RE COutput/InputStream and friends and migrate over

This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
This commit is contained in:
Phillip Stephens 2022-02-17 23:37:54 -08:00
parent c679c2e0f8
commit dad7249927
Signed by: Antidote
GPG Key ID: F8BEE4C83DACA60D
172 changed files with 3629 additions and 2780 deletions

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@ -4,7 +4,7 @@
#include "DeafBabe.hpp"
#include "zeus/CAABox.hpp"
#include "CMDL.hpp"
#include "IOStreams.hpp"
#include <athena/MemoryWriter.hpp>
#include <set>
namespace DataSpec {

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@ -9,8 +9,9 @@
#include "DataSpec/DNAMP2/CSKR.hpp"
#include "DataSpec/DNAMP3/CMDLMaterials.hpp"
#include "DataSpec/DNAMP3/CSKR.hpp"
#include "IOStreams.hpp"
#include <athena/MemoryReader.hpp>
#include <athena/MemoryWriter.hpp>
#include <fmt/format.h>
#include <hecl/Blender/Connection.hpp>
#include <zeus/CAABox.hpp>

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@ -2,6 +2,7 @@
#include "hecl/Blender/Connection.hpp"
#include "zeus/CAABox.hpp"
#include "DataSpec/DNACommon/AROTBuilder.hpp"
#include <athena/MemoryReader.hpp>
namespace DataSpec::DNAPATH {

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@ -52,6 +52,8 @@
#include "hecl/Blender/Connection.hpp"
#include "hecl/Blender/SDNARead.hpp"
#include "nod/nod.hpp"
#include <athena/MemoryReader.hpp>
#include <athena/MemoryWriter.hpp>
namespace DataSpec {

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@ -11,11 +11,11 @@ amuse::AudioGroupData CAudioGroupSet::LoadData() {
return SBig(value);
};
athena::io::MemoryReader r(m_buffer.get(), INT32_MAX);
x10_baseName = r.readString();
x20_name = r.readString();
CMemoryInStream r(m_buffer.get(), INT32_MAX, CMemoryInStream::EOwnerShip::NotOwned);
x10_baseName = r.Get<std::string>();
x20_name = r.Get<std::string>();
u8* buf = m_buffer.get() + r.position();
u8* buf = m_buffer.get() + r.GetReadPosition();
const uint32_t poolLen = readU32(buf);
unsigned char* pool = buf + 4;
buf += poolLen + 4;

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@ -1,5 +1,7 @@
#include "Runtime/Audio/CMidiManager.hpp"
#include "Runtime/CInputStream.hpp"
namespace metaforce {
std::unordered_set<CMidiHandle> CMidiManager::m_MidiWrappers = {};
@ -35,13 +37,13 @@ CMidiHandle CMidiManager::Play(const CMidiData& data, float fadeTime, bool stopE
}
CMidiManager::CMidiData::CMidiData(CInputStream& in) {
in.readUint32Big();
x0_setupId = in.readUint32Big();
x2_groupId = in.readUint32Big();
x4_agscId = in.readUint32Big();
u32 length = in.readUint32Big();
in.ReadLong();
x0_setupId = in.ReadLong();
x2_groupId = in.ReadLong();
x4_agscId = in.ReadLong();
u32 length = in.ReadLong();
x8_arrData.reset(new u8[length]);
in.readUBytesToBuf(x8_arrData.get(), length);
in.ReadBytes(reinterpret_cast<char*>(x8_arrData.get()), length);
}
CFactoryFnReturn FMidiDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& parms,

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@ -1,4 +1,5 @@
#include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/CInputStream.hpp"
#include "Runtime/CSimplePool.hpp"
@ -19,10 +20,10 @@ static amuse::EffectDelay* s_DelayState = nullptr;
CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
CObjectReference* selfRef) {
std::unique_ptr<std::vector<u16>> obj = std::make_unique<std::vector<u16>>();
u32 count = in.readUint32Big();
u32 count = in.ReadLong();
obj->reserve(count);
for (u32 i = 0; i < count; ++i)
obj->push_back(in.readUint16Big());
obj->push_back(in.ReadShort());
return TToken<std::vector<u16>>::GetIObjObjectFor(std::move(obj));
}

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@ -3,10 +3,11 @@
#include <array>
#include <cstring>
#include "Runtime/AutoMapper/CMappableObject.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/AutoMapper/CMappableObject.hpp"
#include "Runtime/World/CWorld.hpp"
#include "Runtime/CBasics.hpp"
namespace metaforce {
constexpr std::array<zeus::CVector3f, 3> MinesPostTransforms{{
@ -61,17 +62,17 @@ constexpr std::array<u8, 42> MinesPostTransformIndices{
};
CMapArea::CMapArea(CInputStream& in, u32 size)
: x0_magic(in.readUint32())
, x4_version(in.readUint32Big())
, x8_(in.readUint32Big())
, xc_visibilityMode(EVisMode(in.readUint32Big()))
, x10_box(zeus::CAABox::ReadBoundingBoxBig(in))
, x28_mappableObjCount(in.readUint32Big())
, x2c_vertexCount(in.readUint32Big())
, x30_surfaceCount(in.readUint32Big())
: x0_magic(in.ReadLong())
, x4_version(in.ReadLong())
, x8_(in.ReadLong())
, xc_visibilityMode(EVisMode(in.ReadLong()))
, x10_box(in.Get<zeus::CAABox>())
, x28_mappableObjCount(in.ReadLong())
, x2c_vertexCount(in.ReadLong())
, x30_surfaceCount(in.ReadLong())
, x34_size(size - 52) {
x44_buf.reset(new u8[x34_size]);
in.readUBytesToBuf(x44_buf.get(), x34_size);
in.ReadBytes(x44_buf.get(), x34_size);
PostConstruct();
}
@ -120,14 +121,14 @@ void CMapArea::PostConstruct() {
// CMapAreaSurface::Instance& instance = surf.m_instances.emplace_back(ctx, m_vbo, m_ibo);
//
// athena::io::MemoryReader r(surf.x1c_outlineOffset, INT_MAX);
// u32 outlineCount = r.readUint32Big();
// u32 outlineCount = r.ReadLong();
//
// std::vector<CLineRenderer>& linePrims = instance.m_linePrims;
// linePrims.reserve(outlineCount * 2);
// for (u32 j = 0; j < 2; ++j) {
// r.seek(4, athena::SeekOrigin::Begin);
// for (u32 k = 0; k < outlineCount; ++k) {
// const u32 count = r.readUint32Big();
// const u32 count = r.ReadLong();
// r.seek(count);
// r.seekAlign4();
// linePrims.emplace_back(ctx, CLineRenderer::EPrimitiveMode::LineStrip, count, nullptr, false, false, true);
@ -179,11 +180,11 @@ const zeus::CVector3f& CMapArea::GetAreaPostTranslate(const IWorld& world, TArea
}
CMapArea::CMapAreaSurface::CMapAreaSurface(const void* surfBuf) {
athena::io::MemoryReader r(surfBuf, 32);
x0_normal = r.readVec3fBig();
xc_centroid = r.readVec3fBig();
x18_surfOffset = reinterpret_cast<const u8*>(uintptr_t(r.readUint32Big()));
x1c_outlineOffset = reinterpret_cast<const u8*>(uintptr_t(r.readUint32Big()));
CMemoryInStream r(surfBuf, 32, CMemoryInStream::EOwnerShip::NotOwned);
x0_normal = r.Get<zeus::CVector3f>();
xc_centroid = r.Get<zeus::CVector3f>();
x18_surfOffset = reinterpret_cast<const u8*>(uintptr_t(r.ReadLong()));
x1c_outlineOffset = reinterpret_cast<const u8*>(uintptr_t(r.ReadLong()));
}
void CMapArea::CMapAreaSurface::PostConstruct(const u8* buf, std::vector<u32>& index) {
@ -193,24 +194,24 @@ void CMapArea::CMapAreaSurface::PostConstruct(const u8* buf, std::vector<u32>& i
m_primStart = index.size();
bool start = true;
{
athena::io::MemoryReader r(x18_surfOffset, INT_MAX);
u32 primCount = r.readUint32Big();
CMemoryInStream r(x18_surfOffset, INT_MAX, CMemoryInStream::EOwnerShip::NotOwned);
u32 primCount = r.ReadLong();
for (u32 i = 0; i < primCount; ++i) {
GX::Primitive prim = GX::Primitive(r.readUint32Big());
u32 count = r.readUint32Big();
GX::Primitive prim = GX::Primitive(r.ReadLong());
u32 count = r.ReadLong();
switch (prim) {
case GX::Primitive::TRIANGLES: {
for (u32 v = 0; v < count; v += 3) {
if (!start) {
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
index.push_back(index.back());
} else {
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
start = false;
}
index.push_back(r.readUByte());
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
index.push_back(r.ReadUint8());
index.push_back(index.back());
}
break;
@ -218,38 +219,41 @@ void CMapArea::CMapAreaSurface::PostConstruct(const u8* buf, std::vector<u32>& i
case GX::Primitive::TRIANGLESTRIP: {
if (!start) {
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
index.push_back(index.back());
} else {
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
start = false;
}
for (u32 v = 1; v < count; ++v)
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
if (count & 1)
index.push_back(index.back());
break;
}
case GX::Primitive::TRIANGLEFAN: {
u8 firstVert = r.readUByte();
u8 firstVert = r.ReadUint8();
if (!start) {
index.push_back(index.back());
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
} else {
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
index.push_back(index.back());
start = false;
}
for (u32 v = 1; v < count; ++v) {
index.push_back(firstVert);
index.push_back(r.readUByte());
index.push_back(r.ReadUint8());
}
break;
}
default:
break;
}
r.seekAlign4();
u32 pos = r.GetReadPosition();
while (r.GetReadPosition() != ROUND_UP_4(pos)) {
r.ReadUint8();
}
}
}
m_primCount = index.size() - m_primStart;
@ -269,8 +273,11 @@ void CMapArea::CMapAreaSurface::Draw(const zeus::CVector3f* verts, const zeus::C
if (lineColor.a()) {
bool draw2 = lineWidth > 1.f;
athena::io::MemoryReader r(x1c_outlineOffset, INT_MAX);
u32 outlineCount = r.readUint32Big();
u32 outlineCount = *reinterpret_cast<u32*>(&x1c_outlineOffset);
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
outlineCount = CBasics::SwapBytes(outlineCount);
#endif
std::vector<CLineRenderer>& linePrims = instance.m_linePrims;
zeus::CColor color = lineColor;
@ -280,16 +287,21 @@ void CMapArea::CMapAreaSurface::Draw(const zeus::CVector3f* verts, const zeus::C
auto primIt = linePrims.begin();
for (u32 j = 0; j <= u32(draw2); ++j) {
r.seek(4, athena::SeekOrigin::Begin);
CMemoryInStream r(x1c_outlineOffset, INT_MAX, CMemoryInStream::EOwnerShip::NotOwned);
r.ReadLong();
for (u32 i = 0; i < outlineCount; ++i) {
CLineRenderer& prim = *primIt++;
prim.Reset();
u32 count = r.readUint32Big();
u32 count = r.ReadLong();
for (u32 v = 0; v < count; ++v) {
u8 idx = r.readUByte();
u8 idx = r.ReadUint8();
prim.AddVertex(verts[idx], color, width);
}
r.seekAlign4();
u32 pos = r.GetReadPosition();
while (r.GetReadPosition() != ROUND_UP_4(pos)) {
r.ReadUint8();
}
prim.Render();
}
width -= 1.f;

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@ -6,25 +6,25 @@
namespace metaforce {
CMapUniverse::CMapUniverse(CInputStream& in, u32 version) : x0_hexagonId(in.readUint32Big()) {
CMapUniverse::CMapUniverse(CInputStream& in, u32 version) : x0_hexagonId(in.Get<CAssetId>()) {
x4_hexagonToken = g_SimplePool->GetObj({FOURCC('MAPA'), x0_hexagonId});
u32 count = in.readUint32Big();
u32 count = in.ReadLong();
x10_worldDatas.reserve(count);
for (u32 i = 0; i < count; ++i)
x10_worldDatas.emplace_back(in, version);
}
CMapUniverse::CMapWorldData::CMapWorldData(CInputStream& in, u32 version)
: x0_label(in.readString()), x10_worldAssetId(in.readUint32Big()) {
x14_transform.read34RowMajor(in);
const u32 worldCount = in.readUint32Big();
: x0_label(in.Get<std::string>()), x10_worldAssetId(in.ReadLong()) {
x14_transform = in.Get<zeus::CTransform>();
const u32 worldCount = in.ReadLong();
x44_hexagonXfs.reserve(worldCount);
for (u32 i = 0; i < worldCount; ++i) {
x44_hexagonXfs.emplace_back().read34RowMajor(in);
x44_hexagonXfs.emplace_back() = in.Get<zeus::CTransform>();
}
if (version != 0)
x54_surfColorSelected.readRGBABig(in);
x54_surfColorSelected = in.Get<zeus::CColor>();
else
x54_surfColorSelected.fromRGBA32(255 | (u32(x10_worldAssetId.Value()) & 0xFFFFFF00));
@ -115,8 +115,8 @@ void CMapUniverse::Draw(const CMapUniverseDrawParms& parms, const zeus::CVector3
}
CFactoryFnReturn FMapUniverseFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer&, CObjectReference*) {
in.readUint32Big();
u32 version = in.readUint32Big();
in.ReadLong();
u32 version = in.ReadLong();
return TToken<CMapUniverse>::GetIObjObjectFor(std::make_unique<CMapUniverse>(in, version));
}

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@ -274,13 +274,13 @@ CMapWorld::CMapAreaData::CMapAreaData(CAssetId areaRes, EMapAreaList list, CMapA
CMapWorld::CMapWorld(CInputStream& in) {
x10_listHeads.resize(3);
in.readUint32Big();
in.readUint32Big();
u32 areaCount = in.readUint32Big();
in.ReadLong();
in.ReadLong();
u32 areaCount = in.ReadLong();
x0_areas.reserve(areaCount);
x20_traversed.resize(areaCount);
for (u32 i = 0; i < areaCount; ++i) {
CAssetId mapaId = in.readUint32Big();
CAssetId mapaId = in.ReadLong();
x0_areas.emplace_back(mapaId, EMapAreaList::Unloaded, x0_areas.empty() ? nullptr : &x0_areas.back());
}
x10_listHeads[2] = &x0_areas.back();

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@ -5,52 +5,52 @@
namespace metaforce {
CMapWorldInfo::CMapWorldInfo(CBitStreamReader& reader, const CWorldSaveGameInfo& savw, CAssetId mlvlId) {
CMapWorldInfo::CMapWorldInfo(CInputStream& reader, const CWorldSaveGameInfo& savw, CAssetId mlvlId) {
const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId);
x4_visitedAreas.reserve((worldMem.GetAreaCount() + 31) / 32);
for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) {
const bool visited = reader.ReadEncoded(1) != 0;
const bool visited = reader.ReadBits(1) != 0;
SetAreaVisited(i, visited);
}
x18_mappedAreas.reserve((worldMem.GetAreaCount() + 31) / 32);
for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) {
const bool mapped = reader.ReadEncoded(1) != 0;
const bool mapped = reader.ReadBits(1) != 0;
SetIsMapped(i, mapped);
}
for (const auto& doorId : savw.GetDoors()) {
SetDoorVisited(doorId, reader.ReadEncoded(1) != 0);
SetDoorVisited(doorId, reader.ReadBits(1) != 0);
}
x38_mapStationUsed = reader.ReadEncoded(1) != 0;
x38_mapStationUsed = reader.ReadBits(1) != 0;
}
void CMapWorldInfo::PutTo(CBitStreamWriter& writer, const CWorldSaveGameInfo& savw, CAssetId mlvlId) const {
void CMapWorldInfo::PutTo(COutputStream& writer, const CWorldSaveGameInfo& savw, CAssetId mlvlId) const {
const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId);
for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) {
if (i < x0_visitedAreasAllocated) {
writer.WriteEncoded(u32(IsAreaVisited(i)), 1);
writer.WriteBits(u32(IsAreaVisited(i)), 1);
} else {
writer.WriteEncoded(0, 1);
writer.WriteBits(0, 1);
}
}
for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) {
if (i < x14_mappedAreasAllocated) {
writer.WriteEncoded(u32(IsMapped(i)), 1);
writer.WriteBits(u32(IsMapped(i)), 1);
} else {
writer.WriteEncoded(0, 1);
writer.WriteBits(0, 1);
}
}
for (const auto& doorId : savw.GetDoors()) {
writer.WriteEncoded(u32(IsDoorVisited(doorId)), 1);
writer.WriteBits(u32(IsDoorVisited(doorId)), 1);
}
writer.WriteEncoded(u32(x38_mapStationUsed), 1);
writer.WriteBits(u32(x38_mapStationUsed), 1);
}
void CMapWorldInfo::SetDoorVisited(TEditorId eid, bool visited) { x28_visitedDoors[eid] = visited; }

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@ -19,8 +19,8 @@ class CMapWorldInfo {
public:
CMapWorldInfo() = default;
explicit CMapWorldInfo(CBitStreamReader& reader, const CWorldSaveGameInfo& saveWorld, CAssetId mlvlId);
void PutTo(CBitStreamWriter& writer, const CWorldSaveGameInfo& savw, CAssetId mlvlId) const;
explicit CMapWorldInfo(CInputStream& reader, const CWorldSaveGameInfo& saveWorld, CAssetId mlvlId);
void PutTo(COutputStream& writer, const CWorldSaveGameInfo& savw, CAssetId mlvlId) const;
bool IsMapped(TAreaId aid) const;
void SetIsMapped(TAreaId aid, bool mapped);
void SetDoorVisited(TEditorId eid, bool val);

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@ -15,12 +15,12 @@ std::array<u16, 24> CMappableObject::skDoorIndices{
};
CMappableObject::CMappableObject(const void* buf) {
athena::io::MemoryReader r(buf, 64);
x0_type = EMappableObjectType(r.readUint32Big());
x4_visibilityMode = EVisMode(r.readUint32Big());
x8_objId = r.readUint32Big();
xc_ = r.readUint32Big();
x10_transform.read34RowMajor(r);
CMemoryInStream r(buf, 64);
x0_type = EMappableObjectType(r.ReadLong());
x4_visibilityMode = EVisMode(r.ReadLong());
x8_objId = r.ReadLong();
xc_ = r.ReadLong();
x10_transform = r.Get<zeus::CTransform>();
}
zeus::CTransform CMappableObject::AdjustTransformForType() const {

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@ -40,6 +40,14 @@ public:
static OSCalendarTime ToCalendarTime(OSTime time) { return ToCalendarTime(FromWiiTime(time)); }
static OSCalendarTime ToCalendarTime(std::chrono::system_clock::time_point time);
static u16 SwapBytes(u16 v);
static u32 SwapBytes(u32 v);
static u64 SwapBytes(u64 v);
static float SwapBytes(float v);
static double SwapBytes(double s);
static void Swap2Bytes(u8* v);
static void Swap4Bytes(u8* v);
static void Swap8Bytes(u8* v);
};
} // namespace metaforce

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@ -136,4 +136,63 @@ OSCalendarTime CBasics::ToCalendarTime(std::chrono::system_clock::time_point tim
return ret;
}
u16 CBasics::SwapBytes(u16 v) {
Swap2Bytes(reinterpret_cast<u8*>(&v));
return v;
}
u32 CBasics::SwapBytes(u32 v) {
Swap4Bytes(reinterpret_cast<u8*>(&v));
return v;
}
u64 CBasics::SwapBytes(u64 v) {
Swap8Bytes(reinterpret_cast<u8*>(&v));
return v;
}
float CBasics::SwapBytes(float v) {
Swap4Bytes(reinterpret_cast<u8*>(&v));
return v;
}
double CBasics::SwapBytes(double v) {
Swap8Bytes(reinterpret_cast<u8*>(&v));
return v;
}
void CBasics::Swap2Bytes(u8* v) {
u16* val = reinterpret_cast<u16*>(v);
#if __GNUC__
*val = __builtin_bswap16(*val);
#elif _WIN32
*val = _byteswap_ushort(*val);
#else
*val = (*val << 8) | ((*val >> 8) & 0xFF);
#endif
}
void CBasics::Swap4Bytes(u8* v) {
u32* val = reinterpret_cast<u32*>(v);
#if __GNUC__
*val = __builtin_bswap32(*val);
#elif _WIN32
*val = _byteswap_ulong(*val);
#else
*val = ((*val & 0x0000FFFF) << 16) | ((*val & 0xFFFF0000) >> 16) | ((*val & 0x00FF00FF) << 8) |
((*val & 0xFF00FF00) >> 8);
#endif
}
void CBasics::Swap8Bytes(u8* v) {
u64* val = reinterpret_cast<u64*>(v);
#if __GNUC__
*val = __builtin_bswap64(*val);
#elif _WIN32
*val = _byteswap_uint64(val);
#else
*val = ((val & 0xFF00000000000000ULL) >> 56) | ((val & 0x00FF000000000000ULL) >> 40) |
((val & 0x0000FF0000000000ULL) >> 24) | ((val & 0x000000FF00000000ULL) >> 8) |
((val & 0x00000000FF000000ULL) << 8) | ((val & 0x0000000000FF0000ULL) << 24) |
((val & 0x000000000000FF00ULL) << 40) | ((val & 0x00000000000000FFULL) << 56);
#endif
}
} // namespace metaforce

