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Implement CStateManager::Update
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@@ -185,6 +185,7 @@ struct CTweakPlayer : ITweakPlayer
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float GetX278() const { return x278_; }
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float GetX27C() const { return x27c_playerBallHalfExtent; }
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float GetX124() const { return x134_; }
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float GetX184() const { return x184_; }
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bool GetX228_24() const { return x228_24_; }
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float GetX288() const { return x288_; }
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float GetX28c() const { return x28c_; }
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@@ -194,7 +195,6 @@ struct CTweakPlayer : ITweakPlayer
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float GetX29C() const { return x29c_; }
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float GetX280() const { return x280_; }
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float GetX2B0() const { return x2b0_; }
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float GetX184() const { return x184_; }
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float GetX138() const { return x138_; }
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float GetX14C() const { return x14c_; }
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float GetLeftLogicalThreshold() const {return x150_leftDiv;}
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