj->GetPreviousPos();
if (!nv.isMagnitudeSafe()) {
nv.normalize();
if (0.939f < nv.dot(dist)) {
x6a0_30_ = true;
}
}
}
} else {
x6a0_30_ = true;
}
if (x6a0_30_)
break;
}
}
x6a0_29_ = false;
}
bool CFlyingPirate::CoverCheck(CStateManager& mgr, float arg) {
if (0.f < x888_)
return false;
x888_ = 10.f;
return mgr.GetActiveRandom()->Range(0.f, 100.f) < x568_data.xcc_;
}
} // namespace urde::MP1

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@ -50,7 +50,7 @@ private:
CFlyingPirateData(CInputStream& in, u32 propCount);
};
class CFlyingPirateRagDoll : CRagDoll {
class CFlyingPirateRagDoll : public CRagDoll {
private:
CFlyingPirate* x6c_actor;
float x70_ = 0.f;
@ -139,9 +139,16 @@ private:
CFlyingPirateData x568_data;
rstl::reserved_vector<TCachedToken<CGenDescription>, 4> x65c_particleGenDescs;
rstl::reserved_vector<std::unique_ptr<CElementGen>, 16> x684_particleGens;
char x6a0_flags1; // TODO
char x6a1_flags2; // TODO
char x6a2_flags3; // TODO
bool x6a0_24_ : 1;
bool x6a0_27_ : 1;
bool x6a0_29_ : 1;
bool x6a0_30_ : 1;
bool x6a1_28_ : 1;
bool x6a1_30_ : 1;
bool x6a1_31_ : 1;
bool x6a2_24_ : 1;
bool x6a2_25_ : 1;
bool x6a2_28_ : 1;
TUniqueId x6a4_id1 = kInvalidUniqueId;
TUniqueId x6a6_id2 = kInvalidUniqueId;
CPathFindSearch x6a8_pathFindSearch;
@ -168,7 +175,7 @@ private:
zeus::CVector3f x87c_ = zeus::skZero3f;
float x888_ = 10.f;
float x88c_ = 3.f;
TUniqueId x890_ = kInvalidUniqueId;
TUniqueId x890_teamAiMgr = kInvalidUniqueId;
float x894_ = 1.f;
float x898_ = 1.f;
std::unique_ptr<CFlyingPirateRagDoll> x89c_ragDoll;
@ -177,14 +184,16 @@ private:
zeus::CVector3f AvoidActors(CStateManager& mgr);
bool CanFireMissiles(CStateManager& mgr);
bool CheckForProjectiles(CStateManager& mgr);
void CheckForProjectiles(CStateManager& mgr);
void FireProjectile(CStateManager& mgr, const zeus::CVector3f& pos);
pas::EStepDirection GetDodgeDirection(CStateManager& mgr, float arg);
zeus::CVector3f GetTargetPos(CStateManager& mgr);
bool LineOfSightTest(CStateManager& mgr, zeus::CVector3f& pos, zeus::CVector3f& dir, CMaterialList materials);
bool LineOfSightTest(CStateManager& mgr, const zeus::CVector3f& pos, const zeus::CVector3f& dir, CMaterialList materials);
void UpdateLandingSmoke(CStateManager& mgr, bool active);
void UpdateParticleEffects(CStateManager& mgr, float f1, bool b1);
void DeliverGetUp();
void UpdateCantSeePlayer(CStateManager& mgr);
void AddToTeam(CStateManager& mgr);
void RemoveFromTeam(CStateManager& mgr);
};
} // namespace urde::MP1

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@ -466,20 +466,20 @@ CSpacePirate::CSpacePirate(TUniqueId uid, std::string_view name, const CEntityIn
if (x634_29_onlyAttackInRange)
x460_knockBackController.SetKnockBackVariant(EKnockBackVariant::Small);
else if (x636_24_trooper && GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Plasma), false))
else if (x636_24_trooper && x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Plasma), false))
x460_knockBackController.SetKnockBackVariant(EKnockBackVariant::Large);
if (!x450_bodyController->HasBodyState(pas::EAnimationState::AdditiveAim))
x634_27_melee = true;
if (x636_24_trooper) {
if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Plasma), false))
if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Plasma), false))
x8cc_trooperColor = zeus::CColor(0.996f, 0.f, 0.157f, 1.f);
else if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Ice), false))
else if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Ice), false))
x8cc_trooperColor = zeus::skWhite;
else if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Power), false))
else if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Power), false))
x8cc_trooperColor = zeus::CColor(0.992f, 0.937f, 0.337f, 1.f);
else if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Wave), false))
else if (x260_damageVulnerability.WeaponHurts(CWeaponMode(EWeaponType::Wave), false))
x8cc_trooperColor = zeus::CColor(0.776f, 0.054f, 1.f, 1.f);
}