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@ -5,7 +5,7 @@ namespace metaforce {
CDependencyGroup::CDependencyGroup(CInputStream& in) { ReadFromStream(in); }
void CDependencyGroup::ReadFromStream(CInputStream& in) {
u32 depCount = in.readUint32Big();
u32 depCount = in.ReadLong();
x0_objectTags.reserve(depCount);
for (u32 i = 0; i < depCount; i++)
x0_objectTags.emplace_back(in);

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@ -42,10 +42,12 @@ CFactoryFnReturn CFactoryMgr::MakeObjectFromMemory(const SObjectTag& tag, std::u
const auto memFactoryIter = m_memFactories.find(tag.type);
if (memFactoryIter != m_memFactories.cend()) {
if (compressed) {
std::unique_ptr<CInputStream> compRead = std::make_unique<athena::io::MemoryReader>(localBuf.get(), size);
const u32 decompLen = compRead->readUint32Big();
std::unique_ptr<CInputStream> compRead =
std::make_unique<CMemoryInStream>(localBuf.get(), size, CMemoryInStream::EOwnerShip::NotOwned);
const u32 decompLen = compRead->ReadLong();
CZipInputStream r(std::move(compRead));
std::unique_ptr<u8[]> decompBuf = r.readUBytes(decompLen);
std::unique_ptr<u8[]> decompBuf(new u8[decompLen]);
r.Get(decompBuf.get(), decompLen);
return memFactoryIter->second(tag, std::move(decompBuf), decompLen, paramXfer, selfRef);
} else {
return memFactoryIter->second(tag, std::move(localBuf), size, paramXfer, selfRef);
@ -57,12 +59,14 @@ CFactoryFnReturn CFactoryMgr::MakeObjectFromMemory(const SObjectTag& tag, std::u
}
if (compressed) {
std::unique_ptr<CInputStream> compRead = std::make_unique<athena::io::MemoryReader>(localBuf.get(), size);
compRead->readUint32Big();
std::unique_ptr<CInputStream> compRead =
std::make_unique<CMemoryInStream>(localBuf.get(), size, CMemoryInStream::EOwnerShip::NotOwned);
compRead->ReadLong();
CZipInputStream r(std::move(compRead));
return factoryIter->second(tag, r, paramXfer, selfRef);
} else {
CMemoryInStream r(localBuf.get(), size);
CMemoryInStream r(localBuf.get(), size, CMemoryInStream::EOwnerShip::NotOwned);
return factoryIter->second(tag, r, paramXfer, selfRef);
}
}

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@ -7,29 +7,29 @@
namespace metaforce {
CGameHintInfo::CGameHintInfo(CInputStream& in, s32 version) {
u32 hintCount = in.readUint32Big();
u32 hintCount = in.ReadLong();
x0_hints.reserve(hintCount);
for (u32 i = 0; i < hintCount; ++i)
x0_hints.emplace_back(in, version);
}
CGameHintInfo::CGameHint::CGameHint(CInputStream& in, s32 version)
: x0_name(in.readString())
, x10_immediateTime(in.readFloatBig())
, x14_normalTime(in.readFloatBig())
, x18_stringId(in.readUint32Big())
, x1c_textTime(3.f * float(version <= 0 ? 1 : in.readUint32Big())) {
u32 locationCount = in.readUint32Big();
: x0_name(in.Get<std::string>())
, x10_immediateTime(in.ReadFloat())
, x14_normalTime(in.ReadFloat())
, x18_stringId(in.ReadLong())
, x1c_textTime(3.f * float(version <= 0 ? 1 : in.ReadLong())) {
u32 locationCount = in.ReadLong();
x20_locations.reserve(locationCount);
for (u32 i = 0; i < locationCount; ++i)
x20_locations.emplace_back(in, version);
}
CGameHintInfo::SHintLocation::SHintLocation(CInputStream& in, s32)
: x0_mlvlId(in.readUint32Big())
, x4_mreaId(in.readUint32Big())
, x8_areaId(in.readUint32Big())
, xc_stringId(in.readUint32Big()) {}
: x0_mlvlId(in.ReadLong())
, x4_mreaId(in.ReadLong())
, x8_areaId(in.ReadLong())
, xc_stringId(in.ReadLong()) {}
int CGameHintInfo::FindHintIndex(std::string_view str) {
const std::vector<CGameHint>& gameHints = g_MemoryCardSys->GetHints();
@ -40,8 +40,8 @@ int CGameHintInfo::FindHintIndex(std::string_view str) {
}
CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer&, CObjectReference*) {
in.readUint32Big();
s32 version = in.readInt32Big();
in.ReadLong();
s32 version = in.ReadInt32();
return TToken<CGameHintInfo>::GetIObjObjectFor(std::make_unique<CGameHintInfo>(in, version));
}

View File

@ -96,26 +96,26 @@ constexpr std::array<std::pair<size_t, const SGameOption*>, 5> GameOptionsRegist
{0, nullptr},
}};
CPersistentOptions::CPersistentOptions(CBitStreamReader& stream) {
CPersistentOptions::CPersistentOptions(CInputStream& stream) {
for (u8& entry : x0_nesState) {
entry = stream.ReadEncoded(8);
entry = stream.ReadBits(8);
}
for (bool& entry : x68_) {
entry = stream.ReadEncoded(8) != 0;
entry = stream.ReadBits(8) != 0;
}
xc0_frozenFpsCount = stream.ReadEncoded(2);
xc4_frozenBallCount = stream.ReadEncoded(2);
xc8_powerBombAmmoCount = stream.ReadEncoded(1);
xcc_logScanPercent = stream.ReadEncoded(7);
xd0_24_fusionLinked = stream.ReadEncoded(1) != 0;
xd0_25_normalModeBeat = stream.ReadEncoded(1) != 0;
xd0_26_hardModeBeat = stream.ReadEncoded(1) != 0;
xd0_27_fusionBeat = stream.ReadEncoded(1) != 0;
xc0_frozenFpsCount = stream.ReadBits(2);
xc4_frozenBallCount = stream.ReadBits(2);
xc8_powerBombAmmoCount = stream.ReadBits(1);
xcc_logScanPercent = stream.ReadBits(7);
xd0_24_fusionLinked = stream.ReadBits(1) != 0;
xd0_25_normalModeBeat = stream.ReadBits(1) != 0;
xd0_26_hardModeBeat = stream.ReadBits(1) != 0;
xd0_27_fusionBeat = stream.ReadBits(1) != 0;
xd0_28_fusionSuitActive = false;
xd0_29_allItemsCollected = stream.ReadEncoded(1) != 0;
xbc_autoMapperKeyState = stream.ReadEncoded(2);
xd0_29_allItemsCollected = stream.ReadBits(1) != 0;
xbc_autoMapperKeyState = stream.ReadBits(2);
const auto& memWorlds = g_MemoryCardSys->GetMemoryWorlds();
size_t cinematicCount = 0;
@ -128,7 +128,7 @@ CPersistentOptions::CPersistentOptions(CBitStreamReader& stream) {
std::vector<bool> cinematicStates;
cinematicStates.reserve(cinematicCount);
for (size_t i = 0; i < cinematicCount; ++i) {
cinematicStates.push_back(stream.ReadEncoded(1) != 0);
cinematicStates.push_back(stream.ReadBits(1) != 0);
}
for (const auto& world : memWorlds) {
@ -142,25 +142,25 @@ CPersistentOptions::CPersistentOptions(CBitStreamReader& stream) {
}
}
void CPersistentOptions::PutTo(CBitStreamWriter& w) const {
void CPersistentOptions::PutTo(COutputStream& w) const {
for (const u8 entry : x0_nesState) {
w.WriteEncoded(entry, 8);
w.WriteBits(entry, 8);
}
for (const bool entry : x68_) {
w.WriteEncoded(u32(entry), 8);
w.WriteBits(u32(entry), 8);
}
w.WriteEncoded(xc0_frozenFpsCount, 2);
w.WriteEncoded(xc4_frozenBallCount, 2);
w.WriteEncoded(xc8_powerBombAmmoCount, 1);
w.WriteEncoded(xcc_logScanPercent, 7);
w.WriteEncoded(xd0_24_fusionLinked, 1);
w.WriteEncoded(xd0_25_normalModeBeat, 1);
w.WriteEncoded(xd0_26_hardModeBeat, 1);
w.WriteEncoded(xd0_27_fusionBeat, 1);
w.WriteEncoded(xd0_29_allItemsCollected, 1);
w.WriteEncoded(xbc_autoMapperKeyState, 2);
w.WriteBits(xc0_frozenFpsCount, 2);
w.WriteBits(xc4_frozenBallCount, 2);
w.WriteBits(xc8_powerBombAmmoCount, 1);
w.WriteBits(xcc_logScanPercent, 7);
w.WriteBits(xd0_24_fusionLinked, 1);
w.WriteBits(xd0_25_normalModeBeat, 1);
w.WriteBits(xd0_26_hardModeBeat, 1);
w.WriteBits(xd0_27_fusionBeat, 1);
w.WriteBits(xd0_29_allItemsCollected, 1);
w.WriteBits(xbc_autoMapperKeyState, 2);
const auto& memWorlds = g_MemoryCardSys->GetMemoryWorlds();
for (const auto& world : memWorlds) {
@ -168,7 +168,7 @@ void CPersistentOptions::PutTo(CBitStreamWriter& w) const {
g_SimplePool->GetObj(SObjectTag{FOURCC('SAVW'), world.second.GetSaveWorldAssetId()});
for (const auto& cineId : saveWorld->GetCinematics()) {
w.WriteEncoded(u32(GetCinematicState(world.first, cineId)), 1);
w.WriteBits(u32(GetCinematicState(world.first, cineId)), 1);
}
}
}
@ -194,26 +194,26 @@ void CPersistentOptions::SetCinematicState(CAssetId mlvlId, TEditorId cineId, bo
xac_cinematicStates.erase(existing);
}
CGameOptions::CGameOptions(CBitStreamReader& stream) {
CGameOptions::CGameOptions(CInputStream& stream) {
for (u8& entry : x0_)
entry = stream.ReadEncoded(8);
entry = stream.ReadBits(8);
x44_soundMode = CAudioSys::ESurroundModes(stream.ReadEncoded(2));
x48_screenBrightness = stream.ReadEncoded(4);
x44_soundMode = CAudioSys::ESurroundModes(stream.ReadBits(2));
x48_screenBrightness = stream.ReadBits(4);
x4c_screenXOffset = stream.ReadEncoded(6) - 30;
x50_screenYOffset = stream.ReadEncoded(6) - 30;
x54_screenStretch = stream.ReadEncoded(5) - 10;
x58_sfxVol = stream.ReadEncoded(7);
x5c_musicVol = stream.ReadEncoded(7);
x60_hudAlpha = stream.ReadEncoded(8);
x64_helmetAlpha = stream.ReadEncoded(8);
x4c_screenXOffset = stream.ReadBits(6) - 30;
x50_screenYOffset = stream.ReadBits(6) - 30;
x54_screenStretch = stream.ReadBits(5) - 10;
x58_sfxVol = stream.ReadBits(7);
x5c_musicVol = stream.ReadBits(7);
x60_hudAlpha = stream.ReadBits(8);
x64_helmetAlpha = stream.ReadBits(8);
x68_24_hudLag = stream.ReadEncoded(1) != 0;
x68_28_hintSystem = stream.ReadEncoded(1) != 0;
x68_25_invertY = stream.ReadEncoded(1) != 0;
x68_26_rumble = stream.ReadEncoded(1) != 0;
x68_27_swapBeamsControls = stream.ReadEncoded(1) != 0;
x68_24_hudLag = stream.ReadBits(1) != 0;
x68_28_hintSystem = stream.ReadBits(1) != 0;
x68_25_invertY = stream.ReadBits(1) != 0;
x68_26_rumble = stream.ReadBits(1) != 0;
x68_27_swapBeamsControls = stream.ReadBits(1) != 0;
}
void CGameOptions::ResetToDefaults() {
@ -235,26 +235,26 @@ void CGameOptions::ResetToDefaults() {
EnsureSettings();
}
void CGameOptions::PutTo(CBitStreamWriter& writer) const {
void CGameOptions::PutTo(COutputStream& writer) const {
for (const u8 entry : x0_)
writer.WriteEncoded(entry, 8);
writer.WriteBits(entry, 8);
writer.WriteEncoded(u32(x44_soundMode), 2);
writer.WriteEncoded(x48_screenBrightness, 4);
writer.WriteBits(u32(x44_soundMode), 2);
writer.WriteBits(x48_screenBrightness, 4);
writer.WriteEncoded(x4c_screenXOffset + 30, 6);
writer.WriteEncoded(x50_screenYOffset + 30, 6);
writer.WriteEncoded(x54_screenStretch + 10, 5);
writer.WriteEncoded(x58_sfxVol, 7);
writer.WriteEncoded(x5c_musicVol, 7);
writer.WriteEncoded(x60_hudAlpha, 8);
writer.WriteEncoded(x64_helmetAlpha, 8);
writer.WriteBits(x4c_screenXOffset + 30, 6);
writer.WriteBits(x50_screenYOffset + 30, 6);
writer.WriteBits(x54_screenStretch + 10, 5);
writer.WriteBits(x58_sfxVol, 7);
writer.WriteBits(x5c_musicVol, 7);
writer.WriteBits(x60_hudAlpha, 8);
writer.WriteBits(x64_helmetAlpha, 8);
writer.WriteEncoded(x68_24_hudLag, 1);
writer.WriteEncoded(x68_28_hintSystem, 1);
writer.WriteEncoded(x68_25_invertY, 1);
writer.WriteEncoded(x68_26_rumble, 1);
writer.WriteEncoded(x68_27_swapBeamsControls, 1);
writer.WriteBits(x68_24_hudLag, 1);
writer.WriteBits(x68_28_hintSystem, 1);
writer.WriteBits(x68_25_invertY, 1);
writer.WriteBits(x68_26_rumble, 1);
writer.WriteBits(x68_27_swapBeamsControls, 1);
}
CGameOptions::CGameOptions()
@ -579,14 +579,14 @@ int CGameOptions::GetOption(EGameOption option) {
return 0;
}
CHintOptions::CHintOptions(CBitStreamReader& stream) {
CHintOptions::CHintOptions(CInputStream& stream) {
const auto& hints = g_MemoryCardSys->GetHints();
x0_hintStates.reserve(hints.size());
u32 hintIdx = 0;
for ([[maybe_unused]] const auto& hint : hints) {
const auto state = EHintState(stream.ReadEncoded(2));
const s32 timeBits = stream.ReadEncoded(32);
const auto state = EHintState(stream.ReadBits(2));
const s32 timeBits = stream.ReadBits(32);
float time;
std::memcpy(&time, &timeBits, sizeof(s32));
if (state == EHintState::Zero) {
@ -602,14 +602,14 @@ CHintOptions::CHintOptions(CBitStreamReader& stream) {
}
}
void CHintOptions::PutTo(CBitStreamWriter& writer) const {
void CHintOptions::PutTo(COutputStream& writer) const {
for (const SHintState& hint : x0_hintStates) {
writer.WriteEncoded(u32(hint.x0_state), 2);
writer.WriteBits(u32(hint.x0_state), 2);
u32 timeBits;
std::memcpy(&timeBits, &hint.x4_time, sizeof(timeBits));
writer.WriteEncoded(timeBits, 32);
writer.WriteBits(timeBits, 32);
}
}

View File

@ -66,7 +66,7 @@ class CPersistentOptions {
public:
CPersistentOptions() = default;
explicit CPersistentOptions(CBitStreamReader& stream);
explicit CPersistentOptions(CInputStream& stream);
bool GetCinematicState(CAssetId mlvlId, TEditorId cineId) const;
void SetCinematicState(CAssetId mlvlId, TEditorId cineId, bool state);
@ -93,7 +93,7 @@ public:
bool GetShowPowerBombAmmoMessage() const { return xc8_powerBombAmmoCount != 1; }
void IncrementPowerBombAmmoCount() { xc8_powerBombAmmoCount = std::min<u32>(1, xc8_powerBombAmmoCount + 1); }
void PutTo(CBitStreamWriter& w) const;
void PutTo(COutputStream& w) const;
u8* GetNESState() { return x0_nesState.data(); }
const u8* GetNESState() const { return x0_nesState.data(); }
@ -122,11 +122,11 @@ class CGameOptions {
public:
CGameOptions();
explicit CGameOptions(CBitStreamReader& stream);
explicit CGameOptions(CInputStream& stream);
void ResetToDefaults();
void InitSoundMode();
void EnsureSettings();
void PutTo(CBitStreamWriter& writer) const;
void PutTo(COutputStream& writer) const;
float TuneScreenBrightness() const;
void SetScreenBrightness(s32 value, bool apply);
@ -189,8 +189,8 @@ private:
public:
CHintOptions() = default;
explicit CHintOptions(CBitStreamReader& stream);
void PutTo(CBitStreamWriter& writer) const;
explicit CHintOptions(CInputStream& stream);
void PutTo(COutputStream& writer) const;
void SetNextHintTime();
void InitializeMemoryState();
const SHintState* GetCurrentDisplayedHint() const;

View File

@ -23,12 +23,12 @@ union BitsToDouble {
double doub;
};
CScriptLayerManager::CScriptLayerManager(CBitStreamReader& reader, const CWorldSaveGameInfo& saveWorld) {
const u32 bitCount = reader.ReadEncoded(10);
CScriptLayerManager::CScriptLayerManager(CInputStream& reader, const CWorldSaveGameInfo& saveWorld) {
const u32 bitCount = reader.ReadBits(10);
x10_saveLayers.reserve(bitCount);
for (u32 i = 0; i < bitCount; ++i) {
const bool bit = reader.ReadEncoded(1) != 0;
const bool bit = reader.ReadBits(1) != 0;
if (bit) {
x10_saveLayers.setBit(i);
} else {
@ -37,18 +37,18 @@ CScriptLayerManager::CScriptLayerManager(CBitStreamReader& reader, const CWorldS
}
}
void CScriptLayerManager::PutTo(CBitStreamWriter& writer) const {
void CScriptLayerManager::PutTo(COutputStream& writer) const {
u32 totalLayerCount = 0;
for (size_t i = 0; i < x0_areaLayers.size(); ++i) {
totalLayerCount += GetAreaLayerCount(s32(i)) - 1;
}
writer.WriteEncoded(totalLayerCount, 10);
writer.WriteBits(totalLayerCount, 10);
for (size_t i = 0; i < x0_areaLayers.size(); ++i) {
const u32 count = GetAreaLayerCount(s32(i));
for (u32 l = 1; l < count; ++l) {
writer.WriteEncoded(IsLayerActive(s32(i), s32(l)), 1);
writer.WriteBits(IsLayerActive(s32(i), s32(l)), 1);
}
}
}
@ -81,40 +81,40 @@ CWorldState::CWorldState(CAssetId id) : x0_mlvlId(id), x4_areaId(0) {
x14_layerState = std::make_shared<CScriptLayerManager>();
}
CWorldState::CWorldState(CBitStreamReader& reader, CAssetId mlvlId, const CWorldSaveGameInfo& saveWorld)
CWorldState::CWorldState(CInputStream& reader, CAssetId mlvlId, const CWorldSaveGameInfo& saveWorld)
: x0_mlvlId(mlvlId) {
x4_areaId = TAreaId(reader.ReadEncoded(32));
x10_desiredAreaAssetId = u32(reader.ReadEncoded(32));
x4_areaId = TAreaId(reader.ReadBits(32));
x10_desiredAreaAssetId = u32(reader.ReadBits(32));
x8_mailbox = std::make_shared<CScriptMailbox>(reader, saveWorld);
xc_mapWorldInfo = std::make_shared<CMapWorldInfo>(reader, saveWorld, mlvlId);
x14_layerState = std::make_shared<CScriptLayerManager>(reader, saveWorld);
}
void CWorldState::PutTo(CBitStreamWriter& writer, const CWorldSaveGameInfo& savw) const {
writer.WriteEncoded(x4_areaId, 32);
writer.WriteEncoded(u32(x10_desiredAreaAssetId.Value()), 32);
void CWorldState::PutTo(COutputStream& writer, const CWorldSaveGameInfo& savw) const {
writer.WriteBits(x4_areaId, 32);
writer.WriteBits(u32(x10_desiredAreaAssetId.Value()), 32);
x8_mailbox->PutTo(writer, savw);
xc_mapWorldInfo->PutTo(writer, savw, x0_mlvlId);
x14_layerState->PutTo(writer);
}
CGameState::GameFileStateInfo CGameState::LoadGameFileState(const u8* data) {
CBitStreamReader stream(data, 4096);
CMemoryInStream stream(data, 4096, CMemoryInStream::EOwnerShip::NotOwned);
GameFileStateInfo ret;
for (u32 i = 0; i < 128; i++) {
stream.ReadEncoded(8);
stream.ReadBits(8);
}
ret.x14_timestamp = stream.ReadEncoded(32);
ret.x14_timestamp = stream.ReadBits(32);
ret.x20_hardMode = stream.ReadEncoded(1) != 0;
stream.ReadEncoded(1);
const CAssetId origMLVL = u32(stream.ReadEncoded(32));
ret.x20_hardMode = stream.ReadBits(1) != 0;
stream.ReadBits(1);
const CAssetId origMLVL = u32(stream.ReadBits(32));
ret.x8_mlvlId = origMLVL;
BitsToDouble conv;
conv.low = stream.ReadEncoded(32);
conv.high = stream.ReadEncoded(32);
conv.low = stream.ReadBits(32);
conv.high = stream.ReadBits(32);
ret.x0_playTime = conv.doub;
CPlayerState playerState(stream);
@ -148,24 +148,24 @@ CGameState::CGameState() {
}
}
CGameState::CGameState(CBitStreamReader& stream, u32 saveIdx) : x20c_saveFileIdx(saveIdx) {
CGameState::CGameState(CInputStream& stream, u32 saveIdx) : x20c_saveFileIdx(saveIdx) {
x9c_transManager = std::make_shared<CWorldTransManager>();
x228_24_hardMode = false;
x228_25_initPowerupsAtFirstSpawn = true;
for (bool& value : x0_) {
value = stream.ReadEncoded(8) != 0;
value = stream.ReadBits(8) != 0;
}
stream.ReadEncoded(32);
stream.ReadBits(32);
x228_24_hardMode = stream.ReadEncoded(1) != 0;
x228_25_initPowerupsAtFirstSpawn = stream.ReadEncoded(1) != 0;
x84_mlvlId = u32(stream.ReadEncoded(32));
x228_24_hardMode = stream.ReadBits(1) != 0;
x228_25_initPowerupsAtFirstSpawn = stream.ReadBits(1) != 0;
x84_mlvlId = u32(stream.ReadBits(32));
MP1::CMain::EnsureWorldPakReady(x84_mlvlId);
BitsToDouble conv;
conv.low = stream.ReadEncoded(32);
conv.high = stream.ReadEncoded(32);
conv.low = stream.ReadBits(32);
conv.high = stream.ReadBits(32);
xa0_playTime = conv.doub;
x98_playerState = std::make_shared<CPlayerState>(stream);
@ -185,7 +185,7 @@ CGameState::CGameState(CBitStreamReader& stream, u32 saveIdx) : x20c_saveFileIdx
WriteBackupBuf();
}
void CGameState::ReadPersistentOptions(CBitStreamReader& r) { xa8_systemOptions = CPersistentOptions(r); }
void CGameState::ReadPersistentOptions(CInputStream& r) { xa8_systemOptions = r.Get<CPersistentOptions>(); }
void CGameState::ImportPersistentOptions(const CPersistentOptions& opts) {
if (opts.xd0_24_fusionLinked)
@ -212,24 +212,24 @@ void CGameState::ExportPersistentOptions(CPersistentOptions& opts) const {
void CGameState::WriteBackupBuf() {
x218_backupBuf.resize(940);
CBitStreamWriter w(x218_backupBuf.data(), 940);
CMemoryStreamOut w(x218_backupBuf.data(), 940);
PutTo(w);
}
void CGameState::PutTo(CBitStreamWriter& writer) {
void CGameState::PutTo(COutputStream& writer) {
for (const bool value : x0_) {
writer.WriteEncoded(u32(value), 8);
writer.WriteBits(u32(value), 8);
}
writer.WriteEncoded(CBasics::GetTime() / CBasics::TICKS_PER_SECOND, 32);
writer.WriteEncoded(x228_24_hardMode, 1);
writer.WriteEncoded(x228_25_initPowerupsAtFirstSpawn, 1);
writer.WriteEncoded(u32(x84_mlvlId.Value()), 32);
writer.WriteBits(CBasics::GetTime() / CBasics::TICKS_PER_SECOND, 32);
writer.WriteBits(x228_24_hardMode, 1);
writer.WriteBits(x228_25_initPowerupsAtFirstSpawn, 1);
writer.WriteBits(u32(x84_mlvlId.Value()), 32);
BitsToDouble conv;
conv.doub = xa0_playTime;
writer.WriteEncoded(conv.low, 32);
writer.WriteEncoded(conv.high, 32);
writer.WriteBits(conv.low, 32);
writer.WriteBits(conv.high, 32);
x98_playerState->PutTo(writer);
x17c_gameOptions.PutTo(writer);

