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Work on CMemoryCardDriver
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@@ -80,8 +80,8 @@ class CGameState
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CPersistentOptions xa8_systemOptions;
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CGameOptions x17c_gameOptions;
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CHintOptions x1f8_hintOptions;
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u32 x210_;
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u32 x214_;
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u64 x210_cardSerial;
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std::vector<u8> x218_backupBuf;
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union
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{
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@@ -108,7 +108,10 @@ public:
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CWorldState& CurrentWorldState() { return StateForWorld(x84_mlvlId); }
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ResId CurrentWorldAssetId() const { return x84_mlvlId; }
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void SetHardMode(bool v) { x228_24_hardMode = v; }
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void MergePersistentOptions(const CPersistentOptions& opts);
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void ImportPersistentOptions(const CPersistentOptions& opts);
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void ExportPersistentOptions(CPersistentOptions& opts) const;
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void WriteBackupBuf();
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void SetCardSerial(u64 serial) { x210_cardSerial = serial; }
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void PutTo(CBitStreamWriter& writer) const;
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struct GameFileStateInfo
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