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CParticleDatabase implementations
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@@ -11,19 +11,8 @@ CEffectComponent::CEffectComponent(CInputStream& in)
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x10_tag = GetSObjectTagFromStream(in);
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x18_boneName = in.readString();
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x28_scale = in.readFloatBig();
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x2c_parentedMode = in.readUint32Big();
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x2c_parentedMode = CParticleData::EParentedMode(in.readUint32Big());
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x30_flags = in.readUint32Big();
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}
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const std::string& CEffectComponent::GetComponentName() const { return x0_name; }
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const SObjectTag& CEffectComponent::GetParticleTag() const { return x10_tag; }
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const std::string& CEffectComponent::GetSegmentName() const { return x18_boneName; }
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float CEffectComponent::GetScale() const { return x28_scale; }
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u32 CEffectComponent::GetParentedMode() const { return x2c_parentedMode; }
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u32 CEffectComponent::GetFlags() const { return x30_flags; }
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}
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