View File

@ -24,7 +24,7 @@ class CScriptLayerManager {
public:
CScriptLayerManager() = default;
CScriptLayerManager(CBitStreamReader& reader, const CWorldSaveGameInfo& saveWorld);
CScriptLayerManager(CInputStream& reader, const CWorldSaveGameInfo& saveWorld);
bool IsLayerActive(int areaIdx, int layerIdx) const { return ((x0_areaLayers[areaIdx].m_layerBits >> layerIdx) & 1); }
@ -40,7 +40,7 @@ public:
u32 GetAreaLayerCount(int areaIdx) const { return x0_areaLayers[areaIdx].m_layerCount; }
u32 GetAreaCount() const { return x0_areaLayers.size(); }
void PutTo(CBitStreamWriter& writer) const;
void PutTo(COutputStream& writer) const;
};
class CWorldState {
@ -53,7 +53,7 @@ class CWorldState {
public:
explicit CWorldState(CAssetId id);
CWorldState(CBitStreamReader& reader, CAssetId mlvlId, const CWorldSaveGameInfo& saveWorld);
CWorldState(CInputStream& reader, CAssetId mlvlId, const CWorldSaveGameInfo& saveWorld);
CAssetId GetWorldAssetId() const { return x0_mlvlId; }
void SetAreaId(TAreaId aid) { x4_areaId = aid; }
TAreaId GetCurrentAreaId() const { return x4_areaId; }
@ -62,7 +62,7 @@ public:
const std::shared_ptr<CScriptMailbox>& Mailbox() const { return x8_mailbox; }
const std::shared_ptr<CMapWorldInfo>& MapWorldInfo() const { return xc_mapWorldInfo; }
const std::shared_ptr<CScriptLayerManager>& GetLayerState() const { return x14_layerState; }
void PutTo(CBitStreamWriter& writer, const CWorldSaveGameInfo& savw) const;
void PutTo(COutputStream& writer, const CWorldSaveGameInfo& savw) const;
};
class CGameState {
@ -86,7 +86,7 @@ class CGameState {
public:
CGameState();
CGameState(CBitStreamReader& stream, u32 saveIdx);
CGameState(CInputStream& stream, u32 saveIdx);
void SetCurrentWorldId(CAssetId id);
std::shared_ptr<CPlayerState> GetPlayerState() const { return x98_playerState; }
std::shared_ptr<CWorldTransManager> GetWorldTransitionManager() const { return x9c_transManager; }
@ -100,7 +100,7 @@ public:
CAssetId CurrentWorldAssetId() const { return x84_mlvlId; }
void SetHardMode(bool v) { x228_24_hardMode = v; }
bool GetHardMode() const { return x228_24_hardMode; }
void ReadPersistentOptions(CBitStreamReader& r);
void ReadPersistentOptions(CInputStream& r);
void SetPersistentOptions(const CPersistentOptions& opts) { xa8_systemOptions = opts; }
void ImportPersistentOptions(const CPersistentOptions& opts);
void ExportPersistentOptions(CPersistentOptions& opts) const;
@ -111,7 +111,7 @@ public:
void SetFileIdx(u32 idx) { x20c_saveFileIdx = idx; }
void SetCardSerial(u64 serial) { x210_cardSerial = serial; }
u64 GetCardSerial() const { return x210_cardSerial; }
void PutTo(CBitStreamWriter& writer);
void PutTo(COutputStream& writer);
float GetHardModeDamageMultiplier() const;
float GetHardModeWeaponMultiplier() const;
void InitializeMemoryWorlds();

278
Runtime/CInputStream.cpp Normal file
View File

@ -0,0 +1,278 @@
#include "CInputStream.hpp"
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
#include "Runtime/CBasics.hpp"
#endif
#include <cstring>
namespace metaforce {
static u32 min_containing_bytes(u32 v) {
v = 32 - v;
v = (v >> 3) - ((s32) - (v & 7) >> 31);
return v;
}
CInputStream::CInputStream(s32 len) : xc_len(len), x10_ptr(new u8[len]), x14_owned(true) {}
CInputStream::CInputStream(const void* ptr, u32 len, bool owned)
: x8_blockLen(len), xc_len(len), x10_ptr(reinterpret_cast<const u8*>(ptr)), x14_owned(owned) {}
CInputStream::~CInputStream() {
if (x14_owned) {
delete[] x10_ptr;
}
}
bool CInputStream::InternalReadNext() {
x8_blockLen = Read(const_cast<u8*>(x10_ptr), xc_len);
x4_blockOffset = 0;
return x8_blockLen != 0;
}
bool CInputStream::GrabAnotherBlock() { return InternalReadNext(); }
void CInputStream::Get(u8* dest, u32 len) {
x20_bitOffset = 0;
u32 offset = 0;
while (len != 0) {
u32 blockLen = x8_blockLen - x4_blockOffset;
if (len < blockLen) {
blockLen = len;
}
if (blockLen == 0) {
if (len <= 256) {
GrabAnotherBlock();
} else {
u32 readLen = Read(dest + offset, len);
len -= readLen;
offset += readLen;
}
} else {
memcpy(dest + offset, x10_ptr + x4_blockOffset, blockLen);
len -= blockLen;
x4_blockOffset += blockLen;
}
}
x18_readPosition += offset;
}
u32 CInputStream::ReadBytes(void* dest, u32 len) {
if (len == 0) {
return 0;
}
if (x4_blockOffset == x8_blockLen) {
GrabAnotherBlock();
}
u32 curReadLen = 0;
u32 curLen = len;
do {
while (true) {
if (len <= curReadLen) {
x18_readPosition += curReadLen;
return curReadLen;
}
u32 readCount = x8_blockLen - x4_blockOffset;
if (readCount == 0) {
break;
}
if (curLen < readCount) {
readCount = curLen;
}
memcpy(reinterpret_cast<u8*>(dest) + curReadLen, x10_ptr + x4_blockOffset, readCount);
curReadLen += readCount;
curLen -= readCount;
}
} while (InternalReadNext());
return curReadLen;
}
u32 CInputStream::ReadBits(u32 bitCount) {
u32 ret = x20_bitOffset;
if (ret < bitCount) {
const u32 shiftAmt = bitCount - x20_bitOffset;
const u32 mask = ret == 32 ? -1 : (1 << x20_bitOffset) - 1;
u32 uVar2 = x1c_bitWord;
x20_bitOffset = 0;
u32 len = min_containing_bytes(shiftAmt);
Get(reinterpret_cast<u8*>(&x1c_bitWord), len);
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
x1c_bitWord = CBasics::SwapBytes(x1c_bitWord);
#endif
const u32 retMask = shiftAmt == 32 ? -1 : (1 << shiftAmt) - 1;
const u32 tmpOffset = x20_bitOffset;
x20_bitOffset = len * 8;
ret = ((mask & uVar2) >> (32 - ret) << shiftAmt) | (retMask & (x1c_bitWord >> (32 - shiftAmt))) << tmpOffset;
x20_bitOffset -= shiftAmt;
x1c_bitWord <<= shiftAmt;
} else {
x20_bitOffset -= bitCount;
ret = bitCount == 32 ? -1 : (1 << bitCount) - 1;
ret &= x1c_bitWord >> (32 - bitCount);
x1c_bitWord <<= bitCount;
}
return ret;
}
char CInputStream::ReadChar() {
u8 tmp = 0;
Get(&tmp, sizeof(tmp));
return static_cast<char>(tmp);
}
bool CInputStream::ReadBool() { return Get<bool>(); }
s16 CInputStream::ReadInt16() {
s16 tmp = 0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap2Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
u16 CInputStream::ReadUint16() {
u16 tmp = 0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap2Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
s32 CInputStream::ReadInt32() {
s32 tmp = 0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap4Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
u32 CInputStream::ReadUint32() {
u32 tmp = 0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap4Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
s64 CInputStream::ReadInt64() {
s64 tmp = 0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap8Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
u64 CInputStream::ReadUint64() {
u64 tmp = 0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap8Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
float CInputStream::ReadFloat() {
float tmp = 0.f;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap4Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
float CInputStream::ReadReal32() { return Get<float>(); }
double CInputStream::ReadDouble() {
double tmp = 0.0;
Get(reinterpret_cast<u8*>(&tmp), sizeof(tmp));
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
CBasics::Swap8Bytes(reinterpret_cast<u8*>(&tmp));
#endif
return tmp;
}
double CInputStream::ReadReal64() { return Get<double>(); }
template <>
bool cinput_stream_helper(CInputStream& in) {
return in.ReadChar() != 0;
}
template <>
s8 cinput_stream_helper(CInputStream& in) {
return in.ReadChar();
}
template <>
u8 cinput_stream_helper(CInputStream& in) {
return in.ReadChar();
}
template <>
s16 cinput_stream_helper(CInputStream& in) {
return in.ReadInt16();
}
template <>
s32 cinput_stream_helper(CInputStream& in) {
return in.ReadInt32();
}
template <>
u32 cinput_stream_helper(CInputStream& in) {
return in.ReadUint32();
}
template <>
s64 cinput_stream_helper(CInputStream& in) {
return in.ReadInt64();
}
template <>
u64 cinput_stream_helper(CInputStream& in) {
return in.ReadUint64();
}
template <>
float cinput_stream_helper(CInputStream& in) {
return in.ReadFloat();
}
template <>
double cinput_stream_helper(CInputStream& in) {
return in.ReadDouble();
}
template <>
std::string cinput_stream_helper(CInputStream& in) {
std::string ret;
auto chr = in.ReadChar();
while (chr != '\0') {
ret += chr;
chr = in.ReadChar();
}
return ret;
}
u32 CInputStream::GetBitCount(u32 val) {
int bits = 0;
for (; val != 0; val >>= 1) {
bits += 1;
}
return bits;
}
} // namespace metaforce

83
Runtime/CInputStream.hpp Normal file
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@ -0,0 +1,83 @@
#pragma once
#include "Runtime/GCNTypes.hpp"
#include <string>
namespace metaforce {
class CInputStream {
u32 x4_blockOffset = 0;
u32 x8_blockLen = 0;
u32 xc_len = 0;
const u8* x10_ptr = nullptr;
bool x14_owned = false;
u32 x18_readPosition = 0;
u32 x1c_bitWord = 0;
u32 x20_bitOffset = 0;
bool InternalReadNext();
bool GrabAnotherBlock();
public:
explicit CInputStream(s32 len);
CInputStream(const void* ptr, u32 len, bool owned);
virtual ~CInputStream();
virtual u32 Read(void* dest, u32 len) = 0;
u32 GetReadPosition() const { return x18_readPosition; }
u32 ReadBits(u32 bitCount);
u32 ReadBytes(void* dest, u32 len);
s8 ReadInt8() { return Get<s8>(); }
u8 ReadUint8() { return Get<u8>(); }
char ReadChar();
bool ReadBool();
s16 ReadInt16();
s16 ReadShort() { return Get<s16>(); }
u16 ReadUint16();
s32 ReadInt32();
s32 ReadLong() { return Get<s32>(); }
u32 ReadUint32();
s64 ReadInt64();
s64 ReadLongLong() { return Get<s64>(); }
u64 ReadUint64();
float ReadReal32();
float ReadFloat();
double ReadReal64();
double ReadDouble();
void Get(u8* dest, u32 len);
template <typename T>
T Get() {
return cinput_stream_helper<T>(*this);
}
static u32 GetBitCount(u32 val);
};
template <typename T>
T cinput_stream_helper(CInputStream& in) {
return T(in);
}
template <>
bool cinput_stream_helper(CInputStream& in);
template <>
s8 cinput_stream_helper(CInputStream& in);
template <>
u8 cinput_stream_helper(CInputStream& in);
template <>
s16 cinput_stream_helper(CInputStream& in);
template <>
s32 cinput_stream_helper(CInputStream& in);
template <>
u32 cinput_stream_helper(CInputStream& in);
template <>
s64 cinput_stream_helper(CInputStream& in);
template <>
u64 cinput_stream_helper(CInputStream& in);
template <>
float cinput_stream_helper(CInputStream& in);
template <>
double cinput_stream_helper(CInputStream& in);
template <>
std::string cinput_stream_helper(CInputStream& in);
} // namespace metaforce

View File

@ -73,6 +73,11 @@ set(RUNTIME_SOURCES_B
ITweak.hpp
IMain.hpp
CStopwatch.hpp
CMemoryStreamOut.hpp CMemoryStreamOut.cpp
CInputStream.hpp CInputStream.cpp
COutputStream.hpp COutputStream.cpp
CMemoryInStream.hpp
CZipInputStream.hpp CZipInputStream.cpp
CGameAllocator.hpp CGameAllocator.cpp
CMemoryCardSys.hpp CMemoryCardSys.cpp
CScannableObjectInfo.hpp CScannableObjectInfo.cpp
@ -109,7 +114,7 @@ set(RUNTIME_SOURCES_B
CToken.hpp CToken.cpp
CFactoryMgr.hpp CFactoryMgr.cpp
CPakFile.hpp CPakFile.cpp
CStringExtras.hpp
CStringExtras.hpp CStringExtras.cpp
IOStreams.hpp IOStreams.cpp
CMainFlowBase.hpp CMainFlowBase.cpp
CMFGameBase.hpp
@ -125,6 +130,7 @@ set(RUNTIME_SOURCES_B
function(add_runtime_common_library name)
add_library(${name} ${ARGN})
target_compile_definitions(${name} PUBLIC "-DMETAFORCE_TARGET_BYTE_ORDER=__BYTE_ORDER__")
if (COMMAND add_sanitizers)
add_sanitizers(${name})
endif ()
@ -209,6 +215,7 @@ add_executable(metaforce CMain.cpp ${PLAT_SRCS} ImGuiConsole.hpp ImGuiConsole.cp
# target_atdna(metaforce atdna_ImGuiPlayerLoadouts.cpp ImGuiPlayerLoadouts.hpp)
# RUNTIME_LIBRARIES repeated here for link ordering
target_link_libraries(metaforce PUBLIC RuntimeCommon RuntimeCommonB ${RUNTIME_LIBRARIES} ${PLAT_LIBS})
target_compile_definitions(metaforce PUBLIC "-DMETAFORCE_TARGET_BYTE_ORDER=__BYTE_ORDER__")
if (COMMAND add_sanitizers)
add_sanitizers(metaforce)

View File

@ -1,6 +1,6 @@
#include "CMayaSpline.hpp"
#include "Runtime/CMayaSpline.hpp"
namespace rstl {} // namespace rstl
#include "Runtime/CInputStream.hpp"
namespace metaforce {
void ValidateTangent(zeus::CVector2f& tangent) {
@ -21,19 +21,19 @@ void ValidateTangent(zeus::CVector2f& tangent) {
}
CMayaSplineKnot::CMayaSplineKnot(CInputStream& in) {
x0_time = in.readFloatBig();
x4_amplitude = in.readFloatBig();
x8_ = in.readByte();
x9_ = in.readByte();
x0_time = in.ReadFloat();
x4_amplitude = in.ReadFloat();
x8_ = in.ReadInt8();
x9_ = in.ReadInt8();
if (x8_ == 5) {
float x = in.readFloatBig();
float y = in.readFloatBig();
float x = in.ReadFloat();
float y = in.ReadFloat();
xc_cachedTangentA = {x, y};
}
if (x9_ == 5) {
float x = in.readFloatBig();
float y = in.readFloatBig();
float x = in.ReadFloat();
float y = in.ReadFloat();
x14_cachedTangentB = {x, y};
}
}
@ -166,17 +166,16 @@ void CMayaSplineKnot::CalculateTangents(CMayaSplineKnot* prev, CMayaSplineKnot*
ValidateTangent(x14_cachedTangentB);
}
CMayaSpline::CMayaSpline(CInputStream& in, s32 count) {
x0_preInfinity = in.readByte();
x4_postInfinity = in.readByte();
u32 knotCount = in.readUint32Big();
CMayaSpline::CMayaSpline(CInputStream& in, s32 count) : x0_preInfinity(in.ReadInt8()), x4_postInfinity(in.ReadInt8()) {
u32 knotCount = in.ReadLong();
x8_knots.reserve(knotCount);
for (size_t i = 0; i < knotCount; ++i) {
x8_knots.emplace_back(in);
}
x18_clampMode = in.readByte();
x1c_minAmplitudeTime = in.readFloatBig();
x20_maxAmplitudeTime = in.readFloatBig();
x18_clampMode = in.ReadInt8();
x1c_minAmplitudeTime = in.ReadFloat();
x20_maxAmplitudeTime = in.ReadFloat();
}
float CMayaSpline::GetMinTime() const { return x8_knots.empty() ? 0.f : x8_knots[0].GetTime(); }

