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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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@@ -586,7 +586,7 @@ void CFishCloud::RenderBoid(int idx, const CBoid& boid, u32& drawMask, bool ther
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constexpr CModelFlags thermFlags(0, 0, 3, zeus::skWhite);
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mData.RenderThermal(zeus::skWhite, zeus::CColor(0.f, 0.25f), thermFlags);
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} else {
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mData.GetAnimationData()->Render(model, flags, std::nullopt, nullptr);
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mData.GetAnimationData()->Render(model, flags, nullptr, nullptr);
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}
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}
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