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Initial CLight integration
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13
Runtime/Graphics/CModelShadersMetal.cpp
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13
Runtime/Graphics/CModelShadersMetal.cpp
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#include "CModelShaders.hpp"
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namespace urde
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{
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hecl::Runtime::ShaderCacheExtensions
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CModelShaders::GetShaderExtensionsMetal(boo::IGraphicsDataFactory::Platform plat)
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{
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hecl::Runtime::ShaderCacheExtensions ext(plat);
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return ext;
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}
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}
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