View File

@ -215,12 +215,12 @@ void CMemoryCardSys::CCardFileInfo::BuildCardBuffer() {
u32 bannerSz = CalculateBannerDataSize();
x104_cardBuffer.resize((bannerSz + xf4_saveBuffer.size() + 8191) & ~8191);
CMemoryOutStream w(x104_cardBuffer.data(), x104_cardBuffer.size());
w.writeUint32Big(0);
CMemoryStreamOut w(x104_cardBuffer.data(), x104_cardBuffer.size(), CMemoryStreamOut::EOwnerShip::NotOwned);
w.WriteLong(0);
char comment[64];
std::memset(comment, 0, std::size(comment));
std::strncpy(comment, x28_comment.data(), std::size(comment) - 1);
w.writeBytes(comment, 64);
w.Write(reinterpret_cast<const u8*>(comment), 64);
WriteBannerData(w);
WriteIconData(w);
memmove(x104_cardBuffer.data() + bannerSz, xf4_saveBuffer.data(), xf4_saveBuffer.size());
@ -230,7 +230,7 @@ void CMemoryCardSys::CCardFileInfo::BuildCardBuffer() {
xf4_saveBuffer.clear();
}
void CMemoryCardSys::CCardFileInfo::WriteBannerData(CMemoryOutStream& out) const {
void CMemoryCardSys::CCardFileInfo::WriteBannerData(COutputStream& out) const {
if (x3c_bannerTex.IsValid()) {
const TLockedToken<CTexture>& tex = *x40_bannerTok;
u32 bufSz;
@ -239,16 +239,16 @@ void CMemoryCardSys::CCardFileInfo::WriteBannerData(CMemoryOutStream& out) const
std::unique_ptr<u8[]> texels = tex->BuildMemoryCardTex(bufSz, fmt, palette);
if (fmt == ETexelFormat::RGB5A3)
out.writeBytes(texels.get(), 6144);
out.Write(texels.get(), 6144);
else
out.writeBytes(texels.get(), 3072);
out.Write(texels.get(), 3072);
if (fmt == ETexelFormat::C8)
out.writeBytes(palette.get(), 512);
out.Write(palette.get(), 512);
}
}
void CMemoryCardSys::CCardFileInfo::WriteIconData(CMemoryOutStream& out) const {
void CMemoryCardSys::CCardFileInfo::WriteIconData(COutputStream& out) const {
std::unique_ptr<u8[]> palette;
for (const Icon& icon : x50_iconToks) {
u32 bufSz;
@ -256,12 +256,12 @@ void CMemoryCardSys::CCardFileInfo::WriteIconData(CMemoryOutStream& out) const {
std::unique_ptr<u8[]> texels = icon.x8_tex->BuildMemoryCardTex(bufSz, fmt, palette);
if (fmt == ETexelFormat::RGB5A3)
out.writeBytes(texels.get(), 2048);
out.Write(texels.get(), 2048);
else
out.writeBytes(texels.get(), 1024);
out.Write(texels.get(), 1024);
}
if (palette)
out.writeBytes(palette.get(), 512);
out.Write(palette.get(), 512);
}
ECardResult CMemoryCardSys::CCardFileInfo::PumpCardTransfer() {

View File

@ -6,11 +6,12 @@
#include <vector>
#include "Runtime/CGameHintInfo.hpp"
#include "Runtime/CWorldSaveGameInfo.hpp"
#include "Runtime/CMemoryStreamOut.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/CWorldSaveGameInfo.hpp"
#include "Runtime/GuiSys/CStringTable.hpp"
#include "Runtime/World/CWorld.hpp"
#include "Runtime/rstl.hpp"
#include <kabufuda/Card.hpp>
@ -137,13 +138,13 @@ public:
void LockBannerToken(CAssetId bannerTxtr, CSimplePool& sp);
void LockIconToken(CAssetId iconTxtr, kabufuda::EAnimationSpeed speed, CSimplePool& sp);
kabufuda::ECardSlot GetCardPort() const { return m_handle.slot; }
int GetFileNo() const { return m_handle.getFileNo(); }
u32 CalculateBannerDataSize() const;
u32 CalculateTotalDataSize() const;
[[nodiscard]] kabufuda::ECardSlot GetCardPort() const { return m_handle.slot; }
[[nodiscard]] int GetFileNo() const { return m_handle.getFileNo(); }
[[nodiscard]] u32 CalculateBannerDataSize() const;
[[nodiscard]] u32 CalculateTotalDataSize() const;
void BuildCardBuffer();
void WriteBannerData(CMemoryOutStream& out) const;
void WriteIconData(CMemoryOutStream& out) const;
void WriteBannerData(COutputStream& out) const;
void WriteIconData(COutputStream& out) const;
void SetComment(const std::string& c) { x28_comment = c; }
ECardResult PumpCardTransfer();
ECardResult GetStatus(CardStat& stat) const;
@ -151,9 +152,9 @@ public:
ECardResult WriteFile();
ECardResult CloseFile();
CMemoryOutStream BeginMemoryOut(u32 sz) {
CMemoryStreamOut BeginMemoryOut(u32 sz) {
xf4_saveBuffer.resize(sz);
return CMemoryOutStream(xf4_saveBuffer.data(), sz);
return CMemoryStreamOut(xf4_saveBuffer.data(), sz, CMemoryStreamOut::EOwnerShip::NotOwned, sz);
}
};

View File

@ -0,0 +1,19 @@
#pragma once
#include "../../metaforce/Runtime/CInputStream.hpp"
namespace metaforce {
class CMemoryInStream final : public CInputStream {
public:
enum class EOwnerShip {
NotOwned,
Owned,
};
public:
CMemoryInStream(const void* ptr, u32 len) : CInputStream(ptr, len, false) {}
CMemoryInStream(const void* ptr, u32 len, EOwnerShip ownership)
: CInputStream(ptr, len, ownership == EOwnerShip::Owned) {}
u32 Read(void* dest, u32 len) override { return 0; }
};
} // namespace metaforce

View File

@ -0,0 +1,22 @@
#include "CMemoryStreamOut.hpp"
#include <cstring>
namespace metaforce {
CMemoryStreamOut::~CMemoryStreamOut() {
Flush();
if (x88_owned) {
delete[] x7c_ptr;
}
}
void CMemoryStreamOut::Write(const u8* ptr, u32 len) {
const auto offset = (x80_len - x84_position);
if (offset < len) {
len = offset;
}
if (len != 0) {
memcpy(x7c_ptr + x84_position, ptr, len);
}
}
}

View File

@ -0,0 +1,25 @@
#pragma once
#include "Runtime/COutputStream.hpp"
namespace metaforce {
class CMemoryStreamOut final : public COutputStream {
public:
enum class EOwnerShip {
NotOwned,
Owned,
};
private:
u8* x7c_ptr = nullptr;
u32 x80_len = 0;
u32 x84_position = 0;
bool x88_owned;
public:
CMemoryStreamOut(u8* workBuf, u32 len, EOwnerShip ownership = EOwnerShip::NotOwned, s32 unk = 4096)
: COutputStream(workBuf, unk), x7c_ptr(workBuf), x80_len(len), x88_owned(ownership == EOwnerShip::Owned) {}
~CMemoryStreamOut() override;
void Write(const u8* ptr, u32 len) override;
};
} // namespace metaforce

209
Runtime/COutputStream.cpp Normal file
View File

@ -0,0 +1,209 @@
#include "COutputStream.hpp"
#include "Runtime/CBasics.hpp"
#include <cstring>
namespace metaforce {
static u32 min_containing_bytes(u32 v) {
v = 32 - v;
v = (v >> 3) - ((s32) - (v & 7) >> 31);
return v;
}
COutputStream::COutputStream(u8* ptr, s32 len) : x8_bufLen(len) {
xc_ptr = len <= 64 ? reinterpret_cast<u8*>(((reinterpret_cast<uintptr_t>(x1c_scratch) + 7) & ~7) + 6) : new u8[len];
}
COutputStream::~COutputStream() {
if (x8_bufLen < 64) {
delete[] xc_ptr;
}
}
void COutputStream::DoFlush() {
if (x4_position != 0) {
Write(xc_ptr, x4_position);
x4_position = 0;
}
}
void COutputStream::DoPut(const u8* ptr, u32 len) {
if (len == 0) {
return;
}
x10_numWrites += len;
u32 offset = x4_position;
u32 curLen = len;
if (x8_bufLen < len + offset) {
while (curLen != 0) {
offset = x4_position;
u32 count = x8_bufLen - offset;
if (curLen < count) {
count = curLen;
}
if (count == 0) {
DoFlush();
} else {
memcpy(xc_ptr + offset, ptr + (len - curLen), count);
curLen -= count;
}
}
} else {
memcpy(xc_ptr + offset, ptr, len);
x4_position += len;
}
}
void COutputStream::FlushShiftRegister() {
if (x18_shiftRegisterOffset < 32) {
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
x14_shiftRegister = CBasics::SwapBytes(x14_shiftRegister);
#endif
DoPut(reinterpret_cast<const u8*>(&x14_shiftRegister), min_containing_bytes(x18_shiftRegisterOffset));
x14_shiftRegister = 0;
x18_shiftRegisterOffset = 32;
}
}
void COutputStream::Flush() {
FlushShiftRegister();
DoFlush();
}
void COutputStream::Put(const u8* ptr, u32 len) {
FlushShiftRegister();
DoPut(ptr, len);
}
void COutputStream::WriteBits(u32 val, u32 bitCount) {
const u32 bitOffset = x18_shiftRegisterOffset;
if (x18_shiftRegisterOffset < bitCount) {
/* OR remaining bits to cached value */
const u32 shiftAmt = (bitCount - x18_shiftRegisterOffset);
const u32 mask = bitOffset == 32 ? -1 : (1 << bitOffset) - 1;
/* Write out 32-bits */
x14_shiftRegister |= (val >> shiftAmt) & mask;
x18_shiftRegisterOffset = 0;
FlushShiftRegister();
/* Cache remaining bits */
x14_shiftRegister = (val & (shiftAmt == 32 ? -1 : (1 << shiftAmt) - 1)) << (32 - shiftAmt);
x18_shiftRegisterOffset -= shiftAmt;
} else {
/* OR bits to cached value */
const u32 mask = bitOffset == 0x20 ? -1 : (1 << bitOffset) - 1;
x14_shiftRegister |= (val & mask) << (bitOffset - bitCount);
/* New bit offset */
x18_shiftRegisterOffset -= bitCount;
}
}
void COutputStream::WriteChar(u8 c) {
FlushShiftRegister();
if (x8_bufLen <= x4_position) {
DoFlush();
}
++x10_numWrites;
*reinterpret_cast<u8*>(xc_ptr + x4_position) = c;
++x4_position;
}
void COutputStream::WriteShort(u16 s) {
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
s = CBasics::SwapBytes(s);
#endif
Put(reinterpret_cast<const u8*>(&s), sizeof(s));
}
void COutputStream::WriteLong(u32 l) {
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
l = CBasics::SwapBytes(l);
#endif
Put(reinterpret_cast<const u8*>(&l), sizeof(l));
}
void COutputStream::WriteLongLong(u64 ll) {
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
ll = CBasics::SwapBytes(ll);
#endif
Put(reinterpret_cast<const u8*>(&ll), sizeof(ll));
}
void COutputStream::WriteFloat(float f) {
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
f = CBasics::SwapBytes(f);
#endif
Put(reinterpret_cast<const u8*>(&f), sizeof(f));
}
void COutputStream::WriteDouble(double d) {
#if METAFORCE_TARGET_BYTE_ORDER == __ORDER_LITTLE_ENDIAN__
d = CBasics::SwapBytes(d);
#endif
Put(reinterpret_cast<const u8*>(&d), sizeof(d));
}
/* Default Stream Helpers */
template <>
void coutput_stream_helper(const bool& t, COutputStream& out) {
out.WriteChar(static_cast<char>(t));
}
template <>
void coutput_stream_helper(const char& t, COutputStream& out) {
out.WriteChar(static_cast<char>(t));
}
template <>
void coutput_stream_helper(const s8& t, COutputStream& out) {
out.WriteChar(t);
}
template <>
void coutput_stream_helper(const u8& t, COutputStream& out) {
out.WriteChar(t);
}
template <>
void coutput_stream_helper(const s16& t, COutputStream& out) {
out.WriteShort(t);
}
template <>
void coutput_stream_helper(const u16& t, COutputStream& out) {
out.WriteShort(t);
}
template <>
void coutput_stream_helper(const s32& t, COutputStream& out) {
out.WriteLong(t);
}
template <>
void coutput_stream_helper(const u32& t, COutputStream& out) {
out.WriteLong(t);
}
template <>
void coutput_stream_helper(const s64& t, COutputStream& out) {
out.WriteLongLong(t);
}
template <>
void coutput_stream_helper(const u64& t, COutputStream& out) {
out.WriteLongLong(t);
}
template <>
void coutput_stream_helper(const float& t, COutputStream& out) {
out.WriteFloat(t);
}
template <>
void coutput_stream_helper(const double& t, COutputStream& out) {
out.WriteDouble(t);
}
template <>
void coutput_stream_helper(const std::string& t, COutputStream& out) {
for (size_t i = 0; i < t.size() + 1; ++i) {
out.FlushShiftRegister();
out.Put(t[i]);
}
}
u32 COutputStream::GetBitCount(u32 val) {
int bits = 0;
for (; val != 0; val >>= 1) {
bits += 1;
}
return bits;
}
} // namespace metaforce

88
Runtime/COutputStream.hpp Normal file
View File

@ -0,0 +1,88 @@
#pragma once
#include "Runtime/GCNTypes.hpp"
#include <array>
#include <string>
namespace metaforce {
class COutputStream {
friend class coutput_stream_helper;
u32 x4_position = 0;
u32 x8_bufLen = 0;
u8* xc_ptr = nullptr;
u32 x10_numWrites = 0;
u32 x14_shiftRegister = 0;
u32 x18_shiftRegisterOffset = 32;
u8 x1c_scratch[96]{};
protected:
void DoFlush();
void DoPut(const u8* ptr, u32 len);
public:
COutputStream(u8* ptr, s32 unk);
virtual ~COutputStream();
virtual void Write(const u8* ptr, u32 len) = 0;
void WriteBits(u32 val, u32 bitCount);
void WriteChar(u8 c);
void WriteShort(u16 s);
void WriteLong(u32 l);
void WriteLongLong(u64 ll);
void WriteFloat(float f);
void WriteDouble(double d);
void WriteInt8(s8 c) { Put(c); }
void WriteUint8(u8 c) { Put(c); }
void WriteInt16(s16 s) { Put(s); }
void WriteUint16(u16 s) { Put(s); }
void WriteInt32(s32 l) { Put(l); }
void WriteUint32(u32 l) { Put(l); }
void WriteInt64(u64 ll) { Put(ll); }
void WriteUint64(u64 ll) { Put(ll); }
void WriteReal32(float f) { Put(f); }
void WriteReal64(double d) { Put(d); }
void FlushShiftRegister();
void Flush();
void Put(const u8* ptr, u32 len);
template <typename T>
void Put(const T& t) {
coutput_stream_helper(t, *this);
}
static u32 GetBitCount(u32 val);
};
template <typename T>
void coutput_stream_helper(const T& t, COutputStream& out) {
t.PutTo(out);
}
template <>
void coutput_stream_helper(const bool& t, COutputStream& out);
template <>
void coutput_stream_helper(const char& t, COutputStream& out);
template <>
void coutput_stream_helper(const s8& t, COutputStream& out);
template <>
void coutput_stream_helper(const u8& t, COutputStream& out);
template <>
void coutput_stream_helper(const s16& t, COutputStream& out);
template <>
void coutput_stream_helper(const u16& t, COutputStream& out);
template <>
void coutput_stream_helper(const s32& t, COutputStream& out);
template <>
void coutput_stream_helper(const u32& t, COutputStream& out);
template <>
void coutput_stream_helper(const s64& t, COutputStream& out);
template <>
void coutput_stream_helper(const u64& t, COutputStream& out);
template <>
void coutput_stream_helper(const float& t, COutputStream& out);
template <>
void coutput_stream_helper(const double& t, COutputStream& out);
template <>
void coutput_stream_helper(const std::string& t, COutputStream& out);
}

View File

@ -26,19 +26,19 @@ const SObjectTag* CPakFile::GetResIdByName(std::string_view name) const {
return nullptr;
}
void CPakFile::LoadResourceTable(athena::io::MemoryReader& r) {
void CPakFile::LoadResourceTable(CInputStream& r) {
x74_resList.reserve(
std::max(size_t(64), size_t(ROUND_UP_32(x4c_resTableCount * sizeof(SResInfo)) + sizeof(SResInfo) - 1)) /
sizeof(SResInfo));
if (x28_24_buildDepList)
x64_depList.reserve(x4c_resTableCount);
for (u32 i = 0; i < x4c_resTableCount; ++i) {
u32 flags = r.readUint32Big();
u32 flags = r.ReadLong();
FourCC fcc;
r.readBytesToBuf(&fcc, 4);
CAssetId id = r.readUint32Big();
u32 size = r.readUint32Big();
u32 offset = r.readUint32Big();
r.ReadBytes(reinterpret_cast<u8*>(&fcc), 4);
CAssetId id = r.ReadLong();
u32 size = r.ReadLong();
u32 offset = r.ReadLong();
if (fcc == FOURCC('MLVL'))
m_mlvlId = id;
x74_resList.emplace_back(id, fcc, offset, size, flags);
@ -50,7 +50,8 @@ void CPakFile::LoadResourceTable(athena::io::MemoryReader& r) {
void CPakFile::DataLoad() {
x30_dvdReq.reset();
athena::io::MemoryReader r(x38_headerData.data() + x48_resTableOffset, x38_headerData.size() - x48_resTableOffset);
CMemoryInStream r(x38_headerData.data() + x48_resTableOffset, x38_headerData.size() - x48_resTableOffset,
CMemoryInStream::EOwnerShip::NotOwned);
LoadResourceTable(r);
x2c_asyncLoadPhase = EAsyncPhase::Loaded;
if (x28_26_worldPak) {
@ -60,9 +61,9 @@ void CPakFile::DataLoad() {
}
void CPakFile::InitialHeaderLoad() {
athena::io::MemoryReader r(x38_headerData.data(), x38_headerData.size());
CMemoryInStream r(x38_headerData.data(), x38_headerData.size(), CMemoryInStream::EOwnerShip::NotOwned);
x30_dvdReq.reset();
u32 version = r.readUint32Big();
u32 version = r.ReadLong();
if (version != 0x00030005) {
Log.report(logvisor::Fatal,
FMT_STRING("{}: Incompatible pak file version -- Current version is {:08X}, you're using {:08X}"),
@ -70,18 +71,17 @@ void CPakFile::InitialHeaderLoad() {
return;
}
r.readUint32Big();
u32 nameCount = r.readUint32Big();
r.ReadLong();
u32 nameCount = r.ReadLong();
x54_nameList.reserve(nameCount);
for (u32 i = 0; i < nameCount; ++i) {
SObjectTag tag(r);
u32 nameLen = r.readUint32Big();
auto name = r.readString(nameLen);
auto name = CStringExtras::ReadString(r);
x54_nameList.emplace_back(name, tag);
}
x4c_resTableCount = r.readUint32Big();
x48_resTableOffset = u32(r.position());
x4c_resTableCount = r.ReadLong();
x48_resTableOffset = u32(r.GetReadPosition());
x2c_asyncLoadPhase = EAsyncPhase::DataLoad;
u32 newSize = ROUND_UP_32(x4c_resTableCount * 20 + x48_resTableOffset);
u32 origSize = u32(x38_headerData.size());

View File

@ -57,7 +57,7 @@ private:
std::vector<SResInfo> x74_resList;
mutable s32 x84_currentSeek = -1;
CAssetId m_mlvlId;
void LoadResourceTable(athena::io::MemoryReader& r);
void LoadResourceTable(CInputStream& r);
void DataLoad();
void InitialHeaderLoad();
void Warmup();

