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Additional HUD interfaces
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@@ -66,7 +66,7 @@ struct CTweakGui : ITweakGui
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Value<float> xe8_;
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Value<float> xec_;
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Value<float> xf0_;
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Value<float> xf4_;
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Value<float> xf4_missileArrowVisTime;
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Value<EHudVisMode> xf8_hudVisMode;
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Value<EHelmetVisMode> xfc_helmetVisMode;
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Value<atUint32> x100_enableAutoMapper;
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@@ -74,7 +74,7 @@ struct CTweakGui : ITweakGui
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Value<atUint32> x108_enableTargetingManager;
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Value<atUint32> x10c_enablePlayerVisor;
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Value<float> x110_;
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Value<float> x114_;
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Value<float> x114_missileWarningFraction;
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Value<float> x118_;
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Value<float> x11c_;
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Value<float> x120_;
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@@ -94,7 +94,7 @@ struct CTweakGui : ITweakGui
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String<-1> x170_;
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String<-1> x180_;
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String<-1> x190_;
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Value<float> x1a0_;
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Value<float> x1a0_missileWarningPulseTime;
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Value<float> x1a4_;
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Value<float> x1a8_;
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Value<float> x1ac_;
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@@ -203,11 +203,14 @@ struct CTweakGui : ITweakGui
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atUint32 GetHudCamFovTweak() const { return xa8_hudCamFovTweak; }
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atUint32 GetHudCamYTweak() const { return xac_hudCamYTweak; }
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atUint32 GetHudCamZTweak() const { return xb0_hudCamZTweak; }
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float GetMissileArrowVisTime() const { return xf4_missileArrowVisTime; }
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EHudVisMode GetHudVisMode() const { return xf8_hudVisMode; }
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EHelmetVisMode GetHelmetVisMode() const { return xfc_helmetVisMode; }
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atUint32 GetEnableAutoMapper() const { return x100_enableAutoMapper; }
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atUint32 GetEnableTargetingManager() const { return x108_enableTargetingManager; }
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atUint32 GetEnablePlayerVisor() const { return x10c_enablePlayerVisor; }
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float GetMissileWarningFraction() const { return x114_missileWarningFraction; }
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float GetMissileWarningPulseTime() const { return x1a0_missileWarningPulseTime; }
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float GetScanAppearanceOffset() const { return x244_scanAppearanceOffset; }
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float GetBallViewportYReduction() const { return x254_ballViewportYReduction; }
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float GetXrayBlurScaleLinear() const { return x204_xrayBlurScaleLinear; }
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