This commit is contained in:
Jack Andersen 2017-08-19 19:24:05 -10:00
commit d67d6a1aa7
3 changed files with 162 additions and 11 deletions

View File

@ -1,4 +1,7 @@
#include "CScriptActorRotate.hpp"
#include "CStateManager.hpp"
#include "CScriptPlatform.hpp"
#include "CScriptSpiderBallWaypoint.hpp"
#include "TCastTo.hpp"
namespace urde
@ -7,11 +10,11 @@ CScriptActorRotate::CScriptActorRotate(TUniqueId uid, const std::string& name, c
const zeus::CVector3f& rotation, float f1, bool b1, bool b2, bool active)
: CEntity(uid, info, active, name)
, x34_rotation(rotation)
, x40_(f1)
, x58_24_(false)
, x58_25_(false)
, x58_26_(b1)
, x58_27_(b2)
, x40_maxTime(f1)
, x58_24_updateRotation(false)
, x58_25_skipSpiderBallWaypoints(false)
, x58_26_updateActors(b1)
, x58_27_updateOnCreation(b2)
{
}
@ -22,7 +25,139 @@ void CScriptActorRotate::Accept(IVisitor& visitor)
void CScriptActorRotate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
if (msg == EScriptObjectMessage::Activate)
{
CEntity::AcceptScriptMsg(msg, uid, mgr);
return;
}
if (msg == EScriptObjectMessage::Action || msg == EScriptObjectMessage::Next
|| (msg == EScriptObjectMessage::Registered && x58_27_updateOnCreation))
UpdateActors(msg == EScriptObjectMessage::Next, mgr);
CEntity::AcceptScriptMsg(msg, uid, mgr);
}
void CScriptActorRotate::Think(float dt, CStateManager& mgr)
{
if (x58_24_updateRotation && GetActive())
{
x44_currentTime += dt;
if (x44_currentTime >= x40_maxTime)
{
x58_24_updateRotation = false;
x44_currentTime = x40_maxTime;
}
float timeOffset = x44_currentTime / x40_maxTime;
for (const auto& actorPair : x48_actors)
{
if (TCastToPtr<CActor> act = mgr.ObjectById(actorPair.first))
{
zeus::CTransform xf =
zeus::CTransform::RotateX(zeus::degToRad(timeOffset * x34_rotation.x)) *
zeus::CTransform::RotateY(zeus::degToRad(timeOffset * x34_rotation.y)) *
zeus::CTransform::RotateZ(zeus::degToRad(timeOffset * x34_rotation.z));
act->SetTransform({xf.basis, act->GetTranslation()});
if (TCastToPtr<CScriptPlatform> plat = mgr.ObjectById(actorPair.first))
UpdatePlatformRiders(*plat.GetPtr(), xf, mgr);
}
}
if (x58_24_updateRotation)
{
if (!x58_25_skipSpiderBallWaypoints)
UpdateSpiderBallWaypoints(mgr);
if (x58_26_updateActors)
UpdateActors(false, mgr);
}
}
}
void CScriptActorRotate::UpdatePlatformRiders(CScriptPlatform& plat, const zeus::CTransform& xf, CStateManager& mgr)
{
UpdatePlatformRiders(plat.GetX328(), plat, xf, mgr);
UpdatePlatformRiders(plat.GetX338(), plat, xf, mgr);
}
void CScriptActorRotate::UpdatePlatformRiders(std::vector<SRiders>& riders, CScriptPlatform& plat,
const zeus::CTransform& xf, CStateManager& mgr)
{
for (SRiders& rider : riders)
{
if (TCastToPtr<CActor> act = mgr.ObjectById(rider.x0_uid))
{
zeus::CTransform& riderXf = rider.x8_transform;
act->SetTransform(rider.x8_transform);
act->SetTranslation(act->GetTranslation() + plat.GetTranslation());
if (x58_24_updateRotation)
{
riderXf = {act->GetTransform().basis, act->GetTranslation() - plat.GetTranslation()};
if (TCastToPtr<CScriptSpiderBallWaypoint> wp = act.GetPtr())
x58_25_skipSpiderBallWaypoints = true;
}
if (TCastToPtr<CScriptPlatform> plat2 = mgr.ObjectById(rider.x0_uid))
UpdatePlatformRiders(*plat2.GetPtr(), xf, mgr);
}
}
}
void CScriptActorRotate::UpdateActors(bool next, CStateManager& mgr)
{
if (x58_24_updateRotation)
return;
x48_actors.clear();
for (const SConnection& conn : x20_conns)
{
if (conn.x0_state == EScriptObjectState::Play && conn.x4_msg == EScriptObjectMessage::Play)
{
auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first ; it != search.second ; ++it)
{
if (TCastToPtr<CActor> act = mgr.ObjectById(it->second))
x48_actors[it->second] = act->GetTransform().getRotation();
}
}
}
SendScriptMsgs(EScriptObjectState::Play, mgr, EScriptObjectMessage::None);
if (!x48_actors.empty())
{
x58_24_updateRotation = true;
x44_currentTime = (next ? 0.f : x40_maxTime);
}
}
void CScriptActorRotate::UpdateSpiderBallWaypoints(CStateManager& mgr)
{
rstl::prereserved_vector<TUniqueId, 1024> waypointIds;
CObjectList& objectList = mgr.GetAllObjectList();
for (CEntity* ent : objectList)
{
if (TCastToPtr<CScriptSpiderBallWaypoint> wp = ent)
waypointIds.push_back(wp->GetUniqueId());
}
for (const TUniqueId& uid : waypointIds)
{
CScriptSpiderBallWaypoint* wp = static_cast<CScriptSpiderBallWaypoint*>(mgr.ObjectById(uid));
if (wp)
{
#if 0
wp->sub_801187B4(mgr);
wp->xe4_27_ = true;
#endif
}
}
x58_25_skipSpiderBallWaypoints = false;
}
}