View File

@ -76,63 +76,63 @@ constexpr std::array<float, 5> ComboAmmoPeriods{
CPlayerState::CPlayerState() { x24_powerups.resize(41); }
CPlayerState::CPlayerState(CBitStreamReader& stream) {
x4_enabledItems = u32(stream.ReadEncoded(32));
CPlayerState::CPlayerState(CInputStream& stream) {
x4_enabledItems = u32(stream.ReadBits(32));
const u32 integralHP = u32(stream.ReadEncoded(32));
const u32 integralHP = u32(stream.ReadBits(32));
float realHP;
std::memcpy(&realHP, &integralHP, sizeof(float));
xc_health.SetHP(realHP);
x8_currentBeam = EBeamId(stream.ReadEncoded(CBitStreamReader::GetBitCount(5)));
x20_currentSuit = EPlayerSuit(stream.ReadEncoded(CBitStreamReader::GetBitCount(4)));
x8_currentBeam = EBeamId(stream.ReadBits(CInputStream::GetBitCount(5)));
x20_currentSuit = EPlayerSuit(stream.ReadBits(CInputStream::GetBitCount(4)));
x24_powerups.resize(41);
for (size_t i = 0; i < x24_powerups.size(); ++i) {
if (PowerUpMaxValues[i] == 0) {
continue;
}
const u32 a = u32(stream.ReadEncoded(CBitStreamReader::GetBitCount(PowerUpMaxValues[i])));
const u32 b = u32(stream.ReadEncoded(CBitStreamReader::GetBitCount(PowerUpMaxValues[i])));
const u32 a = u32(stream.ReadBits(CInputStream::GetBitCount(PowerUpMaxValues[i])));
const u32 b = u32(stream.ReadBits(CInputStream::GetBitCount(PowerUpMaxValues[i])));
x24_powerups[i] = CPowerUp(a, b);
}
const auto& scanStates = g_MemoryCardSys->GetScanStates();
x170_scanTimes.reserve(scanStates.size());
for (const auto& state : scanStates) {
float time = stream.ReadEncoded(1) ? 1.f : 0.f;
float time = stream.ReadBits(1) ? 1.f : 0.f;
x170_scanTimes.emplace_back(state.first, time);
}
x180_scanCompletionRate.first = u32(stream.ReadEncoded(CBitStreamReader::GetBitCount(0x100u)));
x180_scanCompletionRate.second = u32(stream.ReadEncoded(CBitStreamReader::GetBitCount(0x100u)));
x180_scanCompletionRate.first = u32(stream.ReadBits(CInputStream::GetBitCount(0x100u)));
x180_scanCompletionRate.second = u32(stream.ReadBits(CInputStream::GetBitCount(0x100u)));
}
void CPlayerState::PutTo(CBitStreamWriter& stream) {
stream.WriteEncoded(x4_enabledItems, 32);
void CPlayerState::PutTo(COutputStream& stream) {
stream.WriteBits(x4_enabledItems, 32);
const float realHP = xc_health.GetHP();
u32 integralHP;
std::memcpy(&integralHP, &realHP, sizeof(u32));
stream.WriteEncoded(integralHP, 32);
stream.WriteEncoded(u32(x8_currentBeam), CBitStreamWriter::GetBitCount(5));
stream.WriteEncoded(u32(x20_currentSuit), CBitStreamWriter::GetBitCount(4));
stream.WriteBits(integralHP, 32);
stream.WriteBits(u32(x8_currentBeam), COutputStream::GetBitCount(5));
stream.WriteBits(u32(x20_currentSuit), COutputStream::GetBitCount(4));
for (size_t i = 0; i < x24_powerups.size(); ++i) {
const CPowerUp& pup = x24_powerups[i];
stream.WriteEncoded(pup.x0_amount, CBitStreamWriter::GetBitCount(PowerUpMaxValues[i]));
stream.WriteEncoded(pup.x4_capacity, CBitStreamWriter::GetBitCount(PowerUpMaxValues[i]));
stream.WriteBits(pup.x0_amount, COutputStream::GetBitCount(PowerUpMaxValues[i]));
stream.WriteBits(pup.x4_capacity, COutputStream::GetBitCount(PowerUpMaxValues[i]));
}
for (const auto& scanTime : x170_scanTimes) {
if (scanTime.second >= 1.f)
stream.WriteEncoded(true, 1);
stream.WriteBits(true, 1);
else
stream.WriteEncoded(false, 1);
stream.WriteBits(false, 1);
}
stream.WriteEncoded(x180_scanCompletionRate.first, CBitStreamWriter::GetBitCount(0x100));
stream.WriteEncoded(x180_scanCompletionRate.second, CBitStreamWriter::GetBitCount(0x100));
stream.WriteBits(x180_scanCompletionRate.first, COutputStream::GetBitCount(0x100));
stream.WriteBits(x180_scanCompletionRate.second, COutputStream::GetBitCount(0x100));
}
u32 CPlayerState::GetMissileCostForAltAttack() const { return costs[size_t(x8_currentBeam)]; }

View File

@ -164,8 +164,8 @@ public:
CStaticInterference& GetStaticInterference() { return x188_staticIntf; }
const std::vector<std::pair<CAssetId, float>>& GetScanTimes() const { return x170_scanTimes; }
CPlayerState();
explicit CPlayerState(CBitStreamReader& stream);
void PutTo(CBitStreamWriter& stream);
explicit CPlayerState(CInputStream& stream);
void PutTo(COutputStream& stream);
static u32 GetPowerUpMaxValue(EItemType type);
static EItemType ItemNameToType(std::string_view name);
static std::string_view ItemTypeToName(EItemType type);

View File

@ -44,7 +44,8 @@ std::unique_ptr<CInputStream> CResLoader::LoadNewResourcePartSync(const SObjectT
CPakFile* const file = FindResourceForLoad(tag);
file->SyncSeekRead(buf, length, ESeekOrigin::Begin, x50_cachedResInfo->GetOffset() + offset);
return std::make_unique<athena::io::MemoryReader>(buf, length, !extBuf);
return std::make_unique<CMemoryInStream>(
buf, length, extBuf == nullptr ? CMemoryInStream::EOwnerShip::Owned : CMemoryInStream::EOwnerShip::NotOwned);
}
void CResLoader::LoadMemResourceSync(const SObjectTag& tag, std::unique_ptr<u8[]>& bufOut, int* sizeOut) {
@ -57,9 +58,10 @@ void CResLoader::LoadMemResourceSync(const SObjectTag& tag, std::unique_ptr<u8[]
std::unique_ptr<CInputStream> CResLoader::LoadResourceFromMemorySync(const SObjectTag& tag, const void* buf) {
FindResourceForLoad(tag);
std::unique_ptr<CInputStream> newStrm = std::make_unique<athena::io::MemoryReader>(buf, x50_cachedResInfo->GetSize());
std::unique_ptr<CInputStream> newStrm =
std::make_unique<CMemoryInStream>(buf, x50_cachedResInfo->GetSize(), CMemoryInStream::EOwnerShip::NotOwned);
if (x50_cachedResInfo->IsCompressed()) {
newStrm->readUint32Big();
newStrm->ReadLong();
newStrm = std::make_unique<CZipInputStream>(std::move(newStrm));
}
return newStrm;
@ -77,9 +79,10 @@ std::unique_ptr<CInputStream> CResLoader::LoadNewResourceSync(const SObjectTag&
file->SyncSeekRead(buf, resSz, ESeekOrigin::Begin, x50_cachedResInfo->GetOffset());
const bool takeOwnership = extBuf == nullptr;
std::unique_ptr<CInputStream> newStrm = std::make_unique<athena::io::MemoryReader>(buf, resSz, takeOwnership);
std::unique_ptr<CInputStream> newStrm = std::make_unique<CMemoryInStream>(
buf, resSz, takeOwnership ? CMemoryInStream::EOwnerShip::Owned : CMemoryInStream::EOwnerShip::NotOwned);
if (x50_cachedResInfo->IsCompressed()) {
newStrm->readUint32Big();
newStrm->ReadLong();
newStrm = std::make_unique<CZipInputStream>(std::move(newStrm));
}

View File

@ -4,7 +4,7 @@
namespace metaforce {
CScannableObjectInfo::CScannableObjectInfo(CInputStream& in, CAssetId resId) : x0_scannableObjectId(resId) {
const u32 version = in.readUint32Big();
const u32 version = in.ReadLong();
Load(in, version);
for (auto& bucket : x14_buckets) {
@ -33,18 +33,18 @@ CScannableObjectInfo::CScannableObjectInfo(CInputStream& in, CAssetId resId) : x
}
void CScannableObjectInfo::Load(CInputStream& in, u32 version) {
in.readUint32Big();
in.readUint32Big();
x4_stringId = in.readUint32Big();
in.ReadLong();
in.ReadLong();
x4_stringId = in.ReadLong();
if (version < 4) {
x8_totalDownloadTime = in.readFloatBig();
x8_totalDownloadTime = in.ReadFloat();
} else {
const u32 scanSpeed = in.readUint32Big();
const u32 scanSpeed = in.ReadLong();
x8_totalDownloadTime = g_tweakGui->GetScanSpeed(scanSpeed);
}
xc_category = in.readUint32Big();
xc_category = in.ReadLong();
if (version > 4) {
x10_important = in.readBool();
x10_important = in.ReadBool();
}
for (size_t i = 0; i < x14_buckets.capacity(); i++) {
@ -53,15 +53,15 @@ void CScannableObjectInfo::Load(CInputStream& in, u32 version) {
}
CScannableObjectInfo::SBucket::SBucket(CInputStream& in, u32 version) {
x0_texture = in.readUint32Big();
x4_appearanceRange = in.readFloatBig();
x8_imagePos = in.readUint32Big();
x0_texture = in.ReadLong();
x4_appearanceRange = in.ReadFloat();
x8_imagePos = in.ReadLong();
if (version > 1) {
xc_size.x = in.readUint32Big();
xc_size.y = in.readUint32Big();
x14_interval = in.readFloatBig();
xc_size.x = in.ReadLong();
xc_size.y = in.ReadLong();
x14_interval = in.ReadFloat();
if (version >= 3)
x18_fadeDuration = in.readFloatBig();
x18_fadeDuration = in.ReadFloat();
}
}

View File

@ -8,12 +8,12 @@
namespace metaforce {
CScriptMailbox::CScriptMailbox(CBitStreamReader& in, const CWorldSaveGameInfo& saveWorld) {
CScriptMailbox::CScriptMailbox(CInputStream& in, const CWorldSaveGameInfo& saveWorld) {
const u32 relayCount = saveWorld.GetRelayCount();
if (saveWorld.GetRelayCount()) {
std::vector<bool> relayStates(saveWorld.GetRelayCount());
for (u32 i = 0; i < relayCount; ++i) {
relayStates[i] = in.ReadEncoded(1);
relayStates[i] = in.ReadBits(1);
}
for (u32 i = 0; i < relayCount; ++i) {
@ -79,7 +79,7 @@ void CScriptMailbox::SendMsgs(TAreaId areaId, CStateManager& stateMgr) {
}
}
void CScriptMailbox::PutTo(CBitStreamWriter& out, const CWorldSaveGameInfo& saveWorld) {
void CScriptMailbox::PutTo(COutputStream& out, const CWorldSaveGameInfo& saveWorld) {
const u32 relayCount = saveWorld.GetRelayCount();
std::vector<bool> relays(relayCount);
@ -91,7 +91,7 @@ void CScriptMailbox::PutTo(CBitStreamWriter& out, const CWorldSaveGameInfo& save
}
for (u32 i = 0; i < relayCount; ++i) {
out.WriteEncoded(u32(relays[i]), 1);
out.WriteBits(u32(relays[i]), 1);
}
}

View File

@ -29,13 +29,13 @@ class CScriptMailbox {
public:
CScriptMailbox() = default;
CScriptMailbox(CBitStreamReader& in, const CWorldSaveGameInfo& saveWorld);
CScriptMailbox(CInputStream& in, const CWorldSaveGameInfo& saveWorld);
bool HasMsg(TEditorId id) const;
void AddMsg(TEditorId id);
void RemoveMsg(TEditorId id);
void SendMsgs(TAreaId areaId, CStateManager& stateMgr);
void PutTo(CBitStreamWriter& out, const CWorldSaveGameInfo& saveWorld);
void PutTo(COutputStream& out, const CWorldSaveGameInfo& saveWorld);
};
} // namespace metaforce

View File

@ -439,7 +439,7 @@ void CStateManager::SetupParticleHook(const CActor& actor) const {
void CStateManager::MurderScriptInstanceNames() { xb40_uniqueInstanceNames.clear(); }
std::string CStateManager::HashInstanceName(CInputStream& in) { return in.readString(); }
std::string CStateManager::HashInstanceName(CInputStream& in) { return in.Get<std::string>(); }
void CStateManager::SetActorAreaId(CActor& actor, TAreaId aid) {
const TAreaId actorAid = actor.GetAreaIdAlways();
@ -985,90 +985,90 @@ void CStateManager::DrawWorld() {
}
void CStateManager::DrawActorCubeFaces(CActor& actor, int& cubeInst) const {
// if (!actor.m_reflectionCube ||
// (!TCastToPtr<CPlayer>(actor) && (!actor.GetActive() || !actor.IsDrawEnabled() || actor.xe4_30_outOfFrustum)))
// return;
//
// const TAreaId visAreaId = actor.GetAreaIdAlways();
// const SViewport backupVp = g_Viewport;
//
// int areaCount = 0;
// std::array<const CGameArea*, 10> areaArr;
// for (const CGameArea& area : *x850_world) {
// if (areaCount == 10) {
// break;
// }
// auto occState = CGameArea::EOcclusionState::Occluded;
// if (area.IsPostConstructed()) {
// occState = area.GetOcclusionState();
// }
// if (occState == CGameArea::EOcclusionState::Visible) {
// areaArr[areaCount++] = &area;
// }
// }
//
// for (int f = 0; f < 6; ++f) {
// SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(FMT_STRING("CStateManager::DrawActorCubeFaces [{}] {} {} {}"), f,
// actor.GetUniqueId(), actor.GetEditorId(), actor.GetName())
// .c_str(),
// zeus::skOrange);
// CGraphics::g_BooMainCommandQueue->setRenderTarget(actor.m_reflectionCube, f);
// SetupViewForCubeFaceDraw(actor.GetRenderBounds().center(), f);
// CGraphics::g_BooMainCommandQueue->clearTarget();
//
// std::sort(areaArr.begin(), areaArr.begin() + areaCount, [visAreaId](const CGameArea* a, const CGameArea* b) {
// if (a->x4_selfIdx == b->x4_selfIdx) {
// return false;
// }
// if (visAreaId == a->x4_selfIdx) {
// return false;
// }
// if (visAreaId == b->x4_selfIdx) {
// return true;
// }
// return CGraphics::g_ViewPoint.dot(a->GetAABB().center()) > CGraphics::g_ViewPoint.dot(b->GetAABB().center());
// });
//
// int pvsCount = 0;
// std::array<CPVSVisSet, 10> pvsArr;
// for (auto area = areaArr.cbegin(); area != areaArr.cbegin() + areaCount; ++area) {
// const CGameArea* areaPtr = *area;
// CPVSVisSet& pvsSet = pvsArr[pvsCount++];
// pvsSet.Reset(EPVSVisSetState::OutOfBounds);
// GetVisSetForArea(areaPtr->x4_selfIdx, visAreaId, pvsSet);
// }
//
// for (int i = areaCount - 1; i >= 0; --i) {
// const CGameArea& area = *areaArr[i];
// SetupFogForArea(area);
// g_Renderer->EnablePVS(pvsArr[i], area.x4_selfIdx);
// g_Renderer->SetWorldLightFadeLevel(area.GetPostConstructed()->x1128_worldLightingLevel);
// g_Renderer->UpdateAreaUniforms(area.x4_selfIdx, EWorldShadowMode::None, true, cubeInst * 6 + f);
// g_Renderer->DrawUnsortedGeometry(area.x4_selfIdx, 0x2, 0x0);
// }
//
// if (!SetupFogForDraw()) {
// g_Renderer->SetWorldFog(ERglFogMode::None, 0.f, 1.f, zeus::skBlack);
// }
//
// x850_world->DrawSky(zeus::CTransform::Translate(CGraphics::g_ViewPoint));
//
// for (int i = 0; i < areaCount; ++i) {
// const CGameArea& area = *areaArr[i];
// CPVSVisSet& pvs = pvsArr[i];
// SetupFogForArea(area);
// g_Renderer->SetWorldLightFadeLevel(area.GetPostConstructed()->x1128_worldLightingLevel);
// g_Renderer->EnablePVS(pvs, area.x4_selfIdx);
// g_Renderer->DrawSortedGeometry(area.x4_selfIdx, 0x2, 0x0);
// }
// }
//
// CGraphics::g_BooMainCommandQueue->generateMipmaps(actor.m_reflectionCube);
//
// CBooRenderer::BindMainDrawTarget();
// g_Renderer->SetViewport(backupVp.x0_left, backupVp.x4_top, backupVp.x8_width, backupVp.xc_height);
//
// ++cubeInst;
// if (!actor.m_reflectionCube ||
// (!TCastToPtr<CPlayer>(actor) && (!actor.GetActive() || !actor.IsDrawEnabled() || actor.xe4_30_outOfFrustum)))
// return;
//
// const TAreaId visAreaId = actor.GetAreaIdAlways();
// const SViewport backupVp = g_Viewport;
//
// int areaCount = 0;
// std::array<const CGameArea*, 10> areaArr;
// for (const CGameArea& area : *x850_world) {
// if (areaCount == 10) {
// break;
// }
// auto occState = CGameArea::EOcclusionState::Occluded;
// if (area.IsPostConstructed()) {
// occState = area.GetOcclusionState();
// }
// if (occState == CGameArea::EOcclusionState::Visible) {
// areaArr[areaCount++] = &area;
// }
// }
//
// for (int f = 0; f < 6; ++f) {
// SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(FMT_STRING("CStateManager::DrawActorCubeFaces [{}] {} {} {}"), f,
// actor.GetUniqueId(), actor.GetEditorId(), actor.GetName())
// .c_str(),
// zeus::skOrange);
// CGraphics::g_BooMainCommandQueue->setRenderTarget(actor.m_reflectionCube, f);
// SetupViewForCubeFaceDraw(actor.GetRenderBounds().center(), f);
// CGraphics::g_BooMainCommandQueue->clearTarget();
//
// std::sort(areaArr.begin(), areaArr.begin() + areaCount, [visAreaId](const CGameArea* a, const CGameArea* b) {
// if (a->x4_selfIdx == b->x4_selfIdx) {
// return false;
// }
// if (visAreaId == a->x4_selfIdx) {
// return false;
// }
// if (visAreaId == b->x4_selfIdx) {
// return true;
// }
// return CGraphics::g_ViewPoint.dot(a->GetAABB().center()) > CGraphics::g_ViewPoint.dot(b->GetAABB().center());
// });
//
// int pvsCount = 0;
// std::array<CPVSVisSet, 10> pvsArr;
// for (auto area = areaArr.cbegin(); area != areaArr.cbegin() + areaCount; ++area) {
// const CGameArea* areaPtr = *area;
// CPVSVisSet& pvsSet = pvsArr[pvsCount++];
// pvsSet.Reset(EPVSVisSetState::OutOfBounds);
// GetVisSetForArea(areaPtr->x4_selfIdx, visAreaId, pvsSet);
// }
//
// for (int i = areaCount - 1; i >= 0; --i) {
// const CGameArea& area = *areaArr[i];
// SetupFogForArea(area);
// g_Renderer->EnablePVS(pvsArr[i], area.x4_selfIdx);
// g_Renderer->SetWorldLightFadeLevel(area.GetPostConstructed()->x1128_worldLightingLevel);
// g_Renderer->UpdateAreaUniforms(area.x4_selfIdx, EWorldShadowMode::None, true, cubeInst * 6 + f);
// g_Renderer->DrawUnsortedGeometry(area.x4_selfIdx, 0x2, 0x0);
// }
//
// if (!SetupFogForDraw()) {
// g_Renderer->SetWorldFog(ERglFogMode::None, 0.f, 1.f, zeus::skBlack);
// }
//
// x850_world->DrawSky(zeus::CTransform::Translate(CGraphics::g_ViewPoint));
//
// for (int i = 0; i < areaCount; ++i) {
// const CGameArea& area = *areaArr[i];
// CPVSVisSet& pvs = pvsArr[i];
// SetupFogForArea(area);
// g_Renderer->SetWorldLightFadeLevel(area.GetPostConstructed()->x1128_worldLightingLevel);
// g_Renderer->EnablePVS(pvs, area.x4_selfIdx);
// g_Renderer->DrawSortedGeometry(area.x4_selfIdx, 0x2, 0x0);
// }
// }
//
// CGraphics::g_BooMainCommandQueue->generateMipmaps(actor.m_reflectionCube);
//
// CBooRenderer::BindMainDrawTarget();
// g_Renderer->SetViewport(backupVp.x0_left, backupVp.x4_top, backupVp.x8_width, backupVp.xc_height);
//
// ++cubeInst;
}
void CStateManager::DrawWorldCubeFaces() const {
@ -1470,14 +1470,14 @@ CStateManager::GetIdListForScript(TEditorId id) const {
}
void CStateManager::LoadScriptObjects(TAreaId aid, CInputStream& in, std::vector<TEditorId>& idsOut) {
in.readUByte();
in.ReadUint8();
const u32 objCount = in.readUint32Big();
const u32 objCount = in.ReadLong();
idsOut.reserve(idsOut.size() + objCount);
for (u32 i = 0; i < objCount; ++i) {
const auto objType = static_cast<EScriptObjectType>(in.readUByte());
const u32 objSize = in.readUint32Big();
const u32 pos = static_cast<u32>(in.position());
const auto objType = static_cast<EScriptObjectType>(in.ReadUint8());
const u32 objSize = in.ReadLong();
const u32 pos = static_cast<u32>(in.GetReadPosition());
const auto id = LoadScriptObject(aid, objType, objSize, in);
if (id.first == kInvalidEditorId) {
continue;
@ -1502,15 +1502,15 @@ void CStateManager::LoadScriptObjects(TAreaId aid, CInputStream& in, std::vector
std::pair<TEditorId, TUniqueId> CStateManager::LoadScriptObject(TAreaId aid, EScriptObjectType type, u32 length,
CInputStream& in) {
OPTICK_EVENT();
const TEditorId id = in.readUint32Big();
const u32 connCount = in.readUint32Big();
const TEditorId id = in.ReadLong();
const u32 connCount = in.ReadLong();
length -= 8;
std::vector<SConnection> conns;
conns.reserve(connCount);
for (u32 i = 0; i < connCount; ++i) {
const auto state = EScriptObjectState(in.readUint32Big());
const auto msg = EScriptObjectMessage(in.readUint32Big());
const TEditorId target = in.readUint32Big();
const auto state = EScriptObjectState(in.ReadLong());
const auto msg = EScriptObjectMessage(in.ReadLong());
const TEditorId target = in.ReadLong();
// Metaforce Addition
if (m_incomingConnections.find(target) == m_incomingConnections.cend()) {
m_incomingConnections.emplace(target, std::set<SConnection>());
@ -1521,9 +1521,9 @@ std::pair<TEditorId, TUniqueId> CStateManager::LoadScriptObject(TAreaId aid, ESc
length -= 12;
conns.push_back(SConnection{state, msg, target});
}
const u32 propCount = in.readUint32Big();
const u32 propCount = in.ReadLong();
length -= 4;
const auto startPos = in.position();
const auto startPos = in.GetReadPosition();
bool error = false;
FScriptLoader loader = {};
@ -1545,7 +1545,7 @@ std::pair<TEditorId, TUniqueId> CStateManager::LoadScriptObject(TAreaId aid, ESc
error = true;
}
const u32 readAmt = in.position() - startPos;
const u32 readAmt = in.GetReadPosition() - startPos;
if (readAmt > length) {
LogModule.report(logvisor::Fatal, FMT_STRING("Script object overread while reading {}"),
ScriptObjectTypeToStr(type));
@ -1553,13 +1553,17 @@ std::pair<TEditorId, TUniqueId> CStateManager::LoadScriptObject(TAreaId aid, ESc
const u32 leftover = length - readAmt;
for (u32 i = 0; i < leftover; ++i) {
in.readByte();
in.ReadChar();
}
if (error || ent == nullptr) {
in.seek(startPos, athena::SeekOrigin::Begin);
while (in.GetReadPosition() != startPos) {
in.ReadChar();
}
const std::string name = HashInstanceName(in);
in.seek(startPos + length, athena::SeekOrigin::Begin);
while (in.GetReadPosition() != startPos + length) {
in.ReadChar();
}
LogModule.report(logvisor::Error, FMT_STRING("Script load error while loading {}, name: {}"),
ScriptObjectTypeToStr(type), name);
return {kInvalidEditorId, kInvalidUniqueId};

