CPlayerGun: Convert missed literal to a boolean literal

whoops.
This commit is contained in:
Lioncash 2020-04-19 23:38:59 -04:00
parent 1f8f3726e6
commit dca87e7dce
1 changed files with 1 additions and 1 deletions

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@ -124,7 +124,7 @@ float CPlayerGun::CMotionState::gGunExtendDistance = 0.125f;
float CPlayerGun::skTractorBeamFactor = 0.5f / CPlayerState::GetMissileComboChargeFactor();
CPlayerGun::CPlayerGun(TUniqueId playerId)
: x0_lights(8, zeus::CVector3f{-30.f, 0.f, 30.f}, 4, 4, false, false, 0, 0.1f)
: x0_lights(8, zeus::CVector3f{-30.f, 0.f, 30.f}, 4, 4, false, false, false, 0.1f)
, x538_playerId(playerId)
, x550_camBob(CPlayerCameraBob::ECameraBobType::One, CPlayerCameraBob::GetCameraBobExtent(),
CPlayerCameraBob::GetCameraBobPeriod())