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Implement CStateManager::Update

This commit is contained in:
Jack Andersen
2017-03-23 19:30:16 -10:00
parent 5a6e40c5aa
commit db12dd2ea2
68 changed files with 1165 additions and 117 deletions

View File

@@ -565,6 +565,11 @@ void CWorld::PropogateAreaChain(CGameArea::EOcclusionState occlusionState, CGame
area->SetOcclusionState(CGameArea::EOcclusionState::NotOccluded);
}
void CWorld::Update(float dt)
{
}
void CWorld::PreRender()
{
for (CGameArea* head = x4c_chainHeads[3] ;