21
Runtime/CStringExtras.cpp Normal file
View File

@ -0,0 +1,21 @@
#include "Runtime/CStringExtras.hpp"
#include "Runtime/CInputStream.hpp"
namespace metaforce {
std::string CStringExtras::ReadString(CInputStream& in) {
u32 strLen = in.ReadLong();
std::string ret;
u32 readLen = 512;
char tmp[512] = {};
for (; strLen > 0; strLen -= readLen) {
readLen = 512;
if (strLen <= 512) {
readLen = strLen;
}
in.ReadBytes(tmp, readLen);
ret.append(tmp, readLen);
}
return ret;
}
}

View File

@ -5,7 +5,7 @@
#include <string>
namespace metaforce {
class CInputStream;
class CStringExtras {
public:
// Checks if the provided views into string data can be considered equal or not based on
@ -35,6 +35,8 @@ public:
}
return s;
}
static std::string ReadString(CInputStream& in);
};
} // namespace metaforce

View File

@ -3,11 +3,11 @@
namespace metaforce {
CTextureCache::CTextureCache(CInputStream& in) {
u32 textureCount = in.readUint32Big();
u32 textureCount = in.ReadLong();
for (u32 i = 0; i < textureCount; ++i) {
CAssetId uid(in);
if (m_textureInfo.find(uid) == m_textureInfo.end())
m_textureInfo.emplace(uid, CTextureInfo(in));
m_textureInfo.emplace(uid, in.Get<CTextureInfo>());
}
}

View File

@ -13,7 +13,7 @@ class CPaletteInfo {
public:
explicit CPaletteInfo(CInputStream& in)
: m_format(in.readUint32Big()), m_elementCount(in.readUint32Big()), m_dolphinHash(in.readUint64Big()) {}
: m_format(in.ReadLong()), m_elementCount(in.ReadLong()), m_dolphinHash(in.ReadLongLong()) {}
};
class CTextureInfo {
ETexelFormat m_format;
@ -25,12 +25,12 @@ class CTextureInfo {
public:
explicit CTextureInfo(CInputStream& in)
: m_format(ETexelFormat(in.readUint32Big()))
, m_mipCount(in.readUint32Big())
, m_width(in.readUint16Big())
, m_height(in.readUint16Big())
, m_dolphinHash(in.readUint64Big()) {
bool hasPal = in.readBool();
: m_format(ETexelFormat(in.ReadLong()))
, m_mipCount(in.ReadLong())
, m_width(in.ReadShort())
, m_height(in.ReadShort())
, m_dolphinHash(in.ReadLongLong()) {
bool hasPal = in.ReadBool();
if (hasPal)
m_paletteInfo.emplace(in);
}

View File

@ -4,50 +4,50 @@
namespace metaforce {
CWorldSaveGameInfo::CWorldSaveGameInfo(CInputStream& in) {
in.readUint32Big();
const u32 version = in.readUint32Big();
in.ReadLong();
const u32 version = in.ReadLong();
if (version > 1) {
x0_areaCount = in.readUint32Big();
x0_areaCount = in.ReadLong();
}
if (version > 2) {
const u32 cinematicCount = in.readUint32Big();
const u32 cinematicCount = in.ReadLong();
x4_cinematics.reserve(cinematicCount);
for (u32 i = 0; i < cinematicCount; ++i) {
x4_cinematics.emplace_back(in.readUint32Big());
x4_cinematics.emplace_back(in.ReadLong());
}
const u32 relayCount = in.readUint32Big();
const u32 relayCount = in.ReadLong();
x14_relays.reserve(relayCount);
for (u32 i = 0; i < relayCount; ++i) {
x14_relays.emplace_back(in.readUint32Big());
x14_relays.emplace_back(in.ReadLong());
}
}
const u32 layerCount = in.readUint32Big();
const u32 layerCount = in.ReadLong();
x24_layers.reserve(layerCount);
for (u32 i = 0; i < layerCount; ++i) {
SLayerState& st = x24_layers.emplace_back();
st.x0_area = in.readUint32Big();
st.x4_layer = in.readUint32Big();
st.x0_area = in.ReadLong();
st.x4_layer = in.ReadLong();
}
const u32 doorCount = in.readUint32Big();
const u32 doorCount = in.ReadLong();
x34_doors.reserve(doorCount);
for (u32 i = 0; i < doorCount; ++i) {
x34_doors.emplace_back(in.readUint32Big());
x34_doors.emplace_back(in.ReadLong());
}
if (version <= 0) {
return;
}
const u32 scanCount = in.readUint32Big();
const u32 scanCount = in.ReadLong();
x44_scans.reserve(scanCount);
for (u32 i = 0; i < scanCount; ++i) {
SScanState& st = x44_scans.emplace_back();
st.x0_id = in.readUint32Big();
st.x4_category = EScanCategory(in.readUint32Big());
st.x0_id = in.ReadLong();
st.x4_category = EScanCategory(in.ReadLong());
}
}

View File

@ -0,0 +1,34 @@
#include "CZipInputStream.hpp"
namespace metaforce {
CZipInputStream::CZipInputStream(std::unique_ptr<CInputStream>&& strm)
: CInputStream(4096), x24_compBuf(new u8[4096]), x28_strm(std::move(strm)) {
x30_zstrm = std::make_unique<z_stream>();
x30_zstrm->next_in = x24_compBuf.get();
x30_zstrm->avail_in = 0;
x30_zstrm->zalloc = [](void*, u32 c, u32 n) -> void* { return new u8[size_t{c} * size_t{n}]; };
x30_zstrm->zfree = [](void*, void* buf) { delete[] static_cast<u8*>(buf); };
inflateInit(x30_zstrm.get());
}
CZipInputStream::~CZipInputStream() { inflateEnd(x30_zstrm.get()); }
u32 CZipInputStream::Read(void* buf, u32 len) {
x30_zstrm->next_out = static_cast<Bytef*>(buf);
x30_zstrm->avail_out = len;
x30_zstrm->total_out = 0;
while (x30_zstrm->avail_out != 0) {
if (x30_zstrm->avail_in == 0) {
u32 readSz = x28_strm->ReadBytes(x24_compBuf.get(), 4096);
x30_zstrm->avail_in = readSz;
x30_zstrm->next_in = x24_compBuf.get();
}
int inflateRet = inflate(x30_zstrm.get(), Z_NO_FLUSH);
if (inflateRet != Z_OK) {
break;
}
}
return x30_zstrm->total_out;
}
} // namespace metaforce

View File

@ -0,0 +1,21 @@
#pragma once
#include "CInputStream.hpp"
#include <memory>
#include <zlib.h>
namespace metaforce {
class CZipInputStream : public CInputStream {
std::unique_ptr<u8[]> x24_compBuf;
std::unique_ptr<CInputStream> x28_strm;
std::unique_ptr<z_stream> x30_zstrm = {};
public:
explicit CZipInputStream(std::unique_ptr<CInputStream>&& strm);
~CZipInputStream() override;
u32 Read(void* ptr, u32 len) override;
};
} // namespace metaforce

View File

@ -13,10 +13,10 @@ namespace metaforce {
SCameraShakePoint SCameraShakePoint::LoadCameraShakePoint(CInputStream& in) {
u32 useEnvelope = ScriptLoader::LoadParameterFlags(in);
float attackTime = in.readFloatBig();
float sustainTime = in.readFloatBig();
float duration = in.readFloatBig();
float magnitude = in.readFloatBig();
float attackTime = in.ReadFloat();
float sustainTime = in.ReadFloat();
float duration = in.ReadFloat();
float magnitude = in.ReadFloat();
return {useEnvelope != 0, attackTime, sustainTime, duration, magnitude};
}
@ -28,15 +28,15 @@ CCameraShakerComponent CCameraShakerComponent::LoadNewCameraShakerComponent(CInp
}
CCameraShakeData::CCameraShakeData(CInputStream& in) {
in.readUint32Big();
in.readFloatBig();
in.readFloatBig();
in.readFloatBig();
in.readFloatBig();
in.readFloatBig();
in.readFloatBig();
in.readFloatBig();
in.readBool();
in.ReadLong();
in.ReadFloat();
in.ReadFloat();
in.ReadFloat();
in.ReadFloat();
in.ReadFloat();
in.ReadFloat();
in.ReadFloat();
in.ReadBool();
BuildProjectileCameraShake(0.5f, 0.75f);
}
@ -100,13 +100,13 @@ float CCameraShakeData::GetMaxFMComponent() const {
}
CCameraShakeData CCameraShakeData::LoadCameraShakeData(CInputStream& in) {
const float xMag = in.readFloatBig();
in.readFloatBig();
const float yMag = in.readFloatBig();
in.readFloatBig();
const float zMag = in.readFloatBig();
in.readFloatBig();
const float duration = in.readFloatBig();
const float xMag = in.ReadFloat();
in.ReadFloat();
const float yMag = in.ReadFloat();
in.ReadFloat();
const float zMag = in.ReadFloat();
in.ReadFloat();
const float duration = in.ReadFloat();
const SCameraShakePoint xAM(false, 0.f, 0.f, duration, 2.f * xMag);
const SCameraShakePoint yAM(false, 0.f, 0.f, duration, 2.f * yMag);

View File

@ -60,6 +60,7 @@ class CCameraShakeData {
public:
static const CCameraShakeData skChargedShotCameraShakeData;
constexpr CCameraShakeData() = default;
constexpr CCameraShakeData(float duration, float sfxDist, u32 flags, const zeus::CVector3f& sfxPos,
const CCameraShakerComponent& shaker1, const CCameraShakerComponent& shaker2,
const CCameraShakerComponent& shaker3) noexcept

View File

@ -2,6 +2,7 @@
#include <memory>
#include "Runtime/RetroTypes.hpp"
#include "Runtime/CInputStream.hpp"
namespace metaforce {
class CAdditiveAnimationInfo;
@ -16,8 +17,8 @@ class CAdditiveAnimationInfo {
public:
void read(CInputStream& in) {
x0_fadeInDur = in.readFloatBig();
x4_fadeOutDur = in.readFloatBig();
x0_fadeInDur = in.ReadFloat();
x4_fadeOutDur = in.ReadFloat();
}
CAdditiveAnimationInfo() = default;
explicit CAdditiveAnimationInfo(CInputStream& in) { read(in); }

View File

@ -26,7 +26,7 @@ void CAnimFormatUnion::SubConstruct(u8* storage, EAnimFormat fmt, CInputStream&
}
CAnimFormatUnion::CAnimFormatUnion(CInputStream& in, IObjectStore& store) {
x0_format = EAnimFormat(in.readUint32Big());
x0_format = EAnimFormat(in.ReadLong());
SubConstruct(x4_storage, x0_format, in, store);
}

View File

@ -5,7 +5,7 @@
namespace metaforce {
CAnimCharacterSet::CAnimCharacterSet(CInputStream& in)
: x0_version(in.readUint16Big()), x4_characterSet(in), x1c_animationSet(in) {}
: x0_version(in.ReadShort()), x4_characterSet(in), x1c_animationSet(in) {}
CFactoryFnReturn FAnimCharacterSet(const SObjectTag&, CInputStream& in, const CVParamTransfer&,
CObjectReference* selfRef) {

View File

@ -4,24 +4,24 @@
namespace metaforce {
CAnimPOIData::CAnimPOIData(CInputStream& in) : x0_version(in.readUint32Big()) {
u32 boolCount = in.readUint32Big();
CAnimPOIData::CAnimPOIData(CInputStream& in) : x0_version(in.ReadLong()) {
u32 boolCount = in.ReadLong();
x4_boolNodes.reserve(boolCount);
for (u32 i = 0; i < boolCount; ++i)
x4_boolNodes.emplace_back(in);
u32 int32Count = in.readUint32Big();
u32 int32Count = in.ReadLong();
x14_int32Nodes.reserve(int32Count);
for (u32 i = 0; i < int32Count; ++i)
x14_int32Nodes.emplace_back(in);
u32 particleCount = in.readUint32Big();
u32 particleCount = in.ReadLong();
x24_particleNodes.reserve(particleCount);
for (u32 i = 0; i < particleCount; ++i)
x24_particleNodes.emplace_back(in);
if (x0_version >= 2) {
u32 soundCount = in.readUint32Big();
u32 soundCount = in.ReadLong();
x34_soundNodes.reserve(soundCount);
for (u32 i = 0; i < soundCount; ++i)
x34_soundNodes.emplace_back(in);

View File

@ -51,16 +51,16 @@ std::unique_ptr<float[]> RotationAndOffsetStorage::GetRotationsAndOffsets(const
}
RotationAndOffsetStorage::CRotationAndOffsetVectors::CRotationAndOffsetVectors(CInputStream& in) {
const u32 quatCount = in.readUint32Big();
const u32 quatCount = in.ReadLong();
x0_rotations.reserve(quatCount);
for (u32 i = 0; i < quatCount; ++i) {
x0_rotations.emplace_back().readBig(in);
x0_rotations.emplace_back() = in.Get<zeus::CQuaternion>();
}
const u32 vecCount = in.readUint32Big();
const u32 vecCount = in.ReadLong();
x10_offsets.reserve(vecCount);
for (u32 i = 0; i < vecCount; ++i) {
x10_offsets.emplace_back().readBig(in);
x10_offsets.emplace_back() = in.Get<zeus::CVector3f>();
}
}
@ -75,10 +75,10 @@ RotationAndOffsetStorage::RotationAndOffsetStorage(const CRotationAndOffsetVecto
static std::vector<u8> ReadIndexTable(CInputStream& in) {
std::vector<u8> ret;
u32 count = in.readUint32Big();
u32 count = in.ReadLong();
ret.reserve(count);
for (u32 i = 0; i < count; ++i)
ret.push_back(in.readUByte());
ret.push_back(in.ReadUint8());
return ret;
}
@ -103,12 +103,12 @@ void CAnimSource::CalcAverageVelocity() {
CAnimSource::CAnimSource(CInputStream& in, IObjectStore& store)
: x0_duration(in)
, x8_interval(in)
, x10_frameCount(in.readUint32Big())
, x10_frameCount(in.ReadLong())
, x1c_rootBone(in)
, x20_rotationChannels(ReadIndexTable(in))
, x30_translationChannels(ReadIndexTable(in))
, x40_data(RotationAndOffsetStorage::CRotationAndOffsetVectors(in), x10_frameCount)
, x54_evntId(in.readUint32Big()) {
, x54_evntId(in.ReadLong()) {
if (x54_evntId.IsValid()) {
x58_evntData = store.GetObj({SBIG('EVNT'), x54_evntId});
x58_evntData.GetObj();

View File

@ -5,7 +5,7 @@
namespace metaforce {
CAnimation::CAnimation(CInputStream& in) {
x0_name = in.readString();
x0_name = in.Get<std::string>();
x10_anim = CMetaAnimFactory::CreateMetaAnim(in);
}

View File

@ -4,13 +4,13 @@
namespace metaforce {
CAnimationSet::CAnimationSet(CInputStream& in) : x0_tableCount(in.readUint16Big()) {
u32 animationCount = in.readUint32Big();
CAnimationSet::CAnimationSet(CInputStream& in) : x0_tableCount(in.ReadShort()) {
u32 animationCount = in.ReadLong();
x4_animations.reserve(animationCount);
for (u32 i = 0; i < animationCount; ++i)
x4_animations.emplace_back(in);
u32 transitionCount = in.readUint32Big();
u32 transitionCount = in.ReadLong();
x14_transitions.reserve(transitionCount);
for (u32 i = 0; i < transitionCount; ++i)
x14_transitions.emplace_back(in);
@ -18,28 +18,28 @@ CAnimationSet::CAnimationSet(CInputStream& in) : x0_tableCount(in.readUint16Big(
x24_defaultTransition = CMetaTransFactory::CreateMetaTrans(in);
if (x0_tableCount > 1) {
u32 additiveAnimCount = in.readUint32Big();
u32 additiveAnimCount = in.ReadLong();
x28_additiveInfo.reserve(additiveAnimCount);
for (u32 i = 0; i < additiveAnimCount; ++i) {
u32 id = in.readUint32Big();
u32 id = in.ReadLong();
x28_additiveInfo.emplace_back(id, in);
}
x38_defaultAdditiveInfo.read(in);
}
if (x0_tableCount > 2) {
u32 halfTransitionCount = in.readUint32Big();
u32 halfTransitionCount = in.ReadLong();
x40_halfTransitions.reserve(halfTransitionCount);
for (u32 i = 0; i < halfTransitionCount; ++i)
x40_halfTransitions.emplace_back(in);
}
if (x0_tableCount > 3) {
u32 animResourcesCount = in.readUint32Big();
u32 animResourcesCount = in.ReadLong();
x50_animRes.reserve(animResourcesCount);
for (u32 i = 0; i < animResourcesCount; ++i) {
CAssetId anim = in.readUint32Big();
CAssetId evnt = in.readUint32Big();
CAssetId anim = in.ReadLong();
CAssetId evnt = in.ReadLong();
x50_animRes.emplace_back(anim, evnt);
}
}

View File

@ -6,7 +6,7 @@ namespace metaforce {
CBoolPOINode::CBoolPOINode() : CPOINode("root", EPOIType::EmptyBool, CCharAnimTime(), -1, false, 1.f, -1, 0) {}
CBoolPOINode::CBoolPOINode(CInputStream& in) : CPOINode(in), x38_val(in.readBool()) {}
CBoolPOINode::CBoolPOINode(CInputStream& in) : CPOINode(in), x38_val(in.ReadBool()) {}
CBoolPOINode CBoolPOINode::CopyNodeMinusStartTime(const CBoolPOINode& node, const CCharAnimTime& startTime) {
CBoolPOINode ret = node;

View File

@ -19,7 +19,7 @@ public:
constexpr CCharAnimTime() = default;
constexpr CCharAnimTime(float time) : x0_time(time), x4_type(x0_time != 0.f ? EType::NonZero : EType::ZeroSteady) {}
constexpr CCharAnimTime(EType type, float t) : x0_time(t), x4_type(type) {}
explicit CCharAnimTime(CInputStream& in) : x0_time(in.readFloatBig()), x4_type(EType(in.readUint32Big())) {}
explicit CCharAnimTime(CInputStream& in) : x0_time(in.ReadFloat()), x4_type(EType(in.ReadLong())) {}
static constexpr CCharAnimTime Infinity() { return {EType::Infinity, 1.0f}; }
float GetSeconds() const { return x0_time; }

View File

@ -32,30 +32,30 @@ CSegId CCharLayoutInfo::GetSegIdFromString(std::string_view name) const {
void CCharLayoutNode::Bone::read(CInputStream& in) {
x0_parentId = CSegId(in);
x4_origin.readBig(in);
x4_origin = in.Get<zeus::CVector3f>();
const u32 chCount = in.readUint32Big();
const u32 chCount = in.ReadLong();
x10_children.reserve(chCount);
for (u32 i = 0; i < chCount; ++i) {
x10_children.emplace_back(in);
}
}
CCharLayoutNode::CCharLayoutNode(CInputStream& in) : x0_boneMap(in.readUint32Big()) {
CCharLayoutNode::CCharLayoutNode(CInputStream& in) : x0_boneMap(in.ReadLong()) {
const u32 cap = x0_boneMap.GetCapacity();
for (u32 i = 0; i < cap; ++i) {
const u32 thisId = in.readUint32Big();
const u32 thisId = in.ReadLong();
Bone& bone = x0_boneMap[thisId];
bone.read(in);
}
}
CCharLayoutInfo::CCharLayoutInfo(CInputStream& in) : x0_node(std::make_shared<CCharLayoutNode>(in)), x8_segIdList(in) {
const atUint32 mapCount = in.readUint32Big();
const atUint32 mapCount = in.ReadLong();
for (atUint32 i = 0; i < mapCount; ++i) {
std::string key = in.readString();
std::string key = in.Get<std::string>();
x18_segIdMap.emplace(std::move(key), in);
}
}

