2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-14 12:06:09 +00:00

Additional HUD interfaces

This commit is contained in:
Jack Andersen
2017-04-03 19:48:13 -10:00
parent 67ed82bc52
commit dc781f5c67
23 changed files with 631 additions and 54 deletions

View File

@@ -66,7 +66,7 @@ struct CTweakGui : ITweakGui
Value<float> xe8_;
Value<float> xec_;
Value<float> xf0_;
Value<float> xf4_;
Value<float> xf4_missileArrowVisTime;
Value<EHudVisMode> xf8_hudVisMode;
Value<EHelmetVisMode> xfc_helmetVisMode;
Value<atUint32> x100_enableAutoMapper;
@@ -74,7 +74,7 @@ struct CTweakGui : ITweakGui
Value<atUint32> x108_enableTargetingManager;
Value<atUint32> x10c_enablePlayerVisor;
Value<float> x110_;
Value<float> x114_;
Value<float> x114_missileWarningFraction;
Value<float> x118_;
Value<float> x11c_;
Value<float> x120_;
@@ -94,7 +94,7 @@ struct CTweakGui : ITweakGui
String<-1> x170_;
String<-1> x180_;
String<-1> x190_;
Value<float> x1a0_;
Value<float> x1a0_missileWarningPulseTime;
Value<float> x1a4_;
Value<float> x1a8_;
Value<float> x1ac_;
@@ -203,11 +203,14 @@ struct CTweakGui : ITweakGui
atUint32 GetHudCamFovTweak() const { return xa8_hudCamFovTweak; }
atUint32 GetHudCamYTweak() const { return xac_hudCamYTweak; }
atUint32 GetHudCamZTweak() const { return xb0_hudCamZTweak; }
float GetMissileArrowVisTime() const { return xf4_missileArrowVisTime; }
EHudVisMode GetHudVisMode() const { return xf8_hudVisMode; }
EHelmetVisMode GetHelmetVisMode() const { return xfc_helmetVisMode; }
atUint32 GetEnableAutoMapper() const { return x100_enableAutoMapper; }
atUint32 GetEnableTargetingManager() const { return x108_enableTargetingManager; }
atUint32 GetEnablePlayerVisor() const { return x10c_enablePlayerVisor; }
float GetMissileWarningFraction() const { return x114_missileWarningFraction; }
float GetMissileWarningPulseTime() const { return x1a0_missileWarningPulseTime; }
float GetScanAppearanceOffset() const { return x244_scanAppearanceOffset; }
float GetBallViewportYReduction() const { return x254_ballViewportYReduction; }
float GetXrayBlurScaleLinear() const { return x204_xrayBlurScaleLinear; }