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@ -6,32 +6,42 @@
namespace urde
{
struct SRiders;
class CScriptPlatform;
class CScriptActorRotate : public CEntity
{
zeus::CVector3f x34_rotation;
float x40_;
float x44_;
float x40_maxTime;
float x44_currentTime;
std::map<TUniqueId, zeus::CTransform> x48_actors;
union
{
struct
{
bool x58_24_ : 1;
bool x58_25_ : 1;
bool x58_26_ : 1;
bool x58_27_ : 1;
bool x58_24_updateRotation : 1;
bool x58_25_skipSpiderBallWaypoints : 1;
bool x58_26_updateActors : 1;
bool x58_27_updateOnCreation : 1;
};
u32 dummy = 0;
};
void UpdateActors(bool, CStateManager&);
void UpdateSpiderBallWaypoints(CStateManager&);
void UpdatePlatformRiders(CScriptPlatform&, const zeus::CTransform&, CStateManager&);
void UpdatePlatformRiders(std::vector<SRiders>&, CScriptPlatform&,
const zeus::CTransform&, CStateManager&);
public:
CScriptActorRotate(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CVector3f&, float, bool, bool,
bool);
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&);
};
}
#endif // CSCRIPTACTORROTATE_HPP

View File

@ -37,6 +37,8 @@ class CScriptPlatform : public CPhysicsActor
rstl::optional_object<TLockedToken<CCollidableOBBTreeGroupContainer>> x304_treeGroupContainer;
std::unique_ptr<CCollidableOBBTreeGroup> x314_treeGroup;
std::vector<SRiders> x318_riders;
std::vector<SRiders> x328_;
std::vector<SRiders> x338_;
float x348_;
u32 x34c_;
u32 x350_;
@ -66,6 +68,10 @@ public:
void Accept(IVisitor& visitor);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const;
bool IsRider(TUniqueId id) const;
std::vector<SRiders>& GetX328() { return x328_; }
const std::vector<SRiders>& GetX328() const { return x328_; }
std::vector<SRiders>& GetX338() { return x338_; }
const std::vector<SRiders>& GetX338() const { return x338_; }
};
}