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All CPatterned functions implemented
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@@ -45,7 +45,7 @@ protected:
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TUniqueId xc6_nextDrawNode;
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int xc8_drawnToken = -1;
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int xcc_addedToken = -1;
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float xd0_thermalMag;
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float xd0_damageMag;
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float xd4_maxVol = 1.f;
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rstl::reserved_vector<CSfxHandle, 2> xd8_nonLoopingSfxHandles;
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union
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@@ -200,6 +200,7 @@ public:
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TUniqueId GetFluidId() const { return xc4_fluidId; }
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bool GetPointGeneratorParticles() const { return xe5_31_pointGeneratorParticles; }
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void SetPointGeneratorParticles(bool s) { xe5_31_pointGeneratorParticles = s; }
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CSimpleShadow* Shadow() { return x94_simpleShadow.get(); }
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};
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}
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