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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 16:24:55 +00:00

Several GameCube cooking fixes

This commit is contained in:
Jack Andersen
2018-04-03 22:31:29 -10:00
parent ecaf7f313f
commit d5e471bac3
8 changed files with 108 additions and 77 deletions

View File

@@ -22,29 +22,33 @@ void ReadBabeDeadLightToBlender(hecl::blender::PyOutStream& os,
return;
case BabeDeadLight::LightType::Directional:
os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'SUN')\n"
"lamp.color = (%f,%f,%f)\n"
"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
"lamp_obj.rotation_mode = 'QUATERNION'\n"
"lamp_obj.rotation_quaternion = Vector((0,0,-1)).rotation_difference(Vector((%f,%f,%f)))\n"
"lamp.shadow_method = '%s'\n"
"\n", s, l,
"\n", s, l, light.color.vec[0], light.color.vec[1], light.color.vec[2],
light.direction.vec[0], light.direction.vec[1], light.direction.vec[2],
light.castShadows ? "RAY_SHADOW" : "NOSHADOW");
return;
case BabeDeadLight::LightType::Custom:
os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'POINT')\n"
"lamp.color = (%f,%f,%f)\n"
"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
"lamp.shadow_method = '%s'\n"
"\n", s, l, light.castShadows ? "RAY_SHADOW" : "NOSHADOW");
"\n", s, l, light.color.vec[0], light.color.vec[1], light.color.vec[2],
light.castShadows ? "RAY_SHADOW" : "NOSHADOW");
break;
case BabeDeadLight::LightType::Spot:
case BabeDeadLight::LightType::Spot2:
os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'SPOT')\n"
"lamp.color = (%f,%f,%f)\n"
"lamp.spot_size = %.6g\n"
"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
"lamp_obj.rotation_mode = 'QUATERNION'\n"
"lamp_obj.rotation_quaternion = Vector((0,0,-1)).rotation_difference(Vector((%f,%f,%f)))\n"
"lamp.shadow_method = '%s'\n"
"\n", s, l,
"\n", s, l, light.color.vec[0], light.color.vec[1], light.color.vec[2],
zeus::degToRad(light.spotCutoff),
light.direction.vec[0], light.direction.vec[1], light.direction.vec[2],
light.castShadows ? "RAY_SHADOW" : "NOSHADOW");
@@ -127,18 +131,18 @@ void WriteBabeDeadLightFromBlender(BabeDeadLight& lightOut, const hecl::blender:
lightIn.linear > lightIn.quadratic)
{
lightOut.falloff = BabeDeadLight::Falloff::Linear;
lightOut.q = 1.f / (lightIn.linear / 250.f);
lightOut.q = 250.f / lightIn.linear;
}
else if (lightIn.quadratic > lightIn.constant &&
lightIn.quadratic > lightIn.linear)
{
lightOut.falloff = BabeDeadLight::Falloff::Quadratic;
lightOut.q = 1.f / (lightIn.quadratic / 25000.f);
lightOut.q = 25000.f / lightIn.quadratic;
}
else
{
lightOut.falloff = BabeDeadLight::Falloff::Constant;
lightOut.q = 1.f / (lightIn.constant / 2.f);
lightOut.q = 2.f / lightIn.constant;
}
lightOut.color = lightIn.color;