View File

@ -1,76 +1,77 @@
#include "Runtime/Character/CCharacterInfo.hpp"
#include "Runtime/IOStreams.hpp"
namespace metaforce {
CCharacterInfo::CParticleResData::CParticleResData(CInputStream& in, u16 tableCount) {
const u32 partCount = in.readUint32Big();
const u32 partCount = in.ReadLong();
x0_part.reserve(partCount);
for (u32 i = 0; i < partCount; ++i) {
x0_part.emplace_back(in.readUint32Big());
x0_part.emplace_back(in.Get<CAssetId>());
}
const u32 swhcCount = in.readUint32Big();
const u32 swhcCount = in.ReadLong();
x10_swhc.reserve(swhcCount);
for (u32 i = 0; i < swhcCount; ++i) {
x10_swhc.emplace_back(in.readUint32Big());
x10_swhc.emplace_back(in.Get<CAssetId>());
}
const u32 unkCount = in.readUint32Big();
const u32 unkCount = in.ReadLong();
x20_elsc.reserve(unkCount);
for (u32 i = 0; i < unkCount; ++i) {
x20_elsc.emplace_back(in.readUint32Big());
x20_elsc.emplace_back(in.Get<CAssetId>());
}
if (tableCount > 5) {
const u32 elscCount = in.readUint32Big();
const u32 elscCount = in.ReadLong();
x30_elsc.reserve(elscCount);
for (u32 i = 0; i < elscCount; ++i) {
x30_elsc.emplace_back(in.readUint32Big());
x30_elsc.emplace_back(in.Get<CAssetId>());
}
}
}
static std::vector<std::pair<s32, std::pair<std::string, std::string>>> MakeAnimInfoVector(CInputStream& in) {
std::vector<std::pair<s32, std::pair<std::string, std::string>>> ret;
const u32 animInfoCount = in.readUint32Big();
const u32 animInfoCount = in.ReadLong();
ret.reserve(animInfoCount);
for (u32 i = 0; i < animInfoCount; ++i) {
const s32 idx = in.readInt32Big();
std::string a = in.readString();
std::string b = in.readString();
const s32 idx = in.ReadLong();
std::string a = in.Get<std::string>();
std::string b = in.Get<std::string>();
ret.emplace_back(idx, std::make_pair(std::move(a), std::move(b)));
}
return ret;
}
CCharacterInfo::CCharacterInfo(CInputStream& in)
: x0_tableCount(in.readUint16Big())
, x4_name(in.readString())
, x14_cmdl(in.readUint32Big())
, x18_cskr(in.readUint32Big())
, x1c_cinf(in.readUint32Big())
: x0_tableCount(in.ReadShort())
, x4_name(in.Get<std::string>())
, x14_cmdl(in.ReadLong())
, x18_cskr(in.ReadLong())
, x1c_cinf(in.ReadLong())
, x20_animInfo(MakeAnimInfoVector(in))
, x30_pasDatabase(in)
, x44_partRes(in, x0_tableCount)
, x84_unk(in.readUint32Big()) {
, x84_unk(in.ReadLong()) {
if (x0_tableCount > 1) {
const u32 aabbCount = in.readUint32Big();
const u32 aabbCount = in.ReadLong();
x88_aabbs.reserve(aabbCount);
for (u32 i = 0; i < aabbCount; ++i) {
std::string name = in.readString();
std::string name = in.Get<std::string>();
x88_aabbs.emplace_back(std::move(name), zeus::CAABox());
x88_aabbs.back().second.readBoundingBoxBig(in);
x88_aabbs.back().second = in.Get<zeus::CAABox>();
}
}
if (x0_tableCount > 2) {
const u32 effectCount = in.readUint32Big();
const u32 effectCount = in.ReadLong();
x98_effects.reserve(effectCount);
for (u32 i = 0; i < effectCount; ++i) {
std::string name = in.readString();
std::string name = in.Get<std::string>();
x98_effects.emplace_back(std::move(name), std::vector<CEffectComponent>());
std::vector<CEffectComponent>& comps = x98_effects.back().second;
const u32 compCount = in.readUint32Big();
const u32 compCount = in.ReadLong();
comps.reserve(compCount);
for (u32 j = 0; j < compCount; ++j) {
comps.emplace_back(in);
@ -79,15 +80,15 @@ CCharacterInfo::CCharacterInfo(CInputStream& in)
}
if (x0_tableCount > 3) {
xa8_cmdlOverlay = in.readUint32Big();
xac_cskrOverlay = in.readUint32Big();
xa8_cmdlOverlay = in.ReadLong();
xac_cskrOverlay = in.ReadLong();
}
if (x0_tableCount > 4) {
const u32 aidxCount = in.readUint32Big();
const u32 aidxCount = in.ReadLong();
xb0_animIdxs.reserve(aidxCount);
for (u32 i = 0; i < aidxCount; ++i) {
xb0_animIdxs.push_back(in.readInt32Big());
xb0_animIdxs.push_back(in.ReadLong());
}
}
}

View File

@ -2,10 +2,10 @@
namespace metaforce {
CCharacterSet::CCharacterSet(CInputStream& in) : x0_version(in.readUint16Big()) {
u32 charCount = in.readUint32Big();
CCharacterSet::CCharacterSet(CInputStream& in) : x0_version(in.ReadShort()) {
u32 charCount = in.ReadLong();
for (u32 i = 0; i < charCount; ++i) {
u32 id = in.readUint32Big();
u32 id = in.ReadLong();
x4_characters.emplace(id, in);
}
}

View File

@ -2,15 +2,15 @@
namespace metaforce {
SObjectTag CEffectComponent::GetSObjectTagFromStream(CInputStream& in) { return SObjectTag(in); }
SObjectTag CEffectComponent::GetSObjectTagFromStream(CInputStream& in) { return in.Get<SObjectTag>(); }
CEffectComponent::CEffectComponent(CInputStream& in) {
x0_name = in.readString();
x0_name = in.Get<std::string>();
x10_tag = GetSObjectTagFromStream(in);
x18_boneName = in.readString();
x28_scale = in.readFloatBig();
x2c_parentedMode = CParticleData::EParentedMode(in.readUint32Big());
x30_flags = in.readUint32Big();
x18_boneName = in.Get<std::string>();
x28_scale = in.ReadFloat();
x2c_parentedMode = CParticleData::EParentedMode(in.ReadLong());
x30_flags = in.ReadLong();
}
} // namespace metaforce

View File

@ -23,8 +23,8 @@ void WriteValue(u8* data, T value) {
} // Anonymous namespace
CFBStreamedCompression::CFBStreamedCompression(CInputStream& in, IObjectStore& objStore, bool pc) : m_pc(pc) {
x0_scratchSize = in.readUint32Big();
x4_evnt = in.readUint32Big();
x0_scratchSize = in.ReadLong();
x4_evnt = in.ReadLong();
xc_rotsAndOffs = GetRotationsAndOffsets(x0_scratchSize / 4 + 1, in);
@ -86,78 +86,78 @@ std::unique_ptr<u32[]> CFBStreamedCompression::GetRotationsAndOffsets(u32 words,
std::memcpy(ret.get(), &head, sizeof(head));
u32* bitmapOut = &ret[9];
const u32 bitmapBitCount = in.readUint32Big();
const u32 bitmapBitCount = in.ReadLong();
bitmapOut[0] = bitmapBitCount;
const u32 bitmapWordCount = (bitmapBitCount + 31) / 32;
for (u32 i = 0; i < bitmapWordCount; ++i) {
bitmapOut[i + 1] = in.readUint32Big();
bitmapOut[i + 1] = in.ReadLong();
}
in.readUint32Big();
in.ReadLong();
u8* chans = reinterpret_cast<u8*>(bitmapOut + bitmapWordCount + 1);
u8* bs = ReadBoneChannelDescriptors(chans, in);
const u32 bsWords = ComputeBitstreamWords(chans);
u32* bsPtr = reinterpret_cast<u32*>(bs);
for (u32 w = 0; w < bsWords; ++w)
bsPtr[w] = in.readUint32Big();
bsPtr[w] = in.ReadLong();
return ret;
}
u8* CFBStreamedCompression::ReadBoneChannelDescriptors(u8* out, CInputStream& in) const {
const u32 boneChanCount = in.readUint32Big();
const u32 boneChanCount = in.ReadLong();
WriteValue(out, boneChanCount);
out += 4;
if (m_pc) {
for (u32 b = 0; b < boneChanCount; ++b) {
WriteValue(out, in.readUint32Big());
WriteValue(out, in.ReadLong());
out += 4;
WriteValue(out, in.readUint32Big());
WriteValue(out, in.ReadLong());
out += 4;
for (int i = 0; i < 3; ++i) {
WriteValue(out, in.readUint32Big());
WriteValue(out, in.ReadLong());
out += 4;
}
const u32 tCount = in.readUint32Big();
const u32 tCount = in.ReadLong();
WriteValue(out, tCount);
out += 4;
if (tCount != 0) {
for (int i = 0; i < 3; ++i) {
WriteValue(out, in.readUint32Big());
WriteValue(out, in.ReadLong());
out += 4;
}
}
}
} else {
for (u32 b = 0; b < boneChanCount; ++b) {
WriteValue(out, in.readUint32Big());
WriteValue(out, in.ReadLong());
out += 4;
WriteValue(out, in.readUint16Big());
WriteValue(out, in.ReadShort());
out += 2;
for (int i = 0; i < 3; ++i) {
WriteValue(out, in.readInt16Big());
WriteValue(out, in.ReadShort());
out += 2;
WriteValue(out, in.readUByte());
WriteValue(out, in.ReadUint8());
out += 1;
}
const u16 tCount = in.readUint16Big();
const u16 tCount = in.ReadShort();
WriteValue(out, tCount);
out += 2;
if (tCount != 0) {
for (int i = 0; i < 3; ++i) {
WriteValue(out, in.readInt16Big());
WriteValue(out, in.ReadShort());
out += 2;
WriteValue(out, in.readUByte());
WriteValue(out, in.ReadUint8());
out += 1;
}
}

View File

@ -31,23 +31,23 @@ public:
void read(CInputStream& in) {
/* unk0 */
unk0 = in.readUint32Big();
unk0 = in.ReadLong();
/* duration */
duration = in.readFloatBig();
duration = in.ReadFloat();
/* interval */
interval = in.readFloatBig();
interval = in.ReadFloat();
/* rootBoneId */
rootBoneId = in.readUint32Big();
rootBoneId = in.ReadLong();
/* looping */
looping = in.readUint32Big();
looping = in.ReadLong();
/* rotDiv */
rotDiv = in.readUint32Big();
rotDiv = in.ReadLong();
/* translationMult */
translationMult = in.readFloatBig();
translationMult = in.ReadFloat();
/* boneChannelCount */
boneChannelCount = in.readUint32Big();
boneChannelCount = in.ReadLong();
/* unk3 */
unk3 = in.readUint32Big();
unk3 = in.ReadLong();
}
};

View File

@ -5,7 +5,7 @@
namespace metaforce {
CHalfTransition::CHalfTransition(CInputStream& in) {
x0_id = in.readUint32Big();
x0_id = in.ReadLong();
x4_trans = CMetaTransFactory::CreateMetaTrans(in);
}

View File

@ -11,7 +11,7 @@ CInt32POINode::CInt32POINode(std::string_view name, EPOIType type, const CCharAn
: CPOINode(name, type, time, index, unique, weight, charIndex, flags), x38_val(val), x3c_locatorName(locator) {}
CInt32POINode::CInt32POINode(CInputStream& in)
: CPOINode(in), x38_val(in.readUint32Big()), x3c_locatorName(in.readString()) {}
: CPOINode(in), x38_val(in.ReadLong()), x3c_locatorName(in.Get<std::string>()) {}
CInt32POINode CInt32POINode::CopyNodeMinusStartTime(const CInt32POINode& node, const CCharAnimTime& startTime) {
CInt32POINode ret = node;

View File

@ -8,8 +8,8 @@ namespace metaforce {
CMetaAnimBlend::CMetaAnimBlend(CInputStream& in) {
x4_animA = CMetaAnimFactory::CreateMetaAnim(in);
x8_animB = CMetaAnimFactory::CreateMetaAnim(in);
xc_blend = in.readFloatBig();
x10_ = in.readBool();
xc_blend = in.ReadFloat();
x10_ = in.ReadBool();
}
void CMetaAnimBlend::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const {

View File

@ -9,7 +9,7 @@
namespace metaforce {
std::shared_ptr<IMetaAnim> CMetaAnimFactory::CreateMetaAnim(CInputStream& in) {
EMetaAnimType type = EMetaAnimType(in.readUint32Big());
EMetaAnimType type = EMetaAnimType(in.ReadLong());
switch (type) {
case EMetaAnimType::Play:

View File

@ -9,8 +9,8 @@ namespace metaforce {
CMetaAnimPhaseBlend::CMetaAnimPhaseBlend(CInputStream& in) {
x4_animA = CMetaAnimFactory::CreateMetaAnim(in);
x8_animB = CMetaAnimFactory::CreateMetaAnim(in);
xc_blend = in.readFloatBig();
x10_ = in.readBool();
xc_blend = in.ReadFloat();
x10_ = in.ReadBool();
}
void CMetaAnimPhaseBlend::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const {

View File

@ -7,12 +7,12 @@ namespace metaforce {
CMetaAnimRandom::RandomData CMetaAnimRandom::CreateRandomData(CInputStream& in) {
CMetaAnimRandom::RandomData ret;
u32 randCount = in.readUint32Big();
u32 randCount = in.ReadLong();
ret.reserve(randCount);
for (u32 i = 0; i < randCount; ++i) {
std::shared_ptr<IMetaAnim> metaAnim = CMetaAnimFactory::CreateMetaAnim(in);
ret.emplace_back(std::move(metaAnim), in.readUint32Big());
ret.emplace_back(std::move(metaAnim), in.ReadLong());
}
return ret;

View File

@ -7,7 +7,7 @@ namespace metaforce {
std::vector<std::shared_ptr<IMetaAnim>> CMetaAnimSequence::CreateSequence(CInputStream& in) {
std::vector<std::shared_ptr<IMetaAnim>> ret;
u32 seqCount = in.readUint32Big();
u32 seqCount = in.ReadLong();
ret.reserve(seqCount);
for (u32 i = 0; i < seqCount; ++i)

View File

@ -8,7 +8,7 @@
namespace metaforce {
std::shared_ptr<IMetaTrans> CMetaTransFactory::CreateMetaTrans(CInputStream& in) {
EMetaTransType type = EMetaTransType(in.readUint32Big());
EMetaTransType type = EMetaTransType(in.ReadLong());
switch (type) {
case EMetaTransType::MetaAnim:

View File

@ -9,9 +9,9 @@ namespace metaforce {
CMetaTransPhaseTrans::CMetaTransPhaseTrans(CInputStream& in) {
x4_transDur = CCharAnimTime(in);
xc_ = in.readBool();
xd_runA = in.readBool();
x10_flags = in.readUint32Big();
xc_ = in.ReadBool();
xd_runA = in.ReadBool();
x10_flags = in.ReadLong();
}
std::shared_ptr<CAnimTreeNode> CMetaTransPhaseTrans::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,

View File

@ -5,10 +5,10 @@
namespace metaforce {
CMetaTransTrans::CMetaTransTrans(CInputStream& in) {
x4_transDur = CCharAnimTime(in);
xc_ = in.readBool();
xd_runA = in.readBool();
x10_flags = in.readUint32Big();
x4_transDur = in.Get<CCharAnimTime>();
xc_ = in.ReadBool();
xd_runA = in.ReadBool();
x10_flags = in.ReadLong();
}
std::shared_ptr<CAnimTreeNode> CMetaTransTrans::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,

View File

@ -14,9 +14,9 @@
namespace metaforce {
CPASAnimState::CPASAnimState(CInputStream& in) {
x0_id = static_cast<pas::EAnimationState>(in.readUint32Big());
u32 parmCount = in.readUint32Big();
u32 animCount = in.readUint32Big();
x0_id = static_cast<pas::EAnimationState>(in.ReadLong());
u32 parmCount = in.ReadLong();
u32 animCount = in.ReadLong();
x4_parms.reserve(parmCount);
x14_anims.reserve(animCount);
@ -26,25 +26,25 @@ CPASAnimState::CPASAnimState(CInputStream& in) {
x4_parms.emplace_back(in);
for (u32 i = 0; i < animCount; ++i) {
s32 id = in.readUint32Big();
s32 id = in.ReadLong();
rstl::reserved_vector<CPASAnimParm::UParmValue, 8> parms;
for (const CPASParmInfo& parm : x4_parms) {
CPASAnimParm::UParmValue val = {};
switch (parm.GetParameterType()) {
case CPASAnimParm::EParmType::Int32:
val.m_int = in.readInt32Big();
val.m_int = in.ReadInt32();
break;
case CPASAnimParm::EParmType::UInt32:
val.m_uint = in.readUint32Big();
val.m_uint = in.ReadLong();
break;
case CPASAnimParm::EParmType::Float:
val.m_float = in.readFloatBig();
val.m_float = in.ReadFloat();
break;
case CPASAnimParm::EParmType::Bool:
val.m_bool = in.readBool();
val.m_bool = in.ReadBool();
break;
case CPASAnimParm::EParmType::Enum:
val.m_int = in.readInt32Big();
val.m_int = in.ReadInt32();
break;
default:
break;

View File

@ -17,9 +17,9 @@ void CPASDatabase::AddAnimState(CPASAnimState&& state) {
}
CPASDatabase::CPASDatabase(CInputStream& in) {
in.readUint32Big();
u32 animStateCount = in.readUint32Big();
u32 defaultState = in.readUint32Big();
in.ReadLong();
u32 animStateCount = in.ReadLong();
u32 defaultState = in.ReadLong();
x0_states.reserve(animStateCount);
for (u32 i = 0; i < animStateCount; ++i) {

View File

@ -2,33 +2,33 @@
namespace metaforce {
CPASParmInfo::CPASParmInfo(CInputStream& in) {
CPASParmInfo::CPASParmInfo(CInputStream& in)
: x0_type(CPASAnimParm::EParmType(in.ReadLong())), x4_weightFunction(EWeightFunction(in.ReadLong())) {
xc_min.m_int = 0;
x10_max.m_int = 0;
x0_type = CPASAnimParm::EParmType(in.readUint32Big());
x4_weightFunction = EWeightFunction(in.readUint32Big());
x8_weight = in.readFloatBig();
x8_weight = in.ReadFloat();
switch (x0_type) {
case CPASAnimParm::EParmType::Int32:
xc_min.m_int = in.readInt32Big();
x10_max.m_int = in.readInt32Big();
xc_min.m_int = in.ReadInt32();
x10_max.m_int = in.ReadInt32();
break;
case CPASAnimParm::EParmType::UInt32:
xc_min.m_uint = in.readUint32Big();
x10_max.m_uint = in.readUint32Big();
xc_min.m_uint = in.ReadLong();
x10_max.m_uint = in.ReadLong();
break;
case CPASAnimParm::EParmType::Float:
xc_min.m_float = in.readFloatBig();
x10_max.m_float = in.readFloatBig();
xc_min.m_float = in.ReadFloat();
x10_max.m_float = in.ReadFloat();
break;
case CPASAnimParm::EParmType::Bool:
xc_min.m_bool = in.readBool();
x10_max.m_bool = in.readBool();
xc_min.m_bool = in.ReadBool();
x10_max.m_bool = in.ReadBool();
break;
case CPASAnimParm::EParmType::Enum:
xc_min.m_int = in.readInt32Big();
x10_max.m_int = in.readInt32Big();
xc_min.m_int = in.ReadInt32();
x10_max.m_int = in.ReadInt32();
break;
default:
break;

View File

@ -21,15 +21,15 @@ CPOINode::CPOINode(std::string_view name, EPOIType type, const CCharAnimTime& ti
, x34_flags(f) {}
CPOINode::CPOINode(CInputStream& in)
: x4_(in.readUint16Big())
, x8_name(in.readString())
, x18_type(EPOIType(in.readUint16Big()))
: x4_(in.ReadShort())
, x8_name(in.Get<std::string>())
, x18_type(EPOIType(in.ReadShort()))
, x1c_time(in)
, x24_index(in.readInt32Big())
, x28_unique(in.readBool())
, x2c_weight(in.readFloatBig())
, x30_charIdx(in.readInt32Big())
, x34_flags(in.readInt32Big()) {}
, x24_index(in.ReadInt32())
, x28_unique(in.ReadBool())
, x2c_weight(in.ReadFloat())
, x30_charIdx(in.ReadInt32())
, x34_flags(in.ReadInt32()) {}
bool CPOINode::operator>(const CPOINode& other) const { return x1c_time > other.x1c_time; }

View File

@ -3,10 +3,10 @@
namespace metaforce {
CParticleData::CParticleData(CInputStream& in)
: x0_duration(in.readUint32Big())
: x0_duration(in.ReadLong())
, x4_particle(in)
, xc_boneName(in.readString())
, x1c_scale(in.readFloatBig())
, x20_parentMode(EParentedMode(in.readUint32Big())) {}
, xc_boneName(in.Get<std::string>())
, x1c_scale(in.ReadFloat())
, x20_parentMode(EParentedMode(in.ReadLong())) {}
} // namespace metaforce

View File

@ -3,9 +3,9 @@
namespace metaforce {
CPrimitive::CPrimitive(CInputStream& in) {
x0_animId = in.readUint32Big();
x4_animIdx = in.readUint32Big();
x8_animName = in.readString();
x0_animId = in.ReadLong();
x4_animIdx = in.ReadLong();
x8_animName = in.Get<std::string>();
}
} // namespace metaforce

