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Implement CStateManager::Update
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@@ -3,6 +3,7 @@ set(CAMERA_SOURCES
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CGameCamera.hpp CGameCamera.cpp
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CFirstPersonCamera.hpp CFirstPersonCamera.cpp
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CBallCamera.hpp CBallCamera.cpp
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CInterpolationCamera.hpp CInterpolationCamera.cpp
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CPathCamera.hpp CPathCamera.cpp
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CCinematicCamera.hpp CCinematicCamera.cpp
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CCameraShakeData.hpp CCameraShakeData.cpp
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