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CParticleDatabase implementations
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@@ -334,7 +334,7 @@ void CSamusHud::InitializeDamageLight()
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x3d4_damageLight->SetAngleC(g_tweakGui->GetDamageLightAngleC());
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x3d4_damageLight->SetAngleL(g_tweakGui->GetDamageLightAngleL());
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x3d4_damageLight->SetAngleQ(g_tweakGui->GetDamageLightAngleQ());
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x3d4_damageLight->SetLoadedIdx(4);
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x3d4_damageLight->SetLightId(4);
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x3d4_damageLight->SetLocalTransform(zeus::CTransform::Identity());
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