View File

@@ -1243,8 +1243,6 @@ bool WriteCMDL(const hecl::ProjectPath& outPath, const hecl::ProjectPath& inPath
hecl::Frontend::Frontend FE;
for (const std::vector<Material>& mset : mesh.materialSets)
{
std::unordered_map<uint64_t, int> uniqueMatMap;
matSets.emplace_back();
MaterialSet& targetMSet = matSets.back();
std::vector<hecl::ProjectPath> texPaths;
@@ -1262,7 +1260,7 @@ bool WriteCMDL(const hecl::ProjectPath& outPath, const hecl::ProjectPath& inPath
targetMSet.materials.emplace_back(matGX, mat.iprops, mat.texs, texPaths,
mesh.colorLayerCount, mesh.uvLayerCount,
false, false, uniqueMatMap);
false, false);
targetMSet.materials.back().binarySize(endOff);
targetMSet.head.addMaterialEndOff(endOff);
@@ -1353,7 +1351,7 @@ bool WriteCMDL(const hecl::ProjectPath& outPath, const hecl::ProjectPath& inPath
size_t vertSz = matSets.at(0).materials.at(surf.materialIdx).getVAFlags().vertDLSize();
if (surf.verts.size() > 65536)
LogDNACommon.report(logvisor::Fatal, "GX DisplayList overflow");
size_t secSz = 68 + surf.verts.size() * vertSz;
size_t secSz = 67 + surf.verts.size() * vertSz;
secSz32 = ROUND_UP_32(secSz);
if (secSz32 == 0)
secSz32 = 32;
@@ -1445,7 +1443,7 @@ bool WriteCMDL(const hecl::ProjectPath& outPath, const hecl::ProjectPath& inPath
SurfaceHeader header;
header.centroid = surf.centroid;
header.matIdx = surf.materialIdx;
header.dlSize = ROUND_UP_32(4 + surf.verts.size() * vertSz);
header.dlSize = ROUND_UP_32(3 + surf.verts.size() * vertSz);
header.reflectionNormal = surf.reflectionNormal;
header.write(writer);
@@ -1478,8 +1476,6 @@ bool WriteCMDL(const hecl::ProjectPath& outPath, const hecl::ProjectPath& inPath
WriteDLVal(writer, vaFlags.tex6(), vert.iUv[6]);
}
writer.writeUByte(0);
writer.fill(atUint8(0), *padIt);
++padIt;
}
@@ -1696,7 +1692,6 @@ bool WriteMREASecs(std::vector<std::vector<uint8_t>>& secsOut, const hecl::Proje
MaterialSet matSet;
{
MaterialPool matPool;
std::unordered_map<uint64_t, int> uniqueMatMap;
size_t surfCount = 0;
for (const Mesh& mesh : meshes)
@@ -1748,7 +1743,7 @@ bool WriteMREASecs(std::vector<std::vector<uint8_t>>& secsOut, const hecl::Proje
matSet.materials.emplace_back(matGX, mat.iprops, mat.texs, texPaths,
mesh.colorLayerCount, mesh.uvLayerCount,
lm, false, uniqueMatMap);
lm, false);
matSet.materials.back().binarySize(endOff);
matSet.head.addMaterialEndOff(endOff);
@@ -1914,7 +1909,7 @@ bool WriteMREASecs(std::vector<std::vector<uint8_t>>& secsOut, const hecl::Proje
SurfaceHeader header;
header.centroid = meshXf * zeus::CVector3f(surf.centroid);
header.matIdx = matIdx;
header.dlSize = ROUND_UP_32(4 + surf.verts.size() * vertSz);
header.dlSize = ROUND_UP_32(3 + surf.verts.size() * vertSz);
header.reflectionNormal = (meshXf.basis * zeus::CVector3f(surf.reflectionNormal)).normalized();
header.aabbSz = 24;
zeus::CAABox aabb(zeus::CVector3f(surf.aabbMin), zeus::CVector3f(surf.aabbMax));
@@ -1924,7 +1919,7 @@ bool WriteMREASecs(std::vector<std::vector<uint8_t>>& secsOut, const hecl::Proje
size_t secSz = 0;
header.binarySize(secSz);
secSz += 4 + surf.verts.size() * vertSz;
secSz += 3 + surf.verts.size() * vertSz;
secSz = ROUND_UP_32(secSz);
secsOut.emplace_back(secSz, 0);
athena::io::MemoryWriter w(secsOut.back().data(), secsOut.back().size());
@@ -1958,8 +1953,6 @@ bool WriteMREASecs(std::vector<std::vector<uint8_t>>& secsOut, const hecl::Proje
WriteDLVal(w, vaFlags.tex5(), vert.iUv[5]);
WriteDLVal(w, vaFlags.tex6(), vert.iUv[6]);
}
w.writeUByte(0);
}
}

View File

@@ -603,7 +603,7 @@ static uint8_t* EncodePaletteSPLT(png_structp png, png_infop info, int numEntrie
}
}
uint32_t format = 0; /* Default IA8 */
uint32_t format = 2; /* Default RGB5A3 */
for (int e=0 ; e<pngNumEntries ; ++e)
{
png_sPLT_entryp ent = &cEntries[e];
@@ -672,7 +672,7 @@ static uint8_t* EncodePaletteSPLT(png_structp png, png_infop info, int numEntrie
for (int e=0 ; e<numEntries ; ++e)
{
uint16_t texel = 0;
if (cEntries[e].alpha == 0xff)
if (cEntries && cEntries[e].alpha == 0xff)
{
texel |= 0x8000;
if (e < pngNumEntries)
@@ -1321,7 +1321,7 @@ bool TXTR::Cook(const hecl::ProjectPath& inPath, const hecl::ProjectPath& outPat
{
Log.report(logvisor::Error, "image must be 4x4 or larger");
fclose(inf);
png_destroy_read_struct(&pngRead, nullptr, nullptr);
png_destroy_read_struct(&pngRead, &info, nullptr);
return false;
}