View File

@ -11,7 +11,7 @@ class CSegId {
public:
constexpr CSegId() noexcept = default;
constexpr CSegId(u8 id) noexcept : x0_segId(id) {}
explicit CSegId(CInputStream& in) : x0_segId(in.readUint32Big()) {}
explicit CSegId(CInputStream& in) : x0_segId(in.ReadUint8()) {}
constexpr CSegId& operator++() noexcept {
++x0_segId;
return *this;

View File

@ -3,7 +3,7 @@
namespace metaforce {
CSegIdList::CSegIdList(CInputStream& in) {
u32 count = in.readUint32Big();
u32 count = in.ReadLong();
x0_list.reserve(count);
for (u32 i = 0; i < count; ++i)
x0_list.emplace_back(in);

View File

@ -5,7 +5,7 @@
namespace metaforce {
CSkinBank::CSkinBank(CInputStream& in) {
u32 boneCount = in.readUint32Big();
u32 boneCount = in.ReadLong();
x0_segments.reserve(boneCount);
for (u32 i = 0; i < boneCount; ++i)
x0_segments.emplace_back(in);

View File

@ -7,16 +7,21 @@
namespace metaforce {
static u32 ReadCount(CInputStream& in) {
u32 result = in.readUint32Big();
u32 result = in.ReadLong();
if (result == UINT32_MAX) {
return in.readUint32Big();
return in.ReadLong();
}
u8 junk[784];
for (u32 i = 0; i < (result * 3); ++i) {
u32 iVar2 = ((result * 3) - i);
iVar2 = 192 < iVar2 ? 192 : iVar2;
in.Get(junk, iVar2 * 4);
}
in.seek(s64(result) * 3);
return result;
}
CSkinRules::CSkinRules(CInputStream& in) {
u32 weightCount = in.readUint32Big();
u32 weightCount = in.ReadLong();
x0_bones.reserve(weightCount);
for (int i = 0; i < weightCount; ++i) {
x0_bones.emplace_back(in);
@ -51,7 +56,7 @@ CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, cons
auto StreamInSkinWeighting(CInputStream& in) {
rstl::reserved_vector<SSkinWeighting, 3> weights;
u32 weightCount = in.readUint32Big();
u32 weightCount = in.ReadLong();
for (int i = 0; i < std::min(3u, weightCount); ++i) {
weights.emplace_back(in);
}
@ -62,5 +67,5 @@ auto StreamInSkinWeighting(CInputStream& in) {
}
CVirtualBone::CVirtualBone(CInputStream& in)
: x0_weights(StreamInSkinWeighting(in)), x1c_vertexCount(in.readUint32Big()) {}
: x0_weights(StreamInSkinWeighting(in)), x1c_vertexCount(in.ReadLong()) {}
} // namespace metaforce

View File

@ -15,7 +15,7 @@ class CModel;
struct SSkinWeighting {
CSegId x0_id;
float x4_weight;
explicit SSkinWeighting(CInputStream& in) : x0_id(in), x4_weight(in.readFloatBig()) {}
explicit SSkinWeighting(CInputStream& in) : x0_id(in), x4_weight(in.ReadFloat()) {}
};
class CVirtualBone {

View File

@ -11,7 +11,7 @@ CSoundPOINode::CSoundPOINode()
, x40_maxDist(0.f) {}
CSoundPOINode::CSoundPOINode(CInputStream& in)
: CPOINode(in), x38_sfxId(in.readUint32Big()), x3c_falloff(in.readFloatBig()), x40_maxDist(in.readFloatBig()) {}
: CPOINode(in), x38_sfxId(in.ReadLong()), x3c_falloff(in.ReadFloat()), x40_maxDist(in.ReadFloat()) {}
CSoundPOINode::CSoundPOINode(std::string_view name, EPOIType a, const CCharAnimTime& time, u32 b, bool c, float d,
u32 e, u32 f, u32 sfxId, float falloff, float maxDist)

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@ -3,9 +3,9 @@
namespace metaforce {
CTransition::CTransition(CInputStream& in)
: x0_id(in.readUint32Big())
, x4_animA(in.readUint32Big())
, x8_animB(in.readUint32Big())
: x0_id(in.ReadLong())
, x4_animA(in.ReadLong())
, x8_animB(in.ReadLong())
, xc_trans(CMetaTransFactory::CreateMetaTrans(in)) {}
} // namespace metaforce

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@ -538,14 +538,13 @@ CAreaOctTree::CAreaOctTree(const zeus::CAABox& aabb, Node::ETreeType treeType, c
}
std::unique_ptr<CAreaOctTree> CAreaOctTree::MakeFromMemory(const u8* buf, unsigned int size) {
athena::io::MemoryReader r(buf + 8, size - 8);
r.readUint32Big();
r.readUint32Big();
zeus::CAABox aabb;
aabb.readBoundingBoxBig(r);
Node::ETreeType nodeType = Node::ETreeType(r.readUint32Big());
u32 treeSize = r.readUint32Big();
const u8* cur = reinterpret_cast<const u8*>(buf) + 8 + r.position();
CMemoryInStream r(buf + 8, size - 8, CMemoryInStream::EOwnerShip::NotOwned);
r.ReadLong();
r.ReadLong();
zeus::CAABox aabb = r.Get<zeus::CAABox>();
Node::ETreeType nodeType = Node::ETreeType(r.ReadLong());
u32 treeSize = r.ReadLong();
const u8* cur = reinterpret_cast<const u8*>(buf) + 8 + r.GetReadPosition();
const u8* treeBuf = cur;
cur += treeSize;

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@ -11,7 +11,7 @@ namespace metaforce {
constexpr CCollisionPrimitive::Type sType(CCollidableOBBTreeGroup::SetStaticTableIndex, "CCollidableOBBTreeGroup");
CCollidableOBBTreeGroupContainer::CCollidableOBBTreeGroupContainer(CInputStream& in) {
const u32 treeCount = in.readUint32Big();
const u32 treeCount = in.ReadLong();
x0_trees.reserve(treeCount);
for (u32 i = 0; i < treeCount; i++) {

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@ -1,8 +1,9 @@
#include "Runtime/Collision/CCollisionEdge.hpp"
#include "Runtime/CInputStream.hpp"
namespace metaforce {
CCollisionEdge::CCollisionEdge(CInputStream& in) {
x0_index1 = in.readUint16Big();
x2_index2 = in.readUint16Big();
x0_index1 = in.ReadShort();
x2_index2 = in.ReadShort();
}
} // namespace metaforce

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@ -100,7 +100,7 @@ bool CCollisionResponseData::CheckAndAddDecalToResponse(FourCC clsId, CInputStre
return true;
}
const CAssetId id{u64(in.readUint32Big())};
const CAssetId id = in.Get<CAssetId>();
if (!id.IsValid()) {
return true;
}

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@ -41,16 +41,16 @@ constexpr std::array<u16, 36> DefaultSurfaceIndices{
};
/* This is exactly what retro did >.< */
u32 verify_deaf_babe(CInputStream& in) { return in.readUint32Big(); }
u32 verify_deaf_babe(CInputStream& in) { return in.ReadLong(); }
/* This is exactly what retro did >.< */
u32 verify_version(CInputStream& in) { return in.readUint32Big(); }
u32 verify_version(CInputStream& in) { return in.ReadLong(); }
} // Anonymous namespace
COBBTree::COBBTree(CInputStream& in)
: x0_magic(verify_deaf_babe(in))
, x4_version(verify_version(in))
, x8_memsize(in.readUint32())
, x8_memsize(in.ReadLong())
, x18_indexData(in)
, x88_root(std::make_unique<CNode>(in)) {}
@ -158,38 +158,38 @@ zeus::CAABox COBBTree::CalculateAABox(const zeus::CTransform& xf) const {
}
COBBTree::SIndexData::SIndexData(CInputStream& in) {
u32 count = in.readUint32Big();
u32 count = in.ReadLong();
x0_materials.reserve(count);
for (u32 i = 0; i < count; i++) {
x0_materials.emplace_back(in.readUint32Big());
x0_materials.emplace_back(in.ReadLong());
}
count = in.readUint32Big();
count = in.ReadLong();
for (u32 i = 0; i < count; i++) {
x10_vertMaterials.emplace_back(in.readUByte());
x10_vertMaterials.emplace_back(in.ReadUint8());
}
count = in.readUint32Big();
count = in.ReadLong();
for (u32 i = 0; i < count; i++) {
x20_edgeMaterials.emplace_back(in.readUByte());
x20_edgeMaterials.emplace_back(in.ReadUint8());
}
count = in.readUint32Big();
count = in.ReadLong();
for (u32 i = 0; i < count; i++) {
x30_surfaceMaterials.emplace_back(in.readUByte());
x30_surfaceMaterials.emplace_back(in.ReadUint8());
}
count = in.readUint32Big();
count = in.ReadLong();
for (u32 i = 0; i < count; i++) {
x40_edges.emplace_back(in);
}
count = in.readUint32Big();
count = in.ReadLong();
for (u32 i = 0; i < count; i++) {
x50_surfaceIndices.emplace_back(in.readUint16Big());
x50_surfaceIndices.emplace_back(in.ReadShort());
}
count = in.readUint32Big();
count = in.ReadLong();
for (u32 i = 0; i < count; i++) {
x60_vertices.emplace_back(zeus::CVector3f::ReadBig(in));
x60_vertices.emplace_back(in.Get<zeus::CVector3f>());
}
}
@ -202,8 +202,8 @@ COBBTree::CNode::CNode(const zeus::CTransform& xf, const zeus::CVector3f& point,
, x48_leaf(std::move(leaf)) {}
COBBTree::CNode::CNode(CInputStream& in) {
x0_obb = zeus::COBBox::ReadBig(in);
x3c_isLeaf = in.readBool();
x0_obb = in.Get<zeus::COBBox>();
x3c_isLeaf = in.ReadBool();
if (x3c_isLeaf)
x48_leaf = std::make_unique<CLeafData>(in);
else {
@ -236,9 +236,9 @@ size_t COBBTree::CLeafData::GetMemoryUsage() const {
}
COBBTree::CLeafData::CLeafData(CInputStream& in) {
const u32 edgeCount = in.readUint32Big();
const u32 edgeCount = in.ReadLong();
for (u32 i = 0; i < edgeCount; i++) {
x0_surface.emplace_back(in.readUint16Big());
x0_surface.emplace_back(in.ReadShort());
}
}

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@ -253,16 +253,16 @@ void CCubeModel::MakeTexturesFromMats(const u8* ptr, std::vector<TCachedToken<CT
#pragma region CCubeSurface
CCubeSurface::CCubeSurface(u8* ptr) : x0_data(ptr) {
CMemoryInStream mem(ptr, 10000); // Oversized so we can read everything in
x0_center.readBig(mem);
xc_materialIndex = mem.readUint32Big();
x10_displayListSize = mem.readUint32Big();
x14_parent = reinterpret_cast<CCubeModel*>(mem.readUint32Big());
x18_nextSurface = reinterpret_cast<CCubeSurface*>(mem.readUint32Big());
x1c_extraSize = mem.readUint32Big();
x20_normal.readBig(mem);
CMemoryInStream mem(ptr, 10000, CMemoryInStream::EOwnerShip::NotOwned); // Oversized so we can read everything in
x0_center = mem.Get<zeus::CVector3f>();
xc_materialIndex = mem.ReadLong();
x10_displayListSize = mem.ReadLong();
x14_parent = reinterpret_cast<CCubeModel*>(mem.ReadLong());
x18_nextSurface = reinterpret_cast<CCubeSurface*>(mem.ReadLong());
x1c_extraSize = mem.ReadLong();
x20_normal = mem.Get<zeus::CVector3f>();
if (x1c_extraSize > 0) {
x2c_bounds = zeus::CAABox::ReadBoundingBoxBig(mem);
x2c_bounds = mem.Get<zeus::CAABox>();
}
}

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@ -23,9 +23,9 @@ class CGraphicsPalette {
public:
explicit CGraphicsPalette(EPaletteFormat fmt, int count)
: x0_fmt(fmt), x8_entryCount(count), xc_entries(new u16[count]) {}
explicit CGraphicsPalette(CInputStream& in) : x0_fmt(EPaletteFormat(in.readUint32Big())) {
u16 w = in.readUint16Big();
u16 h = in.readUint16Big();
explicit CGraphicsPalette(CInputStream& in) : x0_fmt(EPaletteFormat(in.ReadLong())) {
u16 w = in.ReadShort();
u16 h = in.ReadShort();
x8_entryCount = w * h;
/* GX Tlut init here */

View File

@ -5,16 +5,16 @@ namespace metaforce {
CPVSAreaSet::CPVSAreaSet(const u8* data, u32 len) {
CMemoryInStream r(data, len);
x0_numFeatures = r.readUint32Big();
x4_numLights = r.readUint32Big();
x8_num2ndLights = r.readUint32Big();
xc_numActors = r.readUint32Big();
x10_leafSize = r.readUint32Big();
x14_lightIndexCount = r.readUint32Big();
x0_numFeatures = r.ReadLong();
x4_numLights = r.ReadLong();
x8_num2ndLights = r.ReadLong();
xc_numActors = r.ReadLong();
x10_leafSize = r.ReadLong();
x14_lightIndexCount = r.ReadLong();
x18_entityIndex.reserve(xc_numActors);
for (u32 i = 0; i < xc_numActors; ++i)
x18_entityIndex.push_back(r.readUint32Big());
x1c_lightLeaves = data + r.position();
x18_entityIndex.push_back(r.ReadLong());
x1c_lightLeaves = data + r.GetReadPosition();
const u8* octreeData = x1c_lightLeaves + x14_lightIndexCount * x10_leafSize;
x20_octree = CPVSVisOctree::MakePVSVisOctree(octreeData);
}

View File

@ -7,11 +7,11 @@ namespace metaforce {
CPVSVisOctree CPVSVisOctree::MakePVSVisOctree(const u8* data) {
CMemoryInStream r(data, 68);
const zeus::CAABox aabb = zeus::CAABox::ReadBoundingBoxBig(r);
const u32 numObjects = r.readUint32Big();
const u32 numLights = r.readUint32Big();
r.readUint32Big();
return CPVSVisOctree(aabb, numObjects, numLights, data + r.position());
const zeus::CAABox aabb = r.Get<zeus::CAABox>();
const u32 numObjects = r.ReadLong();
const u32 numLights = r.ReadLong();
r.ReadLong();
return CPVSVisOctree(aabb, numObjects, numLights, data + r.GetReadPosition());
}
CPVSVisOctree::CPVSVisOctree(const zeus::CAABox& aabb, u32 numObjects, u32 numLights, const u8* c)

View File

@ -92,7 +92,7 @@ void CTexture::BuildI4FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < std::min(h, 8); ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u8, 4> source;
in.readBytesToBuf(source.data(), std::min(size_t(w) / 4, source.size()));
in.Get(source.data(), std::min(size_t(w) / 4, source.size()));
for (size_t x = 0; x < std::min(w, 8); ++x) {
target[x].r = Convert4To8(source[x / 2] >> ((x & 1) ? 0 : 4) & 0xf);
target[x].g = target[x].r;
@ -132,7 +132,7 @@ void CTexture::BuildI8FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u8, 8> source;
in.readBytesToBuf(source.data(), source.size());
in.Get(source.data(), source.size());
for (size_t x = 0; x < source.size(); ++x) {
target[x].r = source[x];
target[x].g = source[x];
@ -172,7 +172,7 @@ void CTexture::BuildIA4FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u8, 8> source;
in.readBytesToBuf(source.data(), source.size());
in.Get(source.data(), source.size());
for (size_t x = 0; x < source.size(); ++x) {
const u8 intensity = Convert4To8(source[x] >> 4 & 0xf);
target[x].r = intensity;
@ -213,7 +213,7 @@ void CTexture::BuildIA8FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u16, 4> source;
in.readBytesToBuf(source.data(), sizeof(source));
in.Get(reinterpret_cast<u8*>(source.data()), sizeof(source));
for (size_t x = 0; x < source.size(); ++x) {
const u8 intensity = source[x] >> 8;
target[x].r = intensity;
@ -243,27 +243,27 @@ static std::vector<RGBA8> DecodePalette(int numEntries, CInputStream& in) {
enum class EPaletteType { IA8, RGB565, RGB5A3 };
EPaletteType format = EPaletteType(in.readUint32Big());
in.readUint32Big();
EPaletteType format = EPaletteType(in.ReadLong());
in.ReadLong();
switch (format) {
case EPaletteType::IA8: {
for (int e = 0; e < numEntries; ++e) {
u8 intensity = in.readUByte();
u8 alpha = in.readUByte();
u8 intensity = in.ReadUint8();
u8 alpha = in.ReadUint8();
ret.push_back({intensity, intensity, intensity, alpha});
}
break;
}
case EPaletteType::RGB565: {
for (int e = 0; e < numEntries; ++e) {
u16 texel = in.readUint16Big();
u16 texel = in.ReadShort();
ret.push_back({Convert5To8(texel >> 11 & 0x1f), Convert6To8(texel >> 5 & 0x3f), Convert5To8(texel & 0x1f), 0xff});
}
break;
}
case EPaletteType::RGB5A3: {
for (int e = 0; e < numEntries; ++e) {
u16 texel = in.readUint16Big();
u16 texel = in.ReadShort();
if (texel & 0x8000) {
ret.push_back(
{Convert5To8(texel >> 10 & 0x1f), Convert5To8(texel >> 5 & 0x1f), Convert5To8(texel & 0x1f), 0xff});
@ -296,7 +296,7 @@ void CTexture::BuildC4FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 8; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u8, 4> source;
in.readBytesToBuf(source.data(), source.size());
in.Get(source.data(), source.size());
for (size_t x = 0; x < 8; ++x) {
target[x] = palette[source[x / 2] >> ((x & 1) ? 0 : 4) & 0xf];
}
@ -334,7 +334,7 @@ void CTexture::BuildC8FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u8, 8> source;
in.readBytesToBuf(source.data(), source.size());
in.Get(source.data(), source.size());
for (size_t x = 0; x < source.size(); ++x) {
target[x] = palette[source[x]];
}
@ -375,7 +375,7 @@ void CTexture::BuildRGB565FromGCN(CInputStream& in, aurora::zstring_view label)
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
for (size_t x = 0; x < 4; ++x) {
const u16 texel = in.readUint16Big();
const u16 texel = in.ReadShort();
target[x].r = Convert5To8(texel >> 11 & 0x1f);
target[x].g = Convert6To8(texel >> 5 & 0x3f);
target[x].b = Convert5To8(texel & 0x1f);
@ -414,7 +414,7 @@ void CTexture::BuildRGB5A3FromGCN(CInputStream& in, aurora::zstring_view label)
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
for (size_t x = 0; x < 4; ++x) {
const u16 texel = in.readUint16Big();
const u16 texel = in.ReadShort();
if ((texel & 0x8000) != 0) {
target[x].r = Convert5To8(texel >> 10 & 0x1f);
target[x].g = Convert5To8(texel >> 5 & 0x1f);
@ -461,7 +461,7 @@ void CTexture::BuildRGBA8FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 4; ++y) {
RGBA8* target = targetMip + (baseY + y) * w + baseX;
std::array<u8, 8> source;
in.readBytesToBuf(source.data(), source.size());
in.Get(source.data(), source.size());
for (size_t x = 0; x < 4; ++x) {
if (c != 0) {
target[x].g = source[x * 2];
@ -505,7 +505,7 @@ void CTexture::BuildDXT1FromGCN(CInputStream& in, aurora::zstring_view label) {
for (int y = 0; y < 2; ++y) {
DXT1Block* target = targetMip + (baseY + y) * w + baseX;
std::array<DXT1Block, 2> source;
in.readBytesToBuf(source.data(), sizeof(source));
in.Get(reinterpret_cast<u8*>(source.data()), sizeof(source));
for (size_t x = 0; x < source.size(); ++x) {
target[x].color1 = hecl::SBig(source[x].color1);
target[x].color2 = hecl::SBig(source[x].color2);
@ -715,11 +715,11 @@ CTexture::CTexture(ETexelFormat fmt, s16 w, s16 h, s32 mips) : x0_fmt(fmt), x4_w
CTexture::CTexture(std::unique_ptr<u8[]>&& in, u32 length, bool otex, const CTextureInfo* inf, CAssetId id)
: m_textureInfo(inf) {
std::unique_ptr<u8[]> owned = std::move(in);
athena::io::MemoryReader r(owned.get(), length);
x0_fmt = ETexelFormat(r.readUint32Big());
x4_w = r.readUint16Big();
x6_h = r.readUint16Big();
x8_mips = r.readUint32Big();
CMemoryInStream r(owned.get(), length, CMemoryInStream::EOwnerShip::NotOwned);
x0_fmt = ETexelFormat(r.ReadLong());
x4_w = r.ReadShort();
x6_h = r.ReadShort();
x8_mips = r.ReadLong();
auto label = fmt::format(FMT_STRING("TXTR {:08X} ({})"), id.Value(), TextureFormatString(x0_fmt));
switch (x0_fmt) {

View File

@ -142,7 +142,7 @@ void CAuiEnergyBarT01::SetMaxEnergy(float maxEnergy) {
std::shared_ptr<CGuiWidget> CAuiEnergyBarT01::Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp) {
CGuiWidgetParms parms = ReadWidgetHeader(frame, in);
CAssetId tex = in.readUint32Big();
CAssetId tex = in.ReadLong();
std::shared_ptr<CGuiWidget> ret = std::make_shared<CAuiEnergyBarT01>(parms, sp, tex);
ret->ParseBaseInfo(frame, in, parms);